ceiling shot musty 180 flick 110kph+ flip reset musty ground musty 105kph+ ground pinch hit backboard ceiling pinch 105kph+ ground dribble to double tap pogo air dribble kuxir pinch 100kph+ pogo flip reset cross map air dribble ceiling shot wavedash stall shot double touch air dribble to flip reset clean airdribble wave dash flip reset musty from sidewall clean sidewall redirect ground pinch 130kph+ pogo musty air dribble flip reset no bounce ground dribble to air dribble athena flick ceiling shot musty 180 flick 110kph+ flip reset musty ground musty 105kph+ ground pinch hit backboard ceiling pinch 105kph+ ground dribble to double tap pogo air dribble kuxir pinch 100kph+ pogo flip reset cross map air dribble ceiling shot wavedash stall shot double touch air dribble to flip reset clean airdribble wave dash flip reset musty from sidewall clean sidewall redirect ground pinch 130kph+ pogo musty air dribble flip reset no bounce ground dribble to air dribble athena flick
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ceiling shot musty
180 flick 110kph+
flip reset musty
ground musty 105kph+
ground pinch hit backboard
ceiling pinch 105kph+
ground dribble to double tap
pogo air dribble
kuxir pinch 100kph+
pogo flip reset
cross map air dribble
ceiling shot wavedash
stall shot
double touch
air dribble to flip reset
clean airdribble
wave dash flip reset
musty from sidewall clean
sidewall redirect
ground pinch 130kph+
pogo musty
air dribble
flip reset no bounce
ground dribble to air dribble
athena flick