ceiling pinch 105kph+ clean airdribble ceiling shot wavedash ground dribble to air dribble ground pinch hit backboard flip reset musty athena flick stall shot pogo air dribble 180 flick 110kph+ ceiling shot musty pogo musty kuxir pinch 100kph+ ground musty 105kph+ musty from sidewall clean air dribble sidewall redirect wave dash flip reset air dribble to flip reset double touch ground dribble to double tap cross map air dribble pogo flip reset flip reset no bounce ground pinch 130kph+ ceiling pinch 105kph+ clean airdribble ceiling shot wavedash ground dribble to air dribble ground pinch hit backboard flip reset musty athena flick stall shot pogo air dribble 180 flick 110kph+ ceiling shot musty pogo musty kuxir pinch 100kph+ ground musty 105kph+ musty from sidewall clean air dribble sidewall redirect wave dash flip reset air dribble to flip reset double touch ground dribble to double tap cross map air dribble pogo flip reset flip reset no bounce ground pinch 130kph+
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ceiling pinch 105kph+
clean airdribble
ceiling shot wavedash
ground dribble to air dribble
ground pinch hit backboard
flip reset musty
athena flick
stall shot
pogo air dribble
180 flick 110kph+
ceiling shot musty
pogo musty
kuxir pinch 100kph+
ground musty 105kph+
musty from sidewall clean
air dribble
sidewall redirect
wave dash flip reset
air dribble to flip reset
double touch
ground dribble to double tap
cross map air dribble
pogo flip reset
flip reset no bounce
ground pinch 130kph+