SettingForeshadowingManvs.NatureManvs.ManMan vs.SupernaturalPersonificationDirectcharacterizationFlat/staticcharactersShortstory/narrativeFlashbackClimaxSymbolismResolutionManvs. SelfSimileFallingactionFictionChronologicalOrderProtagonistExternalconflictAtmosphereRound/dynamiccharactersRisingactionCharacterizationPointof ViewInternalconflictIndirectcharacterizationAntagonistIntroductionManvs.SocietyManvs.FatePlotBrainstormInitiatingeventConflictToneFlashforwardThemeMetaphorMoodMan vs.TechnologyExpositionSettingForeshadowingManvs.NatureManvs.ManMan vs.SupernaturalPersonificationDirectcharacterizationFlat/staticcharactersShortstory/narrativeFlashbackClimaxSymbolismResolutionManvs. SelfSimileFallingactionFictionChronologicalOrderProtagonistExternalconflictAtmosphereRound/dynamiccharactersRisingactionCharacterizationPointof ViewInternalconflictIndirectcharacterizationAntagonistIntroductionManvs.SocietyManvs.FatePlotBrainstormInitiatingeventConflictToneFlashforwardThemeMetaphorMoodMan vs.TechnologyExposition

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Foreshadowing
  3. Man vs. Nature
  4. Man vs. Man
  5. Man vs. Supernatural
  6. Personification
  7. Direct characterization
  8. Flat/static characters
  9. Short story/narrative
  10. Flashback
  11. Climax
  12. Symbolism
  13. Resolution
  14. Man vs. Self
  15. Simile
  16. Falling action
  17. Fiction
  18. Chronological Order
  19. Protagonist
  20. External conflict
  21. Atmosphere
  22. Round/dynamic characters
  23. Rising action
  24. Characterization
  25. Point of View
  26. Internal conflict
  27. Indirect characterization
  28. Antagonist
  29. Introduction
  30. Man vs. Society
  31. Man vs. Fate
  32. Plot
  33. Brainstorm
  34. Initiating event
  35. Conflict
  36. Tone
  37. Flashforward
  38. Theme
  39. Metaphor
  40. Mood
  41. Man vs. Technology
  42. Exposition