IndirectcharacterizationInternalconflictManvs.ManManvs. SelfIntroductionManvs.FatePointof ViewPlotAtmosphereSimileProtagonistRisingactionClimaxConflictMetaphorThemeManvs.SocietyExternalconflictMoodBrainstormFlashforwardForeshadowingRound/dynamiccharactersFallingactionCharacterizationMan vs.TechnologyPersonificationSymbolismDirectcharacterizationFlashbackInitiatingeventMan vs.SupernaturalChronologicalOrderFictionExpositionAntagonistToneResolutionManvs.NatureSettingFlat/staticcharactersShortstory/narrativeIndirectcharacterizationInternalconflictManvs.ManManvs. SelfIntroductionManvs.FatePointof ViewPlotAtmosphereSimileProtagonistRisingactionClimaxConflictMetaphorThemeManvs.SocietyExternalconflictMoodBrainstormFlashforwardForeshadowingRound/dynamiccharactersFallingactionCharacterizationMan vs.TechnologyPersonificationSymbolismDirectcharacterizationFlashbackInitiatingeventMan vs.SupernaturalChronologicalOrderFictionExpositionAntagonistToneResolutionManvs.NatureSettingFlat/staticcharactersShortstory/narrative

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Indirect characterization
  2. Internal conflict
  3. Man vs. Man
  4. Man vs. Self
  5. Introduction
  6. Man vs. Fate
  7. Point of View
  8. Plot
  9. Atmosphere
  10. Simile
  11. Protagonist
  12. Rising action
  13. Climax
  14. Conflict
  15. Metaphor
  16. Theme
  17. Man vs. Society
  18. External conflict
  19. Mood
  20. Brainstorm
  21. Flashforward
  22. Foreshadowing
  23. Round/dynamic characters
  24. Falling action
  25. Characterization
  26. Man vs. Technology
  27. Personification
  28. Symbolism
  29. Direct characterization
  30. Flashback
  31. Initiating event
  32. Man vs. Supernatural
  33. Chronological Order
  34. Fiction
  35. Exposition
  36. Antagonist
  37. Tone
  38. Resolution
  39. Man vs. Nature
  40. Setting
  41. Flat/static characters
  42. Short story/narrative