ProtagonistMetaphorSymbolismFlashbackPlotManvs.FateDirectcharacterizationForeshadowingManvs.NatureMan vs.TechnologyResolutionMoodClimaxPersonificationManvs.SocietyAtmosphereMan vs.SupernaturalInitiatingeventCharacterizationChronologicalOrderShortstory/narrativeExpositionIndirectcharacterizationRisingactionFallingactionToneSimileIntroductionAntagonistExternalconflictInternalconflictFlashforwardFictionPointof ViewThemeManvs.ManSettingManvs. SelfConflictBrainstormRound/dynamiccharactersFlat/staticcharactersProtagonistMetaphorSymbolismFlashbackPlotManvs.FateDirectcharacterizationForeshadowingManvs.NatureMan vs.TechnologyResolutionMoodClimaxPersonificationManvs.SocietyAtmosphereMan vs.SupernaturalInitiatingeventCharacterizationChronologicalOrderShortstory/narrativeExpositionIndirectcharacterizationRisingactionFallingactionToneSimileIntroductionAntagonistExternalconflictInternalconflictFlashforwardFictionPointof ViewThemeManvs.ManSettingManvs. SelfConflictBrainstormRound/dynamiccharactersFlat/staticcharacters

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
  1. Protagonist
  2. Metaphor
  3. Symbolism
  4. Flashback
  5. Plot
  6. Man vs. Fate
  7. Direct characterization
  8. Foreshadowing
  9. Man vs. Nature
  10. Man vs. Technology
  11. Resolution
  12. Mood
  13. Climax
  14. Personification
  15. Man vs. Society
  16. Atmosphere
  17. Man vs. Supernatural
  18. Initiating event
  19. Characterization
  20. Chronological Order
  21. Short story/narrative
  22. Exposition
  23. Indirect characterization
  24. Rising action
  25. Falling action
  26. Tone
  27. Simile
  28. Introduction
  29. Antagonist
  30. External conflict
  31. Internal conflict
  32. FlashforwardFiction
  33. Point of View
  34. Theme
  35. Man vs. Man
  36. Setting
  37. Man vs. Self
  38. Conflict
  39. Brainstorm
  40. Round/dynamic characters
  41. Flat/static characters