CharacterizationAntagonistInitiatingeventSimileToneIndirectcharacterizationThemePersonificationPointof ViewInternalconflictFlashforwardFictionRound/dynamiccharactersBrainstormResolutionSymbolismConflictChronologicalOrderShortstory/narrativeRisingactionManvs.FateMan vs.TechnologyMan vs.SupernaturalIntroductionDirectcharacterizationMetaphorForeshadowingManvs.NatureFlashbackSettingPlotManvs.ManFallingactionMoodManvs. SelfExternalconflictProtagonistExpositionClimaxFlat/staticcharactersAtmosphereManvs.SocietyCharacterizationAntagonistInitiatingeventSimileToneIndirectcharacterizationThemePersonificationPointof ViewInternalconflictFlashforwardFictionRound/dynamiccharactersBrainstormResolutionSymbolismConflictChronologicalOrderShortstory/narrativeRisingactionManvs.FateMan vs.TechnologyMan vs.SupernaturalIntroductionDirectcharacterizationMetaphorForeshadowingManvs.NatureFlashbackSettingPlotManvs.ManFallingactionMoodManvs. SelfExternalconflictProtagonistExpositionClimaxFlat/staticcharactersAtmosphereManvs.Society

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characterization
  2. Antagonist
  3. Initiating event
  4. Simile
  5. Tone
  6. Indirect characterization
  7. Theme
  8. Personification
  9. Point of View
  10. Internal conflict
  11. FlashforwardFiction
  12. Round/dynamic characters
  13. Brainstorm
  14. Resolution
  15. Symbolism
  16. Conflict
  17. Chronological Order
  18. Short story/narrative
  19. Rising action
  20. Man vs. Fate
  21. Man vs. Technology
  22. Man vs. Supernatural
  23. Introduction
  24. Direct characterization
  25. Metaphor
  26. Foreshadowing
  27. Man vs. Nature
  28. Flashback
  29. Setting
  30. Plot
  31. Man vs. Man
  32. Falling action
  33. Mood
  34. Man vs. Self
  35. External conflict
  36. Protagonist
  37. Exposition
  38. Climax
  39. Flat/static characters
  40. Atmosphere
  41. Man vs. Society