Protagonist Simile Personification Round/dynamic characters Plot Rising action Man vs. Nature Chronological Order Man vs. Self Direct characterization Antagonist External conflict Man vs. Technology Man vs. Man Falling action Characterization Climax Conflict Tone Point of View Metaphor Setting Theme Internal conflict Flat/static characters Symbolism Exposition Flashback Man vs. Society Indirect characterization Short story/narrative Initiating event Man vs. Supernatural Man vs. Fate FlashforwardFiction Resolution Atmosphere Introduction Brainstorm Mood Protagonist Simile Personification Round/dynamic characters Plot Rising action Man vs. Nature Chronological Order Man vs. Self Direct characterization Antagonist External conflict Man vs. Technology Man vs. Man Falling action Characterization Climax Conflict Tone Point of View Metaphor Setting Theme Internal conflict Flat/static characters Symbolism Exposition Flashback Man vs. Society Indirect characterization Short story/narrative Initiating event Man vs. Supernatural Man vs. Fate FlashforwardFiction Resolution Atmosphere Introduction Brainstorm Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Simile
Personification
Round/dynamic characters
Plot
Rising action
Man vs. Nature
Chronological Order
Man vs. Self
Direct characterization
Antagonist
External conflict
Man vs. Technology
Man vs. Man
Falling action
Characterization
Climax
Conflict
Tone
Point of View
Metaphor
Setting
Theme
Internal conflict
Flat/static characters
Symbolism
Exposition
Flashback
Man vs. Society
Indirect characterization
Short story/narrative
Initiating event
Man vs. Supernatural
Man vs. Fate
FlashforwardFiction
Resolution
Atmosphere
Introduction
Brainstorm
Mood