Antagonist Initiating event Short story/narrative Flat/static characters Conflict Protagonist Setting Man vs. Society Man vs. Self Theme Symbolism Indirect characterization External conflict Characterization Man vs. Supernatural Flashback Direct characterization Atmosphere Round/dynamic characters Man vs. Nature Point of View Mood Personification Resolution Brainstorm Man vs. Man Climax Plot Man vs. Technology Simile Exposition Metaphor Rising action Chronological Order Internal conflict Falling action FlashforwardFiction Man vs. Fate Tone Introduction Antagonist Initiating event Short story/narrative Flat/static characters Conflict Protagonist Setting Man vs. Society Man vs. Self Theme Symbolism Indirect characterization External conflict Characterization Man vs. Supernatural Flashback Direct characterization Atmosphere Round/dynamic characters Man vs. Nature Point of View Mood Personification Resolution Brainstorm Man vs. Man Climax Plot Man vs. Technology Simile Exposition Metaphor Rising action Chronological Order Internal conflict Falling action FlashforwardFiction Man vs. Fate Tone Introduction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Initiating event
Short story/narrative
Flat/static characters
Conflict
Protagonist
Setting
Man vs. Society
Man vs. Self
Theme
Symbolism
Indirect characterization
External conflict
Characterization
Man vs. Supernatural
Flashback
Direct characterization
Atmosphere
Round/dynamic characters
Man vs. Nature
Point of View
Mood
Personification
Resolution
Brainstorm
Man vs. Man
Climax
Plot
Man vs. Technology
Simile
Exposition
Metaphor
Rising action
Chronological Order
Internal conflict
Falling action
FlashforwardFiction
Man vs. Fate
Tone
Introduction