Resolution Introduction Metaphor Tone Internal conflict Rising action Personification Theme Setting Falling action Protagonist Man vs. Self Point of View Man vs. Technology Symbolism Indirect characterization Man vs. Supernatural Atmosphere Initiating event Plot Flashback Man vs. Man Flat/static characters Antagonist FlashforwardFiction Brainstorm Characterization Man vs. Society Direct characterization Exposition External conflict Chronological Order Mood Man vs. Nature Man vs. Fate Round/dynamic characters Simile Short story/narrative Conflict Climax Resolution Introduction Metaphor Tone Internal conflict Rising action Personification Theme Setting Falling action Protagonist Man vs. Self Point of View Man vs. Technology Symbolism Indirect characterization Man vs. Supernatural Atmosphere Initiating event Plot Flashback Man vs. Man Flat/static characters Antagonist FlashforwardFiction Brainstorm Characterization Man vs. Society Direct characterization Exposition External conflict Chronological Order Mood Man vs. Nature Man vs. Fate Round/dynamic characters Simile Short story/narrative Conflict Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution
Introduction
Metaphor
Tone
Internal conflict
Rising action
Personification
Theme
Setting
Falling action
Protagonist
Man vs. Self
Point of View
Man vs. Technology
Symbolism
Indirect characterization
Man vs. Supernatural
Atmosphere
Initiating event
Plot
Flashback
Man vs. Man
Flat/static characters
Antagonist
FlashforwardFiction
Brainstorm
Characterization
Man vs. Society
Direct characterization
Exposition
External conflict
Chronological Order
Mood
Man vs. Nature
Man vs. Fate
Round/dynamic characters
Simile
Short story/narrative
Conflict
Climax