ResolutionIntroductionMetaphorToneInternalconflictRisingactionPersonificationThemeSettingFallingactionProtagonistManvs. SelfPointof ViewMan vs.TechnologySymbolismIndirectcharacterizationMan vs.SupernaturalAtmosphereInitiatingeventPlotFlashbackManvs.ManFlat/staticcharactersAntagonistFlashforwardFictionBrainstormCharacterizationManvs.SocietyDirectcharacterizationExpositionExternalconflictChronologicalOrderMoodManvs.NatureManvs.FateRound/dynamiccharactersSimileShortstory/narrativeConflictClimaxResolutionIntroductionMetaphorToneInternalconflictRisingactionPersonificationThemeSettingFallingactionProtagonistManvs. SelfPointof ViewMan vs.TechnologySymbolismIndirectcharacterizationMan vs.SupernaturalAtmosphereInitiatingeventPlotFlashbackManvs.ManFlat/staticcharactersAntagonistFlashforwardFictionBrainstormCharacterizationManvs.SocietyDirectcharacterizationExpositionExternalconflictChronologicalOrderMoodManvs.NatureManvs.FateRound/dynamiccharactersSimileShortstory/narrativeConflictClimax

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Introduction
  3. Metaphor
  4. Tone
  5. Internal conflict
  6. Rising action
  7. Personification
  8. Theme
  9. Setting
  10. Falling action
  11. Protagonist
  12. Man vs. Self
  13. Point of View
  14. Man vs. Technology
  15. Symbolism
  16. Indirect characterization
  17. Man vs. Supernatural
  18. Atmosphere
  19. Initiating event
  20. Plot
  21. Flashback
  22. Man vs. Man
  23. Flat/static characters
  24. Antagonist
  25. FlashforwardFiction
  26. Brainstorm
  27. Characterization
  28. Man vs. Society
  29. Direct characterization
  30. Exposition
  31. External conflict
  32. Chronological Order
  33. Mood
  34. Man vs. Nature
  35. Man vs. Fate
  36. Round/dynamic characters
  37. Simile
  38. Short story/narrative
  39. Conflict
  40. Climax