Direct characterization Tone Exposition Metaphor Chronological Order Point of View Flat/static characters Setting Man vs. Technology Man vs. Society Atmosphere Introduction Indirect characterization Personification Man vs. Fate Theme Climax Brainstorm Conflict Man vs. Man Mood Resolution Antagonist Initiating event Rising action Falling action Protagonist Man vs. Self Internal conflict Plot Man vs. Supernatural Man vs. Nature Round/dynamic characters Symbolism Flashback Short story/narrative Characterization Simile FlashforwardFiction External conflict Direct characterization Tone Exposition Metaphor Chronological Order Point of View Flat/static characters Setting Man vs. Technology Man vs. Society Atmosphere Introduction Indirect characterization Personification Man vs. Fate Theme Climax Brainstorm Conflict Man vs. Man Mood Resolution Antagonist Initiating event Rising action Falling action Protagonist Man vs. Self Internal conflict Plot Man vs. Supernatural Man vs. Nature Round/dynamic characters Symbolism Flashback Short story/narrative Characterization Simile FlashforwardFiction External conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct characterization
Tone
Exposition
Metaphor
Chronological Order
Point of View
Flat/static characters
Setting
Man vs. Technology
Man vs. Society
Atmosphere
Introduction
Indirect characterization
Personification
Man vs. Fate
Theme
Climax
Brainstorm
Conflict
Man vs. Man
Mood
Resolution
Antagonist
Initiating event
Rising action
Falling action
Protagonist
Man vs. Self
Internal conflict
Plot
Man vs. Supernatural
Man vs. Nature
Round/dynamic characters
Symbolism
Flashback
Short story/narrative
Characterization
Simile
FlashforwardFiction
External conflict