Teachergivingfeedbackto studentUsingtechnologyUDL:Studentsshow whatthey knowUDL:Real-worldconnectionObjectivevisibleBusyclassUDL:Hands-onactivityOtherMTSS/PAWSdisplayvisibleStudentgivingfeedbackto studentTimedactivityStudentaskingquestionStudenthandlingnon-instructionaltaskClassroomexpectationsvisibleTeachermovingaroundclassroomQuietclassTeacher isenthusiasticPAWSMatrixon wallGroupworkStudentmovementopportunityPerformancestandard foractivityvisibleOtherUDLstrategy inusePAWSticketusedStudentleadingclassroomdiscussionDirectionsvisibleTeachergivingfeedbackto studentUsingtechnologyUDL:Studentsshow whatthey knowUDL:Real-worldconnectionObjectivevisibleBusyclassUDL:Hands-onactivityOtherMTSS/PAWSdisplayvisibleStudentgivingfeedbackto studentTimedactivityStudentaskingquestionStudenthandlingnon-instructionaltaskClassroomexpectationsvisibleTeachermovingaroundclassroomQuietclassTeacher isenthusiasticPAWSMatrixon wallGroupworkStudentmovementopportunityPerformancestandard foractivityvisibleOtherUDLstrategy inusePAWSticketusedStudentleadingclassroomdiscussionDirectionsvisible

LMS Classroom Walkthrough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teacher giving feedback to student
  2. Using technology
  3. UDL: Students show what they know
  4. UDL: Real-world connection
  5. Objective visible
  6. Busy class
  7. UDL: Hands-on activity
  8. Other MTSS/PAWS display visible
  9. Student giving feedback to student
  10. Timed activity
  11. Student asking question
  12. Student handling non- instructional task
  13. Classroom expectations visible
  14. Teacher moving around classroom
  15. Quiet class
  16. Teacher is enthusiastic
  17. PAWS Matrix on wall
  18. Group work
  19. Student movement opportunity
  20. Performance standard for activity visible
  21. Other UDL strategy in use
  22. PAWS ticket used
  23. Student leading classroom discussion
  24. Directions visible