Teachergivingfeedbackto studentOtherMTSS/PAWSdisplayvisibleUDL:Studentsshow whatthey knowPerformancestandard foractivityvisibleStudentleadingclassroomdiscussionStudentgivingfeedbackto studentTimedactivityPAWSticketusedTeachermovingaroundclassroomUDL:Hands-onactivityStudenthandlingnon-instructionaltaskStudentaskingquestionTeacher isenthusiasticClassroomexpectationsvisibleUsingtechnologyPAWSMatrixon wallQuietclassOtherUDLstrategy inuseUDL:Real-worldconnectionObjectivevisibleStudentmovementopportunityDirectionsvisibleBusyclassGroupworkTeachergivingfeedbackto studentOtherMTSS/PAWSdisplayvisibleUDL:Studentsshow whatthey knowPerformancestandard foractivityvisibleStudentleadingclassroomdiscussionStudentgivingfeedbackto studentTimedactivityPAWSticketusedTeachermovingaroundclassroomUDL:Hands-onactivityStudenthandlingnon-instructionaltaskStudentaskingquestionTeacher isenthusiasticClassroomexpectationsvisibleUsingtechnologyPAWSMatrixon wallQuietclassOtherUDLstrategy inuseUDL:Real-worldconnectionObjectivevisibleStudentmovementopportunityDirectionsvisibleBusyclassGroupwork

LMS Classroom Walkthrough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teacher giving feedback to student
  2. Other MTSS/PAWS display visible
  3. UDL: Students show what they know
  4. Performance standard for activity visible
  5. Student leading classroom discussion
  6. Student giving feedback to student
  7. Timed activity
  8. PAWS ticket used
  9. Teacher moving around classroom
  10. UDL: Hands-on activity
  11. Student handling non- instructional task
  12. Student asking question
  13. Teacher is enthusiastic
  14. Classroom expectations visible
  15. Using technology
  16. PAWS Matrix on wall
  17. Quiet class
  18. Other UDL strategy in use
  19. UDL: Real-world connection
  20. Objective visible
  21. Student movement opportunity
  22. Directions visible
  23. Busy class
  24. Group work