StudentaskingquestionQuietclassPAWSticketusedClassroomexpectationsvisibleStudenthandlingnon-instructionaltaskStudentgivingfeedbackto studentPAWSMatrixon wallStudentmovementopportunityTeachermovingaroundclassroomGroupworkDirectionsvisibleUDL:Real-worldconnectionOtherUDLstrategy inuseTimedactivityBusyclassStudentleadingclassroomdiscussionTeacher isenthusiasticUDL:Studentsshow whatthey knowOtherMTSS/PAWSdisplayvisibleUsingtechnologyTeachergivingfeedbackto studentObjectivevisiblePerformancestandard foractivityvisibleUDL:Hands-onactivityStudentaskingquestionQuietclassPAWSticketusedClassroomexpectationsvisibleStudenthandlingnon-instructionaltaskStudentgivingfeedbackto studentPAWSMatrixon wallStudentmovementopportunityTeachermovingaroundclassroomGroupworkDirectionsvisibleUDL:Real-worldconnectionOtherUDLstrategy inuseTimedactivityBusyclassStudentleadingclassroomdiscussionTeacher isenthusiasticUDL:Studentsshow whatthey knowOtherMTSS/PAWSdisplayvisibleUsingtechnologyTeachergivingfeedbackto studentObjectivevisiblePerformancestandard foractivityvisibleUDL:Hands-onactivity

LMS Classroom Walkthrough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Student asking question
  2. Quiet class
  3. PAWS ticket used
  4. Classroom expectations visible
  5. Student handling non- instructional task
  6. Student giving feedback to student
  7. PAWS Matrix on wall
  8. Student movement opportunity
  9. Teacher moving around classroom
  10. Group work
  11. Directions visible
  12. UDL: Real-world connection
  13. Other UDL strategy in use
  14. Timed activity
  15. Busy class
  16. Student leading classroom discussion
  17. Teacher is enthusiastic
  18. UDL: Students show what they know
  19. Other MTSS/PAWS display visible
  20. Using technology
  21. Teacher giving feedback to student
  22. Objective visible
  23. Performance standard for activity visible
  24. UDL: Hands-on activity