NoChannelingSlams yet?Mana isa HUGEproblemACC / ARM /STR-Stackingis just SetArmor (Toostrong)BuffDualWieldingNotenoughBleed onTreeBuffOni-goroshiAdd higherStunThresholdduringattacksChieftainAscendancyReworkBUFFGLADUniqueMacesneed apassSlamsneedbetterscalingAccuracy feelsbad. Chanceto hit way toolow. (Suffixpressure)Vuln shouldmakeenemies"move" forbleedRevertSeismicCryBuffCleaveradius by+1Axe > Mace.Buff Maces /Mauls /clubsBoneshatter/ TraumatoodominateBleedneedsreworkMeleeSplashshould beinherent tostrikesBlockReworkBaseDamage of"older" skillsneeds apassWarcriesneedreworkNerfParadoxica/ ToodominantOne-handedweaponsneed buffsNoChannelingSlams yet?Mana isa HUGEproblemACC / ARM /STR-Stackingis just SetArmor (Toostrong)BuffDualWieldingNotenoughBleed onTreeBuffOni-goroshiAdd higherStunThresholdduringattacksChieftainAscendancyReworkBUFFGLADUniqueMacesneed apassSlamsneedbetterscalingAccuracy feelsbad. Chanceto hit way toolow. (Suffixpressure)Vuln shouldmakeenemies"move" forbleedRevertSeismicCryBuffCleaveradius by+1Axe > Mace.Buff Maces /Mauls /clubsBoneshatter/ TraumatoodominateBleedneedsreworkMeleeSplashshould beinherent tostrikesBlockReworkBaseDamage of"older" skillsneeds apassWarcriesneedreworkNerfParadoxica/ ToodominantOne-handedweaponsneed buffs

MELEE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Channeling Slams yet?
  2. Mana is a HUGE problem
  3. ACC / ARM / STR-Stacking is just Set Armor (Too strong)
  4. Buff Dual Wielding
  5. Not enough Bleed on Tree
  6. Buff Oni-goroshi
  7. Add higher Stun Threshold during attacks
  8. Chieftain Ascendancy Rework
  9. BUFF GLAD
  10. Unique Maces need a pass
  11. Slams need better scaling
  12. Accuracy feels bad. Chance to hit way too low. (Suffix pressure)
  13. Vuln should make enemies "move" for bleed
  14. Revert Seismic Cry
  15. Buff Cleave radius by +1
  16. Axe > Mace. Buff Maces / Mauls / clubs
  17. Boneshatter / Trauma too dominate
  18. Bleed needs rework
  19. Melee Splash should be inherent to strikes
  20. Block Rework
  21. Base Damage of "older" skills needs a pass
  22. Warcries need rework
  23. Nerf Paradoxica / Too dominant
  24. One-handed weapons need buffs