MeleeSplashshould beinherent tostrikesVuln shouldmakeenemies"move" forbleedBUFFGLADBaseDamage of"older" skillsneeds apassNotenoughBleed onTreeBoneshatter/ TraumatoodominateNoChannelingSlams yet?RevertSeismicCryMana isa HUGEproblemAccuracy feelsbad. Chanceto hit way toolow. (Suffixpressure)ACC / ARM /STR-Stackingis just SetArmor (Toostrong)WarcriesneedreworkBuffOni-goroshiBuffDualWieldingBuffCleaveradius by+1Axe > Mace.Buff Maces /Mauls /clubsChieftainAscendancyReworkBleedneedsreworkNerfParadoxica/ ToodominantUniqueMacesneed apassBlockReworkSlamsneedbetterscalingOne-handedweaponsneed buffsAdd higherStunThresholdduringattacksMeleeSplashshould beinherent tostrikesVuln shouldmakeenemies"move" forbleedBUFFGLADBaseDamage of"older" skillsneeds apassNotenoughBleed onTreeBoneshatter/ TraumatoodominateNoChannelingSlams yet?RevertSeismicCryMana isa HUGEproblemAccuracy feelsbad. Chanceto hit way toolow. (Suffixpressure)ACC / ARM /STR-Stackingis just SetArmor (Toostrong)WarcriesneedreworkBuffOni-goroshiBuffDualWieldingBuffCleaveradius by+1Axe > Mace.Buff Maces /Mauls /clubsChieftainAscendancyReworkBleedneedsreworkNerfParadoxica/ ToodominantUniqueMacesneed apassBlockReworkSlamsneedbetterscalingOne-handedweaponsneed buffsAdd higherStunThresholdduringattacks

MELEE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Melee Splash should be inherent to strikes
  2. Vuln should make enemies "move" for bleed
  3. BUFF GLAD
  4. Base Damage of "older" skills needs a pass
  5. Not enough Bleed on Tree
  6. Boneshatter / Trauma too dominate
  7. No Channeling Slams yet?
  8. Revert Seismic Cry
  9. Mana is a HUGE problem
  10. Accuracy feels bad. Chance to hit way too low. (Suffix pressure)
  11. ACC / ARM / STR-Stacking is just Set Armor (Too strong)
  12. Warcries need rework
  13. Buff Oni-goroshi
  14. Buff Dual Wielding
  15. Buff Cleave radius by +1
  16. Axe > Mace. Buff Maces / Mauls / clubs
  17. Chieftain Ascendancy Rework
  18. Bleed needs rework
  19. Nerf Paradoxica / Too dominant
  20. Unique Maces need a pass
  21. Block Rework
  22. Slams need better scaling
  23. One-handed weapons need buffs
  24. Add higher Stun Threshold during attacks