Character Actions, Thoughts, Words Resolution Conflict Point of View Suspense Text Features Author's Word Choice Generalization Foreshadowing Characters Author's Purpose Imagery Central Idea Character Interactions Character Development Theme Key Details, Individuals, or Events Inference Figurative Language Character Response Author's Claim or Argument Plot/Events Text Structure Setting Character Actions, Thoughts, Words Resolution Conflict Point of View Suspense Text Features Author's Word Choice Generalization Foreshadowing Characters Author's Purpose Imagery Central Idea Character Interactions Character Development Theme Key Details, Individuals, or Events Inference Figurative Language Character Response Author's Claim or Argument Plot/Events Text Structure Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Actions, Thoughts, Words
Resolution
Conflict
Point of View
Suspense
Text Features
Author's Word Choice
Generalization
Foreshadowing
Characters
Author's Purpose
Imagery
Central Idea
Character Interactions
Character Development
Theme
Key Details, Individuals, or Events
Inference
Figurative Language
Character Response
Author's Claim or Argument
Plot/Events
Text Structure
Setting