Point of View Figurative Language Theme Resolution Central Idea Setting Characters Text Structure Plot/Events Generalization Key Details, Individuals, or Events Conflict Character Response Foreshadowing Suspense Character Development Text Features Author's Claim or Argument Inference Author's Word Choice Character Actions, Thoughts, Words Imagery Character Interactions Author's Purpose Point of View Figurative Language Theme Resolution Central Idea Setting Characters Text Structure Plot/Events Generalization Key Details, Individuals, or Events Conflict Character Response Foreshadowing Suspense Character Development Text Features Author's Claim or Argument Inference Author's Word Choice Character Actions, Thoughts, Words Imagery Character Interactions Author's Purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Point of View
Figurative Language
Theme
Resolution
Central Idea
Setting
Characters
Text Structure
Plot/Events
Generalization
Key Details, Individuals, or Events
Conflict
Character Response
Foreshadowing
Suspense
Character Development
Text Features
Author's Claim or Argument
Inference
Author's Word Choice
Character Actions, Thoughts, Words
Imagery
Character Interactions
Author's Purpose