TextStructureCharacterInteractionsAuthor'sWordChoiceCharacterDevelopmentConflictCharacterResponseGeneralizationSuspensePlot/EventsThemeFigurativeLanguageCharactersPointof ViewSettingTextFeaturesAuthor'sPurposeInferenceKeyDetails,Individuals,or EventsCentralIdeaResolutionCharacterActions,Thoughts,WordsImageryForeshadowingAuthor'sClaim orArgumentTextStructureCharacterInteractionsAuthor'sWordChoiceCharacterDevelopmentConflictCharacterResponseGeneralizationSuspensePlot/EventsThemeFigurativeLanguageCharactersPointof ViewSettingTextFeaturesAuthor'sPurposeInferenceKeyDetails,Individuals,or EventsCentralIdeaResolutionCharacterActions,Thoughts,WordsImageryForeshadowingAuthor'sClaim orArgument

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text Structure
  2. Character Interactions
  3. Author's Word Choice
  4. Character Development
  5. Conflict
  6. Character Response
  7. Generalization
  8. Suspense
  9. Plot/Events
  10. Theme
  11. Figurative Language
  12. Characters
  13. Point of View
  14. Setting
  15. Text Features
  16. Author's Purpose
  17. Inference
  18. Key Details, Individuals, or Events
  19. Central Idea
  20. Resolution
  21. Character Actions, Thoughts, Words
  22. Imagery
  23. Foreshadowing
  24. Author's Claim or Argument