Text Structure Character Interactions Author's Word Choice Character Development Conflict Character Response Generalization Suspense Plot/Events Theme Figurative Language Characters Point of View Setting Text Features Author's Purpose Inference Key Details, Individuals, or Events Central Idea Resolution Character Actions, Thoughts, Words Imagery Foreshadowing Author's Claim or Argument Text Structure Character Interactions Author's Word Choice Character Development Conflict Character Response Generalization Suspense Plot/Events Theme Figurative Language Characters Point of View Setting Text Features Author's Purpose Inference Key Details, Individuals, or Events Central Idea Resolution Character Actions, Thoughts, Words Imagery Foreshadowing Author's Claim or Argument
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Structure
Character Interactions
Author's Word Choice
Character Development
Conflict
Character Response
Generalization
Suspense
Plot/Events
Theme
Figurative Language
Characters
Point of View
Setting
Text Features
Author's Purpose
Inference
Key Details, Individuals, or Events
Central Idea
Resolution
Character Actions, Thoughts, Words
Imagery
Foreshadowing
Author's Claim or Argument