GeneralizationAuthor'sPurposeThemeCharacterInteractionsPlot/EventsKeyDetails,Individuals,or EventsFigurativeLanguageCharacterActions,Thoughts,WordsPointof ViewSuspenseInferenceForeshadowingAuthor'sClaim orArgumentAuthor'sWordChoiceTextStructureCharacterResponseCharactersCentralIdeaSettingCharacterDevelopmentResolutionImageryTextFeaturesConflictGeneralizationAuthor'sPurposeThemeCharacterInteractionsPlot/EventsKeyDetails,Individuals,or EventsFigurativeLanguageCharacterActions,Thoughts,WordsPointof ViewSuspenseInferenceForeshadowingAuthor'sClaim orArgumentAuthor'sWordChoiceTextStructureCharacterResponseCharactersCentralIdeaSettingCharacterDevelopmentResolutionImageryTextFeaturesConflict

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Generalization
  2. Author's Purpose
  3. Theme
  4. Character Interactions
  5. Plot/Events
  6. Key Details, Individuals, or Events
  7. Figurative Language
  8. Character Actions, Thoughts, Words
  9. Point of View
  10. Suspense
  11. Inference
  12. Foreshadowing
  13. Author's Claim or Argument
  14. Author's Word Choice
  15. Text Structure
  16. Character Response
  17. Characters
  18. Central Idea
  19. Setting
  20. Character Development
  21. Resolution
  22. Imagery
  23. Text Features
  24. Conflict