Author's Claim or Argument Setting Point of View Suspense Author's Purpose Text Features Conflict Figurative Language Text Structure Characters Resolution Imagery Foreshadowing Character Actions, Thoughts, Words Author's Word Choice Inference Plot/Events Character Interactions Central Idea Character Response Key Details, Individuals, or Events Theme Generalization Character Development Author's Claim or Argument Setting Point of View Suspense Author's Purpose Text Features Conflict Figurative Language Text Structure Characters Resolution Imagery Foreshadowing Character Actions, Thoughts, Words Author's Word Choice Inference Plot/Events Character Interactions Central Idea Character Response Key Details, Individuals, or Events Theme Generalization Character Development
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Author's Claim or Argument
Setting
Point of View
Suspense
Author's Purpose
Text Features
Conflict
Figurative Language
Text Structure
Characters
Resolution
Imagery
Foreshadowing
Character Actions, Thoughts, Words
Author's Word Choice
Inference
Plot/Events
Character Interactions
Central Idea
Character Response
Key Details, Individuals, or Events
Theme
Generalization
Character Development