Author'sClaim orArgumentSettingPointof ViewSuspenseAuthor'sPurposeTextFeaturesConflictFigurativeLanguageTextStructureCharactersResolutionImageryForeshadowingCharacterActions,Thoughts,WordsAuthor'sWordChoiceInferencePlot/EventsCharacterInteractionsCentralIdeaCharacterResponseKeyDetails,Individuals,or EventsThemeGeneralizationCharacterDevelopmentAuthor'sClaim orArgumentSettingPointof ViewSuspenseAuthor'sPurposeTextFeaturesConflictFigurativeLanguageTextStructureCharactersResolutionImageryForeshadowingCharacterActions,Thoughts,WordsAuthor'sWordChoiceInferencePlot/EventsCharacterInteractionsCentralIdeaCharacterResponseKeyDetails,Individuals,or EventsThemeGeneralizationCharacterDevelopment

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Claim or Argument
  2. Setting
  3. Point of View
  4. Suspense
  5. Author's Purpose
  6. Text Features
  7. Conflict
  8. Figurative Language
  9. Text Structure
  10. Characters
  11. Resolution
  12. Imagery
  13. Foreshadowing
  14. Character Actions, Thoughts, Words
  15. Author's Word Choice
  16. Inference
  17. Plot/Events
  18. Character Interactions
  19. Central Idea
  20. Character Response
  21. Key Details, Individuals, or Events
  22. Theme
  23. Generalization
  24. Character Development