Plot/Events Author's Word Choice Character Actions, Thoughts, Words Resolution Text Features Point of View Key Details, Individuals, or Events Imagery Setting Inference Character Response Theme Character Development Author's Claim or Argument Text Structure Foreshadowing Character Interactions Central Idea Suspense Author's Purpose Figurative Language Characters Conflict Generalization Plot/Events Author's Word Choice Character Actions, Thoughts, Words Resolution Text Features Point of View Key Details, Individuals, or Events Imagery Setting Inference Character Response Theme Character Development Author's Claim or Argument Text Structure Foreshadowing Character Interactions Central Idea Suspense Author's Purpose Figurative Language Characters Conflict Generalization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Author's Word Choice
Character Actions, Thoughts, Words
Resolution
Text Features
Point of View
Key Details, Individuals, or Events
Imagery
Setting
Inference
Character Response
Theme
Character Development
Author's Claim or Argument
Text Structure
Foreshadowing
Character Interactions
Central Idea
Suspense
Author's Purpose
Figurative Language
Characters
Conflict
Generalization