SettingInferenceAuthor'sPurposeCharacterActions,Thoughts,WordsForeshadowingImageryGeneralizationKeyDetails,Individuals,or EventsSuspenseCharactersCharacterDevelopmentCharacterInteractionsAuthor'sClaim orArgumentTextFeaturesConflictFigurativeLanguageAuthor'sWordChoiceResolutionCharacterResponseThemePlot/EventsCentralIdeaTextStructurePointof ViewSettingInferenceAuthor'sPurposeCharacterActions,Thoughts,WordsForeshadowingImageryGeneralizationKeyDetails,Individuals,or EventsSuspenseCharactersCharacterDevelopmentCharacterInteractionsAuthor'sClaim orArgumentTextFeaturesConflictFigurativeLanguageAuthor'sWordChoiceResolutionCharacterResponseThemePlot/EventsCentralIdeaTextStructurePointof View

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Inference
  3. Author's Purpose
  4. Character Actions, Thoughts, Words
  5. Foreshadowing
  6. Imagery
  7. Generalization
  8. Key Details, Individuals, or Events
  9. Suspense
  10. Characters
  11. Character Development
  12. Character Interactions
  13. Author's Claim or Argument
  14. Text Features
  15. Conflict
  16. Figurative Language
  17. Author's Word Choice
  18. Resolution
  19. Character Response
  20. Theme
  21. Plot/Events
  22. Central Idea
  23. Text Structure
  24. Point of View