Figurative Language Character Interactions Point of View Central Idea Conflict Setting Plot/Events Suspense Author's Claim or Argument Resolution Key Details, Individuals, or Events Generalization Character Response Author's Purpose Character Development Character Actions, Thoughts, Words Foreshadowing Text Structure Author's Word Choice Theme Inference Text Features Imagery Characters Figurative Language Character Interactions Point of View Central Idea Conflict Setting Plot/Events Suspense Author's Claim or Argument Resolution Key Details, Individuals, or Events Generalization Character Response Author's Purpose Character Development Character Actions, Thoughts, Words Foreshadowing Text Structure Author's Word Choice Theme Inference Text Features Imagery Characters
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Character Interactions
Point of View
Central Idea
Conflict
Setting
Plot/Events
Suspense
Author's Claim or Argument
Resolution
Key Details, Individuals, or Events
Generalization
Character Response
Author's Purpose
Character Development
Character Actions, Thoughts, Words
Foreshadowing
Text Structure
Author's Word Choice
Theme
Inference
Text Features
Imagery
Characters