FigurativeLanguageResolutionCharacterDevelopmentInferenceTextFeaturesCharacterResponseCharacterActions,Thoughts,WordsCharactersAuthor'sPurposeConflictAuthor'sWordChoiceThemeSettingKeyDetails,Individuals,or EventsPlot/EventsGeneralizationSuspenseCentralIdeaCharacterInteractionsTextStructurePointof ViewForeshadowingImageryAuthor'sClaim orArgumentFigurativeLanguageResolutionCharacterDevelopmentInferenceTextFeaturesCharacterResponseCharacterActions,Thoughts,WordsCharactersAuthor'sPurposeConflictAuthor'sWordChoiceThemeSettingKeyDetails,Individuals,or EventsPlot/EventsGeneralizationSuspenseCentralIdeaCharacterInteractionsTextStructurePointof ViewForeshadowingImageryAuthor'sClaim orArgument

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Resolution
  3. Character Development
  4. Inference
  5. Text Features
  6. Character Response
  7. Character Actions, Thoughts, Words
  8. Characters
  9. Author's Purpose
  10. Conflict
  11. Author's Word Choice
  12. Theme
  13. Setting
  14. Key Details, Individuals, or Events
  15. Plot/Events
  16. Generalization
  17. Suspense
  18. Central Idea
  19. Character Interactions
  20. Text Structure
  21. Point of View
  22. Foreshadowing
  23. Imagery
  24. Author's Claim or Argument