Pointof ViewFigurativeLanguageThemeResolutionCentralIdeaSettingCharactersTextStructurePlot/EventsGeneralizationKeyDetails,Individuals,or EventsConflictCharacterResponseForeshadowingSuspenseCharacterDevelopmentTextFeaturesAuthor'sClaim orArgumentInferenceAuthor'sWordChoiceCharacterActions,Thoughts,WordsImageryCharacterInteractionsAuthor'sPurposePointof ViewFigurativeLanguageThemeResolutionCentralIdeaSettingCharactersTextStructurePlot/EventsGeneralizationKeyDetails,Individuals,or EventsConflictCharacterResponseForeshadowingSuspenseCharacterDevelopmentTextFeaturesAuthor'sClaim orArgumentInferenceAuthor'sWordChoiceCharacterActions,Thoughts,WordsImageryCharacterInteractionsAuthor'sPurpose

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View
  2. Figurative Language
  3. Theme
  4. Resolution
  5. Central Idea
  6. Setting
  7. Characters
  8. Text Structure
  9. Plot/Events
  10. Generalization
  11. Key Details, Individuals, or Events
  12. Conflict
  13. Character Response
  14. Foreshadowing
  15. Suspense
  16. Character Development
  17. Text Features
  18. Author's Claim or Argument
  19. Inference
  20. Author's Word Choice
  21. Character Actions, Thoughts, Words
  22. Imagery
  23. Character Interactions
  24. Author's Purpose