Author'sClaim orArgumentConflictAuthor'sWordChoiceFigurativeLanguageKeyDetails,Individuals,or EventsSettingGeneralizationAuthor'sPurposeResolutionCharacterDevelopmentImageryTextFeaturesCharacterActions,Thoughts,WordsCharacterResponseTextStructureSuspenseForeshadowingCharactersPointof ViewPlot/EventsCharacterInteractionsCentralIdeaInferenceThemeAuthor'sClaim orArgumentConflictAuthor'sWordChoiceFigurativeLanguageKeyDetails,Individuals,or EventsSettingGeneralizationAuthor'sPurposeResolutionCharacterDevelopmentImageryTextFeaturesCharacterActions,Thoughts,WordsCharacterResponseTextStructureSuspenseForeshadowingCharactersPointof ViewPlot/EventsCharacterInteractionsCentralIdeaInferenceTheme

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Claim or Argument
  2. Conflict
  3. Author's Word Choice
  4. Figurative Language
  5. Key Details, Individuals, or Events
  6. Setting
  7. Generalization
  8. Author's Purpose
  9. Resolution
  10. Character Development
  11. Imagery
  12. Text Features
  13. Character Actions, Thoughts, Words
  14. Character Response
  15. Text Structure
  16. Suspense
  17. Foreshadowing
  18. Characters
  19. Point of View
  20. Plot/Events
  21. Character Interactions
  22. Central Idea
  23. Inference
  24. Theme