SettingTextStructureCentralideaCharacterResponseFigurativeLanguageSuspensePlot/EventsCharactersAuthor'sClaim orArgumentimageryThemeKeydetails,individuals,or eventsForeshadowingConflictGeneralizationinferenceCharacterDevelopmentResolutionCharacterinteractionsPointof ViewAuthor'sPurposeAuthor'sWordChoiceCharacterActions,Thoughts,WordsTextFeaturesSettingTextStructureCentralideaCharacterResponseFigurativeLanguageSuspensePlot/EventsCharactersAuthor'sClaim orArgumentimageryThemeKeydetails,individuals,or eventsForeshadowingConflictGeneralizationinferenceCharacterDevelopmentResolutionCharacterinteractionsPointof ViewAuthor'sPurposeAuthor'sWordChoiceCharacterActions,Thoughts,WordsTextFeatures

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Text Structure
  3. Central idea
  4. Character Response
  5. Figurative Language
  6. Suspense
  7. Plot/Events
  8. Characters
  9. Author's Claim or Argument
  10. imagery
  11. Theme
  12. Key details, individuals, or events
  13. Foreshadowing
  14. Conflict
  15. Generalization
  16. inference
  17. Character Development
  18. Resolution
  19. Character interactions
  20. Point of View
  21. Author's Purpose
  22. Author's Word Choice
  23. Character Actions, Thoughts, Words
  24. Text Features