ResolutionCharacterActions,Thoughts,WordsAuthor'sPurposeCentralideaPointof ViewFigurativeLanguageSuspenseCharacterResponseKeydetails,individuals,or eventsCharacterinteractionsTextStructureAuthor'sWordChoiceCharacterDevelopmentConflictTextFeaturesThemeAuthor'sClaim orArgumentCharactersimageryPlot/EventsinferenceGeneralizationForeshadowingSettingResolutionCharacterActions,Thoughts,WordsAuthor'sPurposeCentralideaPointof ViewFigurativeLanguageSuspenseCharacterResponseKeydetails,individuals,or eventsCharacterinteractionsTextStructureAuthor'sWordChoiceCharacterDevelopmentConflictTextFeaturesThemeAuthor'sClaim orArgumentCharactersimageryPlot/EventsinferenceGeneralizationForeshadowingSetting

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Character Actions, Thoughts, Words
  3. Author's Purpose
  4. Central idea
  5. Point of View
  6. Figurative Language
  7. Suspense
  8. Character Response
  9. Key details, individuals, or events
  10. Character interactions
  11. Text Structure
  12. Author's Word Choice
  13. Character Development
  14. Conflict
  15. Text Features
  16. Theme
  17. Author's Claim or Argument
  18. Characters
  19. imagery
  20. Plot/Events
  21. inference
  22. Generalization
  23. Foreshadowing
  24. Setting