Characters Conflict Suspense Character interactions Character Response Text Structure Plot/Events inference Central idea Foreshadowing Character Actions, Thoughts, Words Resolution Theme Author's Purpose Character Development Figurative Language Author's Claim or Argument Generalization imagery Text Features Point of View Author's Word Choice Key details, individuals, or events Setting Characters Conflict Suspense Character interactions Character Response Text Structure Plot/Events inference Central idea Foreshadowing Character Actions, Thoughts, Words Resolution Theme Author's Purpose Character Development Figurative Language Author's Claim or Argument Generalization imagery Text Features Point of View Author's Word Choice Key details, individuals, or events Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters
Conflict
Suspense
Character interactions
Character Response
Text Structure
Plot/Events
inference
Central idea
Foreshadowing
Character Actions, Thoughts, Words
Resolution
Theme
Author's Purpose
Character Development
Figurative Language
Author's Claim or Argument
Generalization
imagery
Text Features
Point of View
Author's Word Choice
Key details, individuals, or events
Setting