inference Figurative Language Character interactions Character Development Resolution Characters Setting Character Actions, Thoughts, Words Plot/Events Point of View Suspense Foreshadowing Generalization Author's Claim or Argument Text Structure Character Response imagery Key details, individuals, or events Author's Word Choice Conflict Central idea Theme Text Features Author's Purpose inference Figurative Language Character interactions Character Development Resolution Characters Setting Character Actions, Thoughts, Words Plot/Events Point of View Suspense Foreshadowing Generalization Author's Claim or Argument Text Structure Character Response imagery Key details, individuals, or events Author's Word Choice Conflict Central idea Theme Text Features Author's Purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
inference
Figurative Language
Character interactions
Character Development
Resolution
Characters
Setting
Character Actions, Thoughts, Words
Plot/Events
Point of View
Suspense
Foreshadowing
Generalization
Author's Claim or Argument
Text Structure
Character Response
imagery
Key details, individuals, or events
Author's Word Choice
Conflict
Central idea
Theme
Text Features
Author's Purpose