Character interactions Text Features Text Structure Author's Word Choice inference Suspense Character Response Plot/Events Author's Purpose Setting Resolution Characters Character Actions, Thoughts, Words Key details, individuals, or events imagery Conflict Figurative Language Character Development Author's Claim or Argument Generalization Central idea Foreshadowing Theme Point of View Character interactions Text Features Text Structure Author's Word Choice inference Suspense Character Response Plot/Events Author's Purpose Setting Resolution Characters Character Actions, Thoughts, Words Key details, individuals, or events imagery Conflict Figurative Language Character Development Author's Claim or Argument Generalization Central idea Foreshadowing Theme Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character interactions
Text Features
Text Structure
Author's Word Choice
inference
Suspense
Character Response
Plot/Events
Author's Purpose
Setting
Resolution
Characters
Character Actions, Thoughts, Words
Key details, individuals, or events
imagery
Conflict
Figurative Language
Character Development
Author's Claim or Argument
Generalization
Central idea
Foreshadowing
Theme
Point of View