Text Features Suspense Setting inference Characters Point of View Character interactions Character Development Character Actions, Thoughts, Words imagery Resolution Author's Claim or Argument Plot/Events Theme Text Structure Central idea Author's Word Choice Character Response Figurative Language Author's Purpose Generalization Conflict Key details, individuals, or events Foreshadowing Text Features Suspense Setting inference Characters Point of View Character interactions Character Development Character Actions, Thoughts, Words imagery Resolution Author's Claim or Argument Plot/Events Theme Text Structure Central idea Author's Word Choice Character Response Figurative Language Author's Purpose Generalization Conflict Key details, individuals, or events Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Suspense
Setting
inference
Characters
Point of View
Character interactions
Character Development
Character Actions, Thoughts, Words
imagery
Resolution
Author's Claim or Argument
Plot/Events
Theme
Text Structure
Central idea
Author's Word Choice
Character Response
Figurative Language
Author's Purpose
Generalization
Conflict
Key details, individuals, or events
Foreshadowing