Author's Claim or Argument imagery Character Actions, Thoughts, Words Text Features Author's Purpose Characters Key details, individuals, or events Conflict Suspense Figurative Language Resolution Plot/Events Text Structure Character Response Central idea Point of View Author's Word Choice Character Development Theme Character interactions Setting inference Generalization Foreshadowing Author's Claim or Argument imagery Character Actions, Thoughts, Words Text Features Author's Purpose Characters Key details, individuals, or events Conflict Suspense Figurative Language Resolution Plot/Events Text Structure Character Response Central idea Point of View Author's Word Choice Character Development Theme Character interactions Setting inference Generalization Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Author's Claim or Argument
imagery
Character Actions, Thoughts, Words
Text Features
Author's Purpose
Characters
Key details, individuals, or events
Conflict
Suspense
Figurative Language
Resolution
Plot/Events
Text Structure
Character Response
Central idea
Point of View
Author's Word Choice
Character Development
Theme
Character interactions
Setting
inference
Generalization
Foreshadowing