imagery Conflict Foreshadowing Point of View inference Author's Word Choice Character Development Central idea Setting Author's Claim or Argument Figurative Language Suspense Key details, individuals, or events Plot/Events Generalization Character interactions Text Features Characters Text Structure Theme Character Response Resolution Author's Purpose Character Actions, Thoughts, Words imagery Conflict Foreshadowing Point of View inference Author's Word Choice Character Development Central idea Setting Author's Claim or Argument Figurative Language Suspense Key details, individuals, or events Plot/Events Generalization Character interactions Text Features Characters Text Structure Theme Character Response Resolution Author's Purpose Character Actions, Thoughts, Words
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
Conflict
Foreshadowing
Point of View
inference
Author's Word Choice
Character Development
Central idea
Setting
Author's Claim or Argument
Figurative Language
Suspense
Key details, individuals, or events
Plot/Events
Generalization
Character interactions
Text Features
Characters
Text Structure
Theme
Character Response
Resolution
Author's Purpose
Character Actions, Thoughts, Words