Figurative Language Setting Character interactions Suspense Theme Characters imagery Plot/Events inference Resolution Foreshadowing Author's Purpose Central idea Generalization Text Features Author's Claim or Argument Author's Word Choice Character Development Character Actions, Thoughts, Words Character Response Point of View Text Structure Conflict Key details, individuals, or events Figurative Language Setting Character interactions Suspense Theme Characters imagery Plot/Events inference Resolution Foreshadowing Author's Purpose Central idea Generalization Text Features Author's Claim or Argument Author's Word Choice Character Development Character Actions, Thoughts, Words Character Response Point of View Text Structure Conflict Key details, individuals, or events
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Setting
Character interactions
Suspense
Theme
Characters
imagery
Plot/Events
inference
Resolution
Foreshadowing
Author's Purpose
Central idea
Generalization
Text Features
Author's Claim or Argument
Author's Word Choice
Character Development
Character Actions, Thoughts, Words
Character Response
Point of View
Text Structure
Conflict
Key details, individuals, or events