Plot/Events Key details, individuals, or events Text Features Figurative Language inference Suspense Characters Character interactions Author's Claim or Argument Character Actions, Thoughts, Words Character Response Author's Purpose Central idea Conflict Point of View Setting Foreshadowing Resolution imagery Character Development Generalization Author's Word Choice Theme Text Structure Plot/Events Key details, individuals, or events Text Features Figurative Language inference Suspense Characters Character interactions Author's Claim or Argument Character Actions, Thoughts, Words Character Response Author's Purpose Central idea Conflict Point of View Setting Foreshadowing Resolution imagery Character Development Generalization Author's Word Choice Theme Text Structure
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Key details, individuals, or events
Text Features
Figurative Language
inference
Suspense
Characters
Character interactions
Author's Claim or Argument
Character Actions, Thoughts, Words
Character Response
Author's Purpose
Central idea
Conflict
Point of View
Setting
Foreshadowing
Resolution
imagery
Character Development
Generalization
Author's Word Choice
Theme
Text Structure