imagery Foreshadowing Characters Character Development Suspense Key details, individuals, or events Setting Text Structure Generalization Plot/Events Author's Word Choice Character Actions, Thoughts, Words Theme Character interactions inference Character Response Author's Purpose Point of View Conflict Text Features Author's Claim or Argument Figurative Language Central idea Resolution imagery Foreshadowing Characters Character Development Suspense Key details, individuals, or events Setting Text Structure Generalization Plot/Events Author's Word Choice Character Actions, Thoughts, Words Theme Character interactions inference Character Response Author's Purpose Point of View Conflict Text Features Author's Claim or Argument Figurative Language Central idea Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
Foreshadowing
Characters
Character Development
Suspense
Key details, individuals, or events
Setting
Text Structure
Generalization
Plot/Events
Author's Word Choice
Character Actions, Thoughts, Words
Theme
Character interactions
inference
Character Response
Author's Purpose
Point of View
Conflict
Text Features
Author's Claim or Argument
Figurative Language
Central idea
Resolution