Author'sPurposeCharacterResponseCharactersFigurativeLanguageCharacterinteractionsinferenceAuthor'sWordChoiceCentralideaPlot/EventsResolutionForeshadowingSuspensePointof ViewKeydetails,individuals,or eventsThemeConflictAuthor'sClaim orArgumentSettingTextStructureimageryGeneralizationCharacterDevelopmentCharacterActions,Thoughts,WordsTextFeaturesAuthor'sPurposeCharacterResponseCharactersFigurativeLanguageCharacterinteractionsinferenceAuthor'sWordChoiceCentralideaPlot/EventsResolutionForeshadowingSuspensePointof ViewKeydetails,individuals,or eventsThemeConflictAuthor'sClaim orArgumentSettingTextStructureimageryGeneralizationCharacterDevelopmentCharacterActions,Thoughts,WordsTextFeatures

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Character Response
  3. Characters
  4. Figurative Language
  5. Character interactions
  6. inference
  7. Author's Word Choice
  8. Central idea
  9. Plot/Events
  10. Resolution
  11. Foreshadowing
  12. Suspense
  13. Point of View
  14. Key details, individuals, or events
  15. Theme
  16. Conflict
  17. Author's Claim or Argument
  18. Setting
  19. Text Structure
  20. imagery
  21. Generalization
  22. Character Development
  23. Character Actions, Thoughts, Words
  24. Text Features