Plot/Events Author's Claim or Argument Conflict Text Structure Character interactions Central idea Setting Character Actions, Thoughts, Words Generalization imagery Figurative Language Characters Resolution Point of View Author's Purpose Theme Character Response Character Development Suspense Key details, individuals, or events Author's Word Choice inference Text Features Foreshadowing Plot/Events Author's Claim or Argument Conflict Text Structure Character interactions Central idea Setting Character Actions, Thoughts, Words Generalization imagery Figurative Language Characters Resolution Point of View Author's Purpose Theme Character Response Character Development Suspense Key details, individuals, or events Author's Word Choice inference Text Features Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Author's Claim or Argument
Conflict
Text Structure
Character interactions
Central idea
Setting
Character Actions, Thoughts, Words
Generalization
imagery
Figurative Language
Characters
Resolution
Point of View
Author's Purpose
Theme
Character Response
Character Development
Suspense
Key details, individuals, or events
Author's Word Choice
inference
Text Features
Foreshadowing