Text Features Point of View Figurative Language Character Actions, Thoughts, Words Generalization Resolution Setting Central idea Foreshadowing Characters Conflict Text Structure Plot/Events Author's Purpose Author's Word Choice Character Response Key details, individuals, or events Suspense Character interactions imagery inference Character Development Author's Claim or Argument Theme Text Features Point of View Figurative Language Character Actions, Thoughts, Words Generalization Resolution Setting Central idea Foreshadowing Characters Conflict Text Structure Plot/Events Author's Purpose Author's Word Choice Character Response Key details, individuals, or events Suspense Character interactions imagery inference Character Development Author's Claim or Argument Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Point of View
Figurative Language
Character Actions, Thoughts, Words
Generalization
Resolution
Setting
Central idea
Foreshadowing
Characters
Conflict
Text Structure
Plot/Events
Author's Purpose
Author's Word Choice
Character Response
Key details, individuals, or events
Suspense
Character interactions
imagery
inference
Character Development
Author's Claim or Argument
Theme