TextFeaturesPointof ViewFigurativeLanguageCharacterActions,Thoughts,WordsGeneralizationResolutionSettingCentralideaForeshadowingCharactersConflictTextStructurePlot/EventsAuthor'sPurposeAuthor'sWordChoiceCharacterResponseKeydetails,individuals,or eventsSuspenseCharacterinteractionsimageryinferenceCharacterDevelopmentAuthor'sClaim orArgumentThemeTextFeaturesPointof ViewFigurativeLanguageCharacterActions,Thoughts,WordsGeneralizationResolutionSettingCentralideaForeshadowingCharactersConflictTextStructurePlot/EventsAuthor'sPurposeAuthor'sWordChoiceCharacterResponseKeydetails,individuals,or eventsSuspenseCharacterinteractionsimageryinferenceCharacterDevelopmentAuthor'sClaim orArgumentTheme

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text Features
  2. Point of View
  3. Figurative Language
  4. Character Actions, Thoughts, Words
  5. Generalization
  6. Resolution
  7. Setting
  8. Central idea
  9. Foreshadowing
  10. Characters
  11. Conflict
  12. Text Structure
  13. Plot/Events
  14. Author's Purpose
  15. Author's Word Choice
  16. Character Response
  17. Key details, individuals, or events
  18. Suspense
  19. Character interactions
  20. imagery
  21. inference
  22. Character Development
  23. Author's Claim or Argument
  24. Theme