Author's Purpose Character Response Characters Figurative Language Character interactions inference Author's Word Choice Central idea Plot/Events Resolution Foreshadowing Suspense Point of View Key details, individuals, or events Theme Conflict Author's Claim or Argument Setting Text Structure imagery Generalization Character Development Character Actions, Thoughts, Words Text Features Author's Purpose Character Response Characters Figurative Language Character interactions inference Author's Word Choice Central idea Plot/Events Resolution Foreshadowing Suspense Point of View Key details, individuals, or events Theme Conflict Author's Claim or Argument Setting Text Structure imagery Generalization Character Development Character Actions, Thoughts, Words Text Features
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Author's Purpose
Character Response
Characters
Figurative Language
Character interactions
inference
Author's Word Choice
Central idea
Plot/Events
Resolution
Foreshadowing
Suspense
Point of View
Key details, individuals, or events
Theme
Conflict
Author's Claim or Argument
Setting
Text Structure
imagery
Generalization
Character Development
Character Actions, Thoughts, Words
Text Features