Plot/EventsTextStructureCharactersSuspenseinferenceSettingimageryResolutionGeneralizationConflictCharacterActions,Thoughts,WordsKeydetails,individuals,or eventsCentralideaCharacterResponseAuthor'sWordChoiceTextFeaturesAuthor'sPurposeCharacterDevelopmentFigurativeLanguageForeshadowingThemeCharacterinteractionsPointof ViewAuthor'sClaim orArgumentPlot/EventsTextStructureCharactersSuspenseinferenceSettingimageryResolutionGeneralizationConflictCharacterActions,Thoughts,WordsKeydetails,individuals,or eventsCentralideaCharacterResponseAuthor'sWordChoiceTextFeaturesAuthor'sPurposeCharacterDevelopmentFigurativeLanguageForeshadowingThemeCharacterinteractionsPointof ViewAuthor'sClaim orArgument

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot/Events
  2. Text Structure
  3. Characters
  4. Suspense
  5. inference
  6. Setting
  7. imagery
  8. Resolution
  9. Generalization
  10. Conflict
  11. Character Actions, Thoughts, Words
  12. Key details, individuals, or events
  13. Central idea
  14. Character Response
  15. Author's Word Choice
  16. Text Features
  17. Author's Purpose
  18. Character Development
  19. Figurative Language
  20. Foreshadowing
  21. Theme
  22. Character interactions
  23. Point of View
  24. Author's Claim or Argument