Plot/Events Character interactions Suspense Foreshadowing Point of View Text Features Generalization Author's Word Choice inference Central idea Setting Character Development Key details, individuals, or events Character Response Resolution Text Structure Character Actions, Thoughts, Words Theme Author's Purpose Characters Author's Claim or Argument imagery Conflict Figurative Language Plot/Events Character interactions Suspense Foreshadowing Point of View Text Features Generalization Author's Word Choice inference Central idea Setting Character Development Key details, individuals, or events Character Response Resolution Text Structure Character Actions, Thoughts, Words Theme Author's Purpose Characters Author's Claim or Argument imagery Conflict Figurative Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Character interactions
Suspense
Foreshadowing
Point of View
Text Features
Generalization
Author's Word Choice
inference
Central idea
Setting
Character Development
Key details, individuals, or events
Character Response
Resolution
Text Structure
Character Actions, Thoughts, Words
Theme
Author's Purpose
Characters
Author's Claim or Argument
imagery
Conflict
Figurative Language