CharacterActions,Thoughts,WordsSuspenseCentralideaGeneralizationTextStructureCharacterDevelopmentinferenceCharactersThemeCharacterResponseForeshadowingKeydetails,individuals,or eventsAuthor'sClaim orArgumentPlot/EventsimageryFigurativeLanguageConflictAuthor'sPurposeTextFeaturesResolutionCharacterinteractionsSettingAuthor'sWordChoicePointof ViewCharacterActions,Thoughts,WordsSuspenseCentralideaGeneralizationTextStructureCharacterDevelopmentinferenceCharactersThemeCharacterResponseForeshadowingKeydetails,individuals,or eventsAuthor'sClaim orArgumentPlot/EventsimageryFigurativeLanguageConflictAuthor'sPurposeTextFeaturesResolutionCharacterinteractionsSettingAuthor'sWordChoicePointof View

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Actions, Thoughts, Words
  2. Suspense
  3. Central idea
  4. Generalization
  5. Text Structure
  6. Character Development
  7. inference
  8. Characters
  9. Theme
  10. Character Response
  11. Foreshadowing
  12. Key details, individuals, or events
  13. Author's Claim or Argument
  14. Plot/Events
  15. imagery
  16. Figurative Language
  17. Conflict
  18. Author's Purpose
  19. Text Features
  20. Resolution
  21. Character interactions
  22. Setting
  23. Author's Word Choice
  24. Point of View