Plot/Events Text Structure Characters Suspense inference Setting imagery Resolution Generalization Conflict Character Actions, Thoughts, Words Key details, individuals, or events Central idea Character Response Author's Word Choice Text Features Author's Purpose Character Development Figurative Language Foreshadowing Theme Character interactions Point of View Author's Claim or Argument Plot/Events Text Structure Characters Suspense inference Setting imagery Resolution Generalization Conflict Character Actions, Thoughts, Words Key details, individuals, or events Central idea Character Response Author's Word Choice Text Features Author's Purpose Character Development Figurative Language Foreshadowing Theme Character interactions Point of View Author's Claim or Argument
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Text Structure
Characters
Suspense
inference
Setting
imagery
Resolution
Generalization
Conflict
Character Actions, Thoughts, Words
Key details, individuals, or events
Central idea
Character Response
Author's Word Choice
Text Features
Author's Purpose
Character Development
Figurative Language
Foreshadowing
Theme
Character interactions
Point of View
Author's Claim or Argument