Character interactions Author's Word Choice Text Structure Text Features Author's Purpose Resolution Plot/Events Conflict Suspense Characters imagery Character Actions, Thoughts, Words Generalization Character Development Central idea Author's Claim or Argument Theme Key details, individuals, or events Foreshadowing inference Point of View Setting Character Response Figurative Language Character interactions Author's Word Choice Text Structure Text Features Author's Purpose Resolution Plot/Events Conflict Suspense Characters imagery Character Actions, Thoughts, Words Generalization Character Development Central idea Author's Claim or Argument Theme Key details, individuals, or events Foreshadowing inference Point of View Setting Character Response Figurative Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character interactions
Author's Word Choice
Text Structure
Text Features
Author's Purpose
Resolution
Plot/Events
Conflict
Suspense
Characters
imagery
Character Actions, Thoughts, Words
Generalization
Character Development
Central idea
Author's Claim or Argument
Theme
Key details, individuals, or events
Foreshadowing
inference
Point of View
Setting
Character Response
Figurative Language