Plot/Events Text Structure Suspense Character interactions imagery Character Response Character Development Author's Word Choice Characters Author's Claim or Argument Conflict Generalization Theme Resolution Author's Purpose Point of View Figurative Language Foreshadowing Central idea inference Text Features Setting Character Actions, Thoughts, Words Key details, individuals, or events Plot/Events Text Structure Suspense Character interactions imagery Character Response Character Development Author's Word Choice Characters Author's Claim or Argument Conflict Generalization Theme Resolution Author's Purpose Point of View Figurative Language Foreshadowing Central idea inference Text Features Setting Character Actions, Thoughts, Words Key details, individuals, or events
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Text Structure
Suspense
Character interactions
imagery
Character Response
Character Development
Author's Word Choice
Characters
Author's Claim or Argument
Conflict
Generalization
Theme
Resolution
Author's Purpose
Point of View
Figurative Language
Foreshadowing
Central idea
inference
Text Features
Setting
Character Actions, Thoughts, Words
Key details, individuals, or events