Setting Key details, individuals, or events Generalization Text Features Character Development Suspense Author's Purpose Character Actions, Thoughts, Words Central idea inference Characters Resolution Author's Word Choice Author's Claim or Argument Text Structure Figurative Language imagery Conflict Point of View Plot/Events Character Response Character interactions Foreshadowing Theme Setting Key details, individuals, or events Generalization Text Features Character Development Suspense Author's Purpose Character Actions, Thoughts, Words Central idea inference Characters Resolution Author's Word Choice Author's Claim or Argument Text Structure Figurative Language imagery Conflict Point of View Plot/Events Character Response Character interactions Foreshadowing Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Key details, individuals, or events
Generalization
Text Features
Character Development
Suspense
Author's Purpose
Character Actions, Thoughts, Words
Central idea
inference
Characters
Resolution
Author's Word Choice
Author's Claim or Argument
Text Structure
Figurative Language
imagery
Conflict
Point of View
Plot/Events
Character Response
Character interactions
Foreshadowing
Theme