Text Features Character Development Foreshadowing Characters Character interactions Character Response imagery Plot/Events Resolution Generalization Figurative Language Point of View Theme Setting Author's Claim or Argument Central idea Character Actions, Thoughts, Words Author's Purpose Key details, individuals, or events inference Text Structure Conflict Author's Word Choice Suspense Text Features Character Development Foreshadowing Characters Character interactions Character Response imagery Plot/Events Resolution Generalization Figurative Language Point of View Theme Setting Author's Claim or Argument Central idea Character Actions, Thoughts, Words Author's Purpose Key details, individuals, or events inference Text Structure Conflict Author's Word Choice Suspense
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Character Development
Foreshadowing
Characters
Character interactions
Character Response
imagery
Plot/Events
Resolution
Generalization
Figurative Language
Point of View
Theme
Setting
Author's Claim or Argument
Central idea
Character Actions, Thoughts, Words
Author's Purpose
Key details, individuals, or events
inference
Text Structure
Conflict
Author's Word Choice
Suspense