Setting Suspense Text Features Plot/Events Central idea Character Development Figurative Language Author's Purpose imagery Generalization Point of View Character Actions, Thoughts, Words Conflict Author's Word Choice Characters Character Response Theme inference Key details, individuals, or events Character interactions Text Structure Foreshadowing Resolution Author's Claim or Argument Setting Suspense Text Features Plot/Events Central idea Character Development Figurative Language Author's Purpose imagery Generalization Point of View Character Actions, Thoughts, Words Conflict Author's Word Choice Characters Character Response Theme inference Key details, individuals, or events Character interactions Text Structure Foreshadowing Resolution Author's Claim or Argument
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Suspense
Text Features
Plot/Events
Central idea
Character Development
Figurative Language
Author's Purpose
imagery
Generalization
Point of View
Character Actions, Thoughts, Words
Conflict
Author's Word Choice
Characters
Character Response
Theme
inference
Key details, individuals, or events
Character interactions
Text Structure
Foreshadowing
Resolution
Author's Claim or Argument