Generalization Character Actions, Thoughts, Words Point of View Setting Text Structure Character Response Foreshadowing Central idea Character interactions Character Development Author's Purpose Key details, individuals, or events Characters imagery Author's Word Choice Figurative Language Resolution Theme inference Text Features Suspense Plot/Events Conflict Author's Claim or Argument Generalization Character Actions, Thoughts, Words Point of View Setting Text Structure Character Response Foreshadowing Central idea Character interactions Character Development Author's Purpose Key details, individuals, or events Characters imagery Author's Word Choice Figurative Language Resolution Theme inference Text Features Suspense Plot/Events Conflict Author's Claim or Argument
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Generalization
Character Actions, Thoughts, Words
Point of View
Setting
Text Structure
Character Response
Foreshadowing
Central idea
Character interactions
Character Development
Author's Purpose
Key details, individuals, or events
Characters
imagery
Author's Word Choice
Figurative Language
Resolution
Theme
inference
Text Features
Suspense
Plot/Events
Conflict
Author's Claim or Argument