inference Text Structure Character Actions, Thoughts, Words Text Features Character interactions Resolution Figurative Language Author's Claim or Argument Characters Author's Word Choice Character Development Key details, individuals, or events Conflict Author's Purpose Point of View Suspense Character Response Central idea Plot/Events Theme Generalization imagery Setting Foreshadowing inference Text Structure Character Actions, Thoughts, Words Text Features Character interactions Resolution Figurative Language Author's Claim or Argument Characters Author's Word Choice Character Development Key details, individuals, or events Conflict Author's Purpose Point of View Suspense Character Response Central idea Plot/Events Theme Generalization imagery Setting Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
inference
Text Structure
Character Actions, Thoughts, Words
Text Features
Character interactions
Resolution
Figurative Language
Author's Claim or Argument
Characters
Author's Word Choice
Character Development
Key details, individuals, or events
Conflict
Author's Purpose
Point of View
Suspense
Character Response
Central idea
Plot/Events
Theme
Generalization
imagery
Setting
Foreshadowing