Text Features Conflict Characters imagery Central idea Author's Word Choice Character interactions Character Response Character Actions, Thoughts, Words Author's Claim or Argument Figurative Language Setting inference Plot/Events Resolution Character Development Foreshadowing Generalization Author's Purpose Text Structure Theme Point of View Suspense Key details, individuals, or events Text Features Conflict Characters imagery Central idea Author's Word Choice Character interactions Character Response Character Actions, Thoughts, Words Author's Claim or Argument Figurative Language Setting inference Plot/Events Resolution Character Development Foreshadowing Generalization Author's Purpose Text Structure Theme Point of View Suspense Key details, individuals, or events
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Conflict
Characters
imagery
Central idea
Author's Word Choice
Character interactions
Character Response
Character Actions, Thoughts, Words
Author's Claim or Argument
Figurative Language
Setting
inference
Plot/Events
Resolution
Character Development
Foreshadowing
Generalization
Author's Purpose
Text Structure
Theme
Point of View
Suspense
Key details, individuals, or events