imagery Generalization Character Development Key details, individuals, or events Character Response Foreshadowing Author's Claim or Argument Setting Figurative Language Central idea Resolution Author's Word Choice Plot/Events Point of View Character Actions, Thoughts, Words Conflict Theme Characters Character interactions Text Features Suspense Text Structure inference Author's Purpose imagery Generalization Character Development Key details, individuals, or events Character Response Foreshadowing Author's Claim or Argument Setting Figurative Language Central idea Resolution Author's Word Choice Plot/Events Point of View Character Actions, Thoughts, Words Conflict Theme Characters Character interactions Text Features Suspense Text Structure inference Author's Purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
Generalization
Character Development
Key details, individuals, or events
Character Response
Foreshadowing
Author's Claim or Argument
Setting
Figurative Language
Central idea
Resolution
Author's Word Choice
Plot/Events
Point of View
Character Actions, Thoughts, Words
Conflict
Theme
Characters
Character interactions
Text Features
Suspense
Text Structure
inference
Author's Purpose