Theme Foreshadowing Suspense inference Author's Purpose imagery Author's Word Choice Text Structure Character Actions, Thoughts, Words Text Features Generalization Plot/Events Author's Claim or Argument Character Response Figurative Language Characters Setting Central idea Resolution Conflict Character interactions Key details, individuals, or events Character Development Point of View Theme Foreshadowing Suspense inference Author's Purpose imagery Author's Word Choice Text Structure Character Actions, Thoughts, Words Text Features Generalization Plot/Events Author's Claim or Argument Character Response Figurative Language Characters Setting Central idea Resolution Conflict Character interactions Key details, individuals, or events Character Development Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Foreshadowing
Suspense
inference
Author's Purpose
imagery
Author's Word Choice
Text Structure
Character Actions, Thoughts, Words
Text Features
Generalization
Plot/Events
Author's Claim or Argument
Character Response
Figurative Language
Characters
Setting
Central idea
Resolution
Conflict
Character interactions
Key details, individuals, or events
Character Development
Point of View