Generalization Setting Figurative Language Central idea Characters Plot/Events Text Structure Character Response Author's Purpose Resolution Suspense Point of View Text Features Author's Word Choice Character Actions, Thoughts, Words Conflict Character Development Key details, individuals, or events inference Theme Author's Claim or Argument imagery Character interactions Foreshadowing Generalization Setting Figurative Language Central idea Characters Plot/Events Text Structure Character Response Author's Purpose Resolution Suspense Point of View Text Features Author's Word Choice Character Actions, Thoughts, Words Conflict Character Development Key details, individuals, or events inference Theme Author's Claim or Argument imagery Character interactions Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Generalization
Setting
Figurative Language
Central idea
Characters
Plot/Events
Text Structure
Character Response
Author's Purpose
Resolution
Suspense
Point of View
Text Features
Author's Word Choice
Character Actions, Thoughts, Words
Conflict
Character Development
Key details, individuals, or events
inference
Theme
Author's Claim or Argument
imagery
Character interactions
Foreshadowing