TextStructureAuthor'sPurposeSettingThemeConflictCharacterDevelopmentCharacterResponseCharacterActions,Thoughts,WordsCentralideaAuthor'sClaim orArgumentSuspenseCharacterinteractionsAuthor'sWordChoiceinferenceFigurativeLanguageGeneralizationCharactersResolutionPointof ViewPlot/EventsTextFeaturesimageryKeydetails,individuals,or eventsForeshadowingTextStructureAuthor'sPurposeSettingThemeConflictCharacterDevelopmentCharacterResponseCharacterActions,Thoughts,WordsCentralideaAuthor'sClaim orArgumentSuspenseCharacterinteractionsAuthor'sWordChoiceinferenceFigurativeLanguageGeneralizationCharactersResolutionPointof ViewPlot/EventsTextFeaturesimageryKeydetails,individuals,or eventsForeshadowing

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text Structure
  2. Author's Purpose
  3. Setting
  4. Theme
  5. Conflict
  6. Character Development
  7. Character Response
  8. Character Actions, Thoughts, Words
  9. Central idea
  10. Author's Claim or Argument
  11. Suspense
  12. Character interactions
  13. Author's Word Choice
  14. inference
  15. Figurative Language
  16. Generalization
  17. Characters
  18. Resolution
  19. Point of View
  20. Plot/Events
  21. Text Features
  22. imagery
  23. Key details, individuals, or events
  24. Foreshadowing