FigurativeLanguageAuthor'sPurposeCharacterDevelopmentCentralideaTextFeaturesPlot/EventsCharacterinteractionsCharacterActions,Thoughts,WordsKeydetails,individuals,or eventsSuspenseimageryTextStructureConflictCharactersForeshadowingSettingPointof ViewAuthor'sWordChoiceinferenceResolutionGeneralizationCharacterResponseAuthor'sClaim orArgumentThemeFigurativeLanguageAuthor'sPurposeCharacterDevelopmentCentralideaTextFeaturesPlot/EventsCharacterinteractionsCharacterActions,Thoughts,WordsKeydetails,individuals,or eventsSuspenseimageryTextStructureConflictCharactersForeshadowingSettingPointof ViewAuthor'sWordChoiceinferenceResolutionGeneralizationCharacterResponseAuthor'sClaim orArgumentTheme

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Author's Purpose
  3. Character Development
  4. Central idea
  5. Text Features
  6. Plot/Events
  7. Character interactions
  8. Character Actions, Thoughts, Words
  9. Key details, individuals, or events
  10. Suspense
  11. imagery
  12. Text Structure
  13. Conflict
  14. Characters
  15. Foreshadowing
  16. Setting
  17. Point of View
  18. Author's Word Choice
  19. inference
  20. Resolution
  21. Generalization
  22. Character Response
  23. Author's Claim or Argument
  24. Theme