imagery Theme Conflict Foreshadowing inference Characters Figurative Language Central idea Character Response Character Actions, Thoughts, Words Plot/Events Author's Purpose Text Structure Setting Resolution Point of View Suspense Character Development Author's Word Choice Text Features Author's Claim or Argument Generalization Key details, individuals, or events Character interactions imagery Theme Conflict Foreshadowing inference Characters Figurative Language Central idea Character Response Character Actions, Thoughts, Words Plot/Events Author's Purpose Text Structure Setting Resolution Point of View Suspense Character Development Author's Word Choice Text Features Author's Claim or Argument Generalization Key details, individuals, or events Character interactions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
Theme
Conflict
Foreshadowing
inference
Characters
Figurative Language
Central idea
Character Response
Character Actions, Thoughts, Words
Plot/Events
Author's Purpose
Text Structure
Setting
Resolution
Point of View
Suspense
Character Development
Author's Word Choice
Text Features
Author's Claim or Argument
Generalization
Key details, individuals, or events
Character interactions