Author's Purpose Setting Character interactions imagery Foreshadowing Author's Claim or Argument Suspense Author's Word Choice inference Theme Point of View Conflict Resolution Figurative Language Central idea Character Actions, Thoughts, Words Generalization Character Development Plot/Events Text Features Key details, individuals, or events Character Response Characters Text Structure Author's Purpose Setting Character interactions imagery Foreshadowing Author's Claim or Argument Suspense Author's Word Choice inference Theme Point of View Conflict Resolution Figurative Language Central idea Character Actions, Thoughts, Words Generalization Character Development Plot/Events Text Features Key details, individuals, or events Character Response Characters Text Structure
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Author's Purpose
Setting
Character interactions
imagery
Foreshadowing
Author's Claim or Argument
Suspense
Author's Word Choice
inference
Theme
Point of View
Conflict
Resolution
Figurative Language
Central idea
Character Actions, Thoughts, Words
Generalization
Character Development
Plot/Events
Text Features
Key details, individuals, or events
Character Response
Characters
Text Structure