Plot/Events Figurative Language Resolution Text Features Text Structure Suspense Author's Purpose Author's Word Choice Point of View inference Character Response Theme imagery Foreshadowing Character interactions Conflict Generalization Key details, individuals, or events Character Development Setting Author's Claim or Argument Central idea Character Actions, Thoughts, Words Characters Plot/Events Figurative Language Resolution Text Features Text Structure Suspense Author's Purpose Author's Word Choice Point of View inference Character Response Theme imagery Foreshadowing Character interactions Conflict Generalization Key details, individuals, or events Character Development Setting Author's Claim or Argument Central idea Character Actions, Thoughts, Words Characters
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot/Events
Figurative Language
Resolution
Text Features
Text Structure
Suspense
Author's Purpose
Author's Word Choice
Point of View
inference
Character Response
Theme
imagery
Foreshadowing
Character interactions
Conflict
Generalization
Key details, individuals, or events
Character Development
Setting
Author's Claim or Argument
Central idea
Character Actions, Thoughts, Words
Characters