imageryGeneralizationCharacterDevelopmentKeydetails,individuals,or eventsCharacterResponseForeshadowingAuthor'sClaim orArgumentSettingFigurativeLanguageCentralideaResolutionAuthor'sWordChoicePlot/EventsPointof ViewCharacterActions,Thoughts,WordsConflictThemeCharactersCharacterinteractionsTextFeaturesSuspenseTextStructureinferenceAuthor'sPurposeimageryGeneralizationCharacterDevelopmentKeydetails,individuals,or eventsCharacterResponseForeshadowingAuthor'sClaim orArgumentSettingFigurativeLanguageCentralideaResolutionAuthor'sWordChoicePlot/EventsPointof ViewCharacterActions,Thoughts,WordsConflictThemeCharactersCharacterinteractionsTextFeaturesSuspenseTextStructureinferenceAuthor'sPurpose

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. imagery
  2. Generalization
  3. Character Development
  4. Key details, individuals, or events
  5. Character Response
  6. Foreshadowing
  7. Author's Claim or Argument
  8. Setting
  9. Figurative Language
  10. Central idea
  11. Resolution
  12. Author's Word Choice
  13. Plot/Events
  14. Point of View
  15. Character Actions, Thoughts, Words
  16. Conflict
  17. Theme
  18. Characters
  19. Character interactions
  20. Text Features
  21. Suspense
  22. Text Structure
  23. inference
  24. Author's Purpose