Character interactions Author's Purpose Generalization Theme Key details, individuals, or events Figurative Language Setting Characters Resolution Character Development Author's Word Choice Foreshadowing Character Actions, Thoughts, Words inference Conflict Text Structure Suspense Point of View Text Features Author's Claim or Argument imagery Plot/Events Character Response Central idea Character interactions Author's Purpose Generalization Theme Key details, individuals, or events Figurative Language Setting Characters Resolution Character Development Author's Word Choice Foreshadowing Character Actions, Thoughts, Words inference Conflict Text Structure Suspense Point of View Text Features Author's Claim or Argument imagery Plot/Events Character Response Central idea
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character interactions
Author's Purpose
Generalization
Theme
Key details, individuals, or events
Figurative Language
Setting
Characters
Resolution
Character Development
Author's Word Choice
Foreshadowing
Character Actions, Thoughts, Words
inference
Conflict
Text Structure
Suspense
Point of View
Text Features
Author's Claim or Argument
imagery
Plot/Events
Character Response
Central idea