Character Actions, Thoughts, Words Setting Character Development Resolution Suspense Text Features Character interactions Author's Purpose inference Conflict Text Structure Plot/Events Key details, individuals, or events Characters Central idea imagery Character Response Author's Word Choice Foreshadowing Theme Figurative Language Point of View Author's Claim or Argument Generalization Character Actions, Thoughts, Words Setting Character Development Resolution Suspense Text Features Character interactions Author's Purpose inference Conflict Text Structure Plot/Events Key details, individuals, or events Characters Central idea imagery Character Response Author's Word Choice Foreshadowing Theme Figurative Language Point of View Author's Claim or Argument Generalization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Actions, Thoughts, Words
Setting
Character Development
Resolution
Suspense
Text Features
Character interactions
Author's Purpose
inference
Conflict
Text Structure
Plot/Events
Key details, individuals, or events
Characters
Central idea
imagery
Character Response
Author's Word Choice
Foreshadowing
Theme
Figurative Language
Point of View
Author's Claim or Argument
Generalization