Author'sPurposeSettingCharacterinteractionsimageryForeshadowingAuthor'sClaim orArgumentSuspenseAuthor'sWordChoiceinferenceThemePointof ViewConflictResolutionFigurativeLanguageCentralideaCharacterActions,Thoughts,WordsGeneralizationCharacterDevelopmentPlot/EventsTextFeaturesKeydetails,individuals,or eventsCharacterResponseCharactersTextStructureAuthor'sPurposeSettingCharacterinteractionsimageryForeshadowingAuthor'sClaim orArgumentSuspenseAuthor'sWordChoiceinferenceThemePointof ViewConflictResolutionFigurativeLanguageCentralideaCharacterActions,Thoughts,WordsGeneralizationCharacterDevelopmentPlot/EventsTextFeaturesKeydetails,individuals,or eventsCharacterResponseCharactersTextStructure

Reading Elements Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Setting
  3. Character interactions
  4. imagery
  5. Foreshadowing
  6. Author's Claim or Argument
  7. Suspense
  8. Author's Word Choice
  9. inference
  10. Theme
  11. Point of View
  12. Conflict
  13. Resolution
  14. Figurative Language
  15. Central idea
  16. Character Actions, Thoughts, Words
  17. Generalization
  18. Character Development
  19. Plot/Events
  20. Text Features
  21. Key details, individuals, or events
  22. Character Response
  23. Characters
  24. Text Structure