Convex Daily 3 Principles of Dimension Vertical, Diagonal, Horizontal Texturizing Layers Freehand In Comb Layers Backward over Direction Formation Forward over Direction Graduation Hairline near the ears/ Frontal Recession Height Tension In front near the face The Cutting System Smoothing Iron Over Direction Elevation, resulting in technique Concave Blowdry/ Roller Set to finish smooth Square Convex Daily 3 Principles of Dimension Vertical, Diagonal, Horizontal Texturizing Layers Freehand In Comb Layers Backward over Direction Formation Forward over Direction Graduation Hairline near the ears/ Frontal Recession Height Tension In front near the face The Cutting System Smoothing Iron Over Direction Elevation, resulting in technique Concave Blowdry/ Roller Set to finish smooth Square
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Convex
Daily
3 Principles of Dimension
Vertical,
Diagonal,
Horizontal
Texturizing
Layers
Freehand
In Comb
Layers
Backward over Direction
Formation
Forward over Direction
Graduation
Hairline near the ears/
Frontal Recession
Height
Tension
In
front near the face
The Cutting System
Smoothing Iron
Over Direction
Elevation, resulting in technique
Concave
Blowdry/
Roller Set to finish smooth
Square