3 Principles of Dimension Vertical, Diagonal, Horizontal Concave Freehand The Cutting System Texturizing Daily Graduation Tension Layers Backward over Direction Over Direction Layers In front near the face Smoothing Iron Convex Square Blowdry/ Roller Set to finish smooth Formation Height In Comb Elevation, resulting in technique Hairline near the ears/ Frontal Recession Forward over Direction 3 Principles of Dimension Vertical, Diagonal, Horizontal Concave Freehand The Cutting System Texturizing Daily Graduation Tension Layers Backward over Direction Over Direction Layers In front near the face Smoothing Iron Convex Square Blowdry/ Roller Set to finish smooth Formation Height In Comb Elevation, resulting in technique Hairline near the ears/ Frontal Recession Forward over Direction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3 Principles of Dimension
Vertical,
Diagonal,
Horizontal
Concave
Freehand
The Cutting System
Texturizing
Daily
Graduation
Tension
Layers
Backward over Direction
Over Direction
Layers
In
front near the face
Smoothing Iron
Convex
Square
Blowdry/
Roller Set to finish smooth
Formation
Height
In Comb
Elevation, resulting in technique
Hairline near the ears/
Frontal Recession
Forward over Direction