Personification Plot Understatement Onomatopoeia Foreshadowing Mood Exposition Oxymoron Style Rhyme scheme Resolution Antagonist Literal Alliteration Hyperbole Denouement Narrator Alussion Pun Imagery Analogy Falling Action Climax Symbol Protagonist Character Irony Theme Flashback Rising Action Simile Stream of Consciousness Characterization Point of View Conflict Setting Foil Denotation Connotation Figurative Language Tone Suspense Metaphor Fable Personification Plot Understatement Onomatopoeia Foreshadowing Mood Exposition Oxymoron Style Rhyme scheme Resolution Antagonist Literal Alliteration Hyperbole Denouement Narrator Alussion Pun Imagery Analogy Falling Action Climax Symbol Protagonist Character Irony Theme Flashback Rising Action Simile Stream of Consciousness Characterization Point of View Conflict Setting Foil Denotation Connotation Figurative Language Tone Suspense Metaphor Fable
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Personification
G-Plot
G-Understatement
B-Onomatopoeia
N-Foreshadowing
G-Mood
I-Exposition
I-Oxymoron
G-Style
G-Rhyme scheme
N-Resolution
G-
Antagonist
I-Literal
B-Alliteration
G-Hyperbole
B-Denouement
O-Narrator
I-Alussion
I-Pun
O-Imagery
N-Analogy
G-Falling Action
I-Climax
B-Symbol
B-Protagonist
O-Character
B-Irony
I-Theme
I-Flashback
O-Rising Action
I-Simile
N-Stream of Consciousness
B-Characterization
O-Point of View
N-Conflict
B-Setting
B-Foil
O-Denotation
G-Connotation
O-Figurative Language
N-Tone
O-Suspense
N-Metaphor
N-Fable