Protagonist Analogy Symbol Hyperbole Foil Style Theme Conflict Rising Action Resolution Mood Alliteration Stream of Consciousness Onomatopoeia Character Fable Tone Figurative Language Alussion Narrator Plot Imagery Flashback Suspense Foreshadowing Rhyme scheme Connotation Denotation Metaphor Irony Setting Simile Literal Exposition Antagonist Climax Point of View Personification Characterization Denouement Oxymoron Pun Understatement Falling Action Protagonist Analogy Symbol Hyperbole Foil Style Theme Conflict Rising Action Resolution Mood Alliteration Stream of Consciousness Onomatopoeia Character Fable Tone Figurative Language Alussion Narrator Plot Imagery Flashback Suspense Foreshadowing Rhyme scheme Connotation Denotation Metaphor Irony Setting Simile Literal Exposition Antagonist Climax Point of View Personification Characterization Denouement Oxymoron Pun Understatement Falling Action
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Protagonist
N-Analogy
B-Symbol
G-Hyperbole
B-Foil
G-Style
I-Theme
N-Conflict
O-Rising Action
N-Resolution
G-Mood
B-Alliteration
N-Stream of Consciousness
B-Onomatopoeia
O-Character
N-Fable
N-Tone
O-Figurative Language
I-Alussion
O-Narrator
G-Plot
O-Imagery
I-Flashback
O-Suspense
N-Foreshadowing
G-Rhyme scheme
G-Connotation
O-Denotation
N-Metaphor
B-Irony
B-Setting
I-Simile
I-Literal
I-Exposition
G-
Antagonist
I-Climax
O-Point of View
N-Personification
B-Characterization
B-Denouement
I-Oxymoron
I-Pun
G-Understatement
G-Falling Action