Conflict Tone Literal Analogy Alliteration Point of View Irony Personification Denotation Plot Mood Foil Fable Narrator Rising Action Climax Exposition Hyperbole Character Setting Stream of Consciousness Connotation Rhyme scheme Pun Suspense Understatement Foreshadowing Theme Denouement Simile Onomatopoeia Flashback Protagonist Falling Action Oxymoron Characterization Alussion Style Antagonist Figurative Language Metaphor Resolution Imagery Symbol Conflict Tone Literal Analogy Alliteration Point of View Irony Personification Denotation Plot Mood Foil Fable Narrator Rising Action Climax Exposition Hyperbole Character Setting Stream of Consciousness Connotation Rhyme scheme Pun Suspense Understatement Foreshadowing Theme Denouement Simile Onomatopoeia Flashback Protagonist Falling Action Oxymoron Characterization Alussion Style Antagonist Figurative Language Metaphor Resolution Imagery Symbol
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Conflict
N-Tone
I-Literal
N-Analogy
B-Alliteration
O-Point of View
B-Irony
N-Personification
O-Denotation
G-Plot
G-Mood
B-Foil
N-Fable
O-Narrator
O-Rising Action
I-Climax
I-Exposition
G-Hyperbole
O-Character
B-Setting
N-Stream of Consciousness
G-Connotation
G-Rhyme scheme
I-Pun
O-Suspense
G-Understatement
N-Foreshadowing
I-Theme
B-Denouement
I-Simile
B-Onomatopoeia
I-Flashback
B-Protagonist
G-Falling Action
I-Oxymoron
B-Characterization
I-Alussion
G-Style
G-
Antagonist
O-Figurative Language
N-Metaphor
N-Resolution
O-Imagery
B-Symbol