Climax Hyperbole Understatement Simile Oxymoron Analogy Characterization Figurative Language Onomatopoeia Denouement Theme Personification Suspense Mood Imagery Stream of Consciousness Connotation Antagonist Falling Action Resolution Flashback Exposition Style Conflict Symbol Metaphor Pun Point of View Literal Fable Irony Alussion Narrator Rhyme scheme Rising Action Plot Tone Alliteration Protagonist Foil Foreshadowing Denotation Character Setting Climax Hyperbole Understatement Simile Oxymoron Analogy Characterization Figurative Language Onomatopoeia Denouement Theme Personification Suspense Mood Imagery Stream of Consciousness Connotation Antagonist Falling Action Resolution Flashback Exposition Style Conflict Symbol Metaphor Pun Point of View Literal Fable Irony Alussion Narrator Rhyme scheme Rising Action Plot Tone Alliteration Protagonist Foil Foreshadowing Denotation Character Setting
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Climax
G-Hyperbole
G-Understatement
I-Simile
I-Oxymoron
N-Analogy
B-Characterization
O-Figurative Language
B-Onomatopoeia
B-Denouement
I-Theme
N-Personification
O-Suspense
G-Mood
O-Imagery
N-Stream of Consciousness
G-Connotation
G-
Antagonist
G-Falling Action
N-Resolution
I-Flashback
I-Exposition
G-Style
N-Conflict
B-Symbol
N-Metaphor
I-Pun
O-Point of View
I-Literal
N-Fable
B-Irony
I-Alussion
O-Narrator
G-Rhyme scheme
O-Rising Action
G-Plot
N-Tone
B-Alliteration
B-Protagonist
B-Foil
N-Foreshadowing
O-Denotation
O-Character
B-Setting