Unnecessary Overkill “For now” kidnapping breaks game sequencing “So I did a little” something dies "Hold, please" mass collisions vehicular chaos "You're fine" "seconds later" "Okay, fine" pollution conveyor belts “Only one way to find out” “Will it let me” gambling “I can’t even” something falls in love "Honey, I'm home" "Let's find out" nightmare fuel gets hella rich "How many can we" "Is there a limit?" FPS slideshow “I’m sure we’ll figure it out” breaks the law janky building “Can we” animal cruelty desecrates nature “You okay there, buddy?” “I’ve seen enough” makes NPCs go crazy unprovoked violence game freezes “Okay, perfect” finds and exploits glitch explosives “We’re checking out” "This should work" “What happens if” “This gives me an idea” “Developers, thank you for a key” ridiculous CPU usage ignores main objectives "How far can we" "[x] Hours later" upside down vehicles crashes adds googly eyes Super long/winding path or maze exploits one specific item crams everything into a tiny space "Hey, there, it's Josh" "Easy peasy" less than 1 frame per second Johnny Hotbody sleep paralysis demon "Why???" “What is happening?” falls into the void "Oh, I'm sorry" game crashes “Oh, god, yes” "My cup runneth over" hysterical laughter creates sentient life
fuses objects ragdoll physics tornado trespassing “Good enough” cruel petty vengeance “Hello…?” “Buh bye” mass NPC death "You don't need to tell me twice" thousand yard stare pile of objects war crimes serves questionable food Grace "sponsored by" out of bounds Josh Dies makes NPCs work for absolutely nothing excessive farming breaks something Flying Objects tortures NPCs shoplifting Unnecessary Overkill “For now” kidnapping breaks game sequencing “So I did a little” something dies "Hold, please" mass collisions vehicular chaos "You're fine" "seconds later" "Okay, fine" pollution conveyor belts “Only one way to find out” “Will it let me” gambling “I can’t even” something falls in love "Honey, I'm home" "Let's find out" nightmare fuel gets hella rich "How many can we" "Is there a limit?" FPS slideshow “I’m sure we’ll figure it out” breaks the law janky building “Can we” animal cruelty desecrates nature “You okay there, buddy?” “I’ve seen enough” makes NPCs go crazy unprovoked violence game freezes “Okay, perfect” finds and exploits glitch explosives “We’re checking out” "This should work" “What happens if” “This gives me an idea” “Developers, thank you for a key” ridiculous CPU usage ignores main objectives "How far can we" "[x] Hours later" upside down vehicles crashes adds googly eyes Super long/winding path or maze exploits one specific item crams everything into a tiny space "Hey, there, it's Josh" "Easy peasy" less than 1 frame per second Johnny Hotbody sleep paralysis demon "Why???" “What is happening?” falls into the void "Oh, I'm sorry" game crashes “Oh, god, yes” "My cup runneth over" hysterical laughter creates sentient life fuses objects ragdoll physics tornado trespassing “Good enough” cruel petty vengeance “Hello…?” “Buh bye” mass NPC death "You don't need to tell me twice" thousand yard stare pile of objects war crimes serves questionable food Grace "sponsored by" out of bounds Josh Dies makes NPCs work for absolutely nothing excessive farming breaks something Flying Objects tortures NPCs shoplifting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Unnecessary Overkill
“For now”
kidnapping
breaks game sequencing
“So I did a little”
something dies
"Hold, please"
mass collisions
vehicular chaos
"You're fine"
"seconds later"
"Okay, fine"
pollution
conveyor belts
“Only one way to find out”
“Will it let me”
gambling
“I can’t even”
something falls in love
"Honey, I'm home"
"Let's find out"
nightmare fuel
gets hella rich
"How many can we"
"Is there a limit?"
FPS slideshow
“I’m sure we’ll figure it out”
breaks the law
janky building
“Can we”
animal cruelty
desecrates nature
“You okay there, buddy?”
“I’ve seen enough”
makes NPCs go crazy
unprovoked violence
game freezes
“Okay, perfect”
finds and exploits glitch
explosives
“We’re checking out”
"This should work"
“What happens if”
“This gives me an idea”
“Developers, thank you for a key”
ridiculous CPU usage
ignores main objectives
"How far can we"
"[x] Hours later"
upside down vehicles
crashes
adds googly eyes
Super long/winding path or maze
exploits one specific item
crams everything into a tiny space
"Hey, there, it's Josh"
"Easy peasy"
less than 1 frame per second
Johnny Hotbody
sleep paralysis demon
"Why???"
“What is happening?”
falls into the void
"Oh, I'm sorry"
game crashes
“Oh, god, yes”
"My cup runneth over"
hysterical laughter
creates sentient life
fuses objects
ragdoll physics
tornado
trespassing
“Good enough”
cruel petty vengeance
“Hello…?”
“Buh bye”
mass NPC death
"You don't need to tell me twice"
thousand yard stare
pile of objects
war crimes
serves questionable food
Grace
"sponsored by"
out of bounds
Josh Dies
makes NPCs work for absolutely nothing
excessive farming
breaks something
Flying Objects
tortures NPCs
shoplifting