something dies "Hold, please" tortures NPCs "How far can we" crashes vehicular chaos Johnny Hotbody hysterical laughter thousand yard stare
fuses objects gambling "Oh, I'm sorry" mass collisions “Can we” "Okay, fine" “What happens if” "Easy peasy" cruel petty vengeance out of bounds "My cup runneth over" tornado ragdoll physics game freezes shoplifting finds and exploits glitch nightmare fuel "sponsored by" upside down vehicles ignores main objectives animal cruelty "This should work" Super long/winding path or maze “Buh bye” “Good enough” game crashes “Developers, thank you for a key” breaks the law “We’re checking out” makes NPCs work for absolutely nothing “Will it let me” sleep paralysis demon "Let's find out" “Only one way to find out” “You okay there, buddy?” “Okay, perfect” "Honey, I'm home" makes NPCs go crazy breaks something explosives creates sentient life “I’m sure we’ll figure it out” "Hey, there, it's Josh" "You don't need to tell me twice" “What is happening?” "Is there a limit?" desecrates nature mass NPC death “I can’t even” “So I did a little” pollution janky building kidnapping exploits one specific item Unnecessary Overkill war crimes gets hella rich "[x] Hours later" pile of objects “For now” excessive farming "You're fine" breaks game sequencing falls into the void conveyor belts “Oh, god, yes” ridiculous CPU usage “Hello…?” "seconds later" Grace crams everything into a tiny space "How many can we" “I’ve seen enough” adds googly eyes Flying Objects "Why???" Josh Dies serves questionable food “This gives me an idea” FPS slideshow less than 1 frame per second trespassing unprovoked violence something falls in love something dies "Hold, please" tortures NPCs "How far can we" crashes vehicular chaos Johnny Hotbody hysterical laughter thousand yard stare fuses objects gambling "Oh, I'm sorry" mass collisions “Can we” "Okay, fine" “What happens if” "Easy peasy" cruel petty vengeance out of bounds "My cup runneth over" tornado ragdoll physics game freezes shoplifting finds and exploits glitch nightmare fuel "sponsored by" upside down vehicles ignores main objectives animal cruelty "This should work" Super long/winding path or maze “Buh bye” “Good enough” game crashes “Developers, thank you for a key” breaks the law “We’re checking out” makes NPCs work for absolutely nothing “Will it let me” sleep paralysis demon "Let's find out" “Only one way to find out” “You okay there, buddy?” “Okay, perfect” "Honey, I'm home" makes NPCs go crazy breaks something explosives creates sentient life “I’m sure we’ll figure it out” "Hey, there, it's Josh" "You don't need to tell me twice" “What is happening?” "Is there a limit?" desecrates nature mass NPC death “I can’t even” “So I did a little” pollution janky building kidnapping exploits one specific item Unnecessary Overkill war crimes gets hella rich "[x] Hours later" pile of objects “For now” excessive farming "You're fine" breaks game sequencing falls into the void conveyor belts “Oh, god, yes” ridiculous CPU usage “Hello…?” "seconds later" Grace crams everything into a tiny space "How many can we" “I’ve seen enough” adds googly eyes Flying Objects "Why???" Josh Dies serves questionable food “This gives me an idea” FPS slideshow less than 1 frame per second trespassing unprovoked violence something falls in love
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
something dies
"Hold, please"
tortures NPCs
"How far can we"
crashes
vehicular chaos
Johnny Hotbody
hysterical laughter
thousand yard stare
fuses objects
gambling
"Oh, I'm sorry"
mass collisions
“Can we”
"Okay, fine"
“What happens if”
"Easy peasy"
cruel petty vengeance
out of bounds
"My cup runneth over"
tornado
ragdoll physics
game freezes
shoplifting
finds and exploits glitch
nightmare fuel
"sponsored by"
upside down vehicles
ignores main objectives
animal cruelty
"This should work"
Super long/winding path or maze
“Buh bye”
“Good enough”
game crashes
“Developers, thank you for a key”
breaks the law
“We’re checking out”
makes NPCs work for absolutely nothing
“Will it let me”
sleep paralysis demon
"Let's find out"
“Only one way to find out”
“You okay there, buddy?”
“Okay, perfect”
"Honey, I'm home"
makes NPCs go crazy
breaks something
explosives
creates sentient life
“I’m sure we’ll figure it out”
"Hey, there, it's Josh"
"You don't need to tell me twice"
“What is happening?”
"Is there a limit?"
desecrates nature
mass NPC death
“I can’t even”
“So I did a little”
pollution
janky building
kidnapping
exploits one specific item
Unnecessary Overkill
war crimes
gets hella rich
"[x] Hours later"
pile of objects
“For now”
excessive farming
"You're fine"
breaks game sequencing
falls into the void
conveyor belts
“Oh, god, yes”
ridiculous CPU usage
“Hello…?”
"seconds later"
Grace
crams everything into a tiny space
"How many can we"
“I’ve seen enough”
adds googly eyes
Flying Objects
"Why???"
Josh Dies
serves questionable food
“This gives me an idea”
FPS slideshow
less than 1 frame per second
trespassing
unprovoked violence
something falls in love