FibonacciSequenceAffinityEstimationCycleTimeT-shirtSizingLittle'sLawPlanningUncertaintyVelocityUncertaintyBufferEstimateAccuracyBacklogRefinementStoryPointsPlanningHorizonSpikeScopeDefinitionNoEstimatesStorySplittingPlanningMeetingVelocityVarianceProductBacklogEstimationBiasVelocityRetrospectivePlanningPokerScopeCreepBurn-downChartRelativeComplexityBurn-upChartCumulativeFlowDiagramEstimationScaleUserStoryVelocityTrendScopeValidationRelativeSizingScopeDecompositionPlanningVelocityEstimationConsensusLeadTimeEffortvs.ValueCapacityPlanningCone ofUncertaintySprintPlanningWidebandDelphiHistoricalDataAnalysisAcceptanceCriteriaStorySplittingFibonacciSequenceAffinityEstimationCycleTimeT-shirtSizingLittle'sLawPlanningUncertaintyVelocityUncertaintyBufferEstimateAccuracyBacklogRefinementStoryPointsPlanningHorizonSpikeScopeDefinitionNoEstimatesStorySplittingPlanningMeetingVelocityVarianceProductBacklogEstimationBiasVelocityRetrospectivePlanningPokerScopeCreepBurn-downChartRelativeComplexityBurn-upChartCumulativeFlowDiagramEstimationScaleUserStoryVelocityTrendScopeValidationRelativeSizingScopeDecompositionPlanningVelocityEstimationConsensusLeadTimeEffortvs.ValueCapacityPlanningCone ofUncertaintySprintPlanningWidebandDelphiHistoricalDataAnalysisAcceptanceCriteriaStorySplitting

Estimation BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fibonacci Sequence
  2. Affinity Estimation
  3. Cycle Time
  4. T-shirt Sizing
  5. Little's Law
  6. Planning Uncertainty
  7. Velocity
  8. Uncertainty Buffer
  9. Estimate Accuracy
  10. Backlog Refinement
  11. Story Points
  12. Planning Horizon
  13. Spike
  14. Scope Definition
  15. No Estimates
  16. Story Splitting
  17. Planning Meeting
  18. Velocity Variance
  19. Product Backlog
  20. Estimation Bias
  21. Velocity Retrospective
  22. Planning Poker
  23. Scope Creep
  24. Burn-down Chart
  25. Relative Complexity
  26. Burn-up Chart
  27. Cumulative Flow Diagram
  28. Estimation Scale
  29. User Story
  30. Velocity Trend
  31. Scope Validation
  32. Relative Sizing
  33. Scope Decomposition
  34. Planning Velocity
  35. Estimation Consensus
  36. Lead Time
  37. Effort vs. Value
  38. Capacity Planning
  39. Cone of Uncertainty
  40. Sprint Planning
  41. Wideband Delphi
  42. Historical Data Analysis
  43. Acceptance Criteria
  44. Story Splitting