SHAREONE-GET ONEGRAPHICORGANIZERPEEREVALUATIONTESTCORRECTIONSTESTCORRECTIONSGRAPHICORGANIZERTUTORIALTURNANDTALKCORNELLNOTESUNPACKTHEWORDPROBLEMVOCABULARYBUILDINGALGEBRANATION/KHANACADEMYCOSTA'SLEVELSOFTHINKINGPEMDASGUIDINGQUESTIONSFOCUSEDSTUDYGROUPVOCABULARYBUILDINGCONCEPTMAPQARNOTESMARKTHETEXTTEAMACTIVITYPEEREDITING(GRADING)EXITSLIPSHAREONE-GET ONEGRAPHICORGANIZERPEEREVALUATIONTESTCORRECTIONSTESTCORRECTIONSGRAPHICORGANIZERTUTORIALTURNANDTALKCORNELLNOTESUNPACKTHEWORDPROBLEMVOCABULARYBUILDINGALGEBRANATION/KHANACADEMYCOSTA'SLEVELSOFTHINKINGPEMDASGUIDINGQUESTIONSFOCUSEDSTUDYGROUPVOCABULARYBUILDINGCONCEPTMAPQARNOTESMARKTHETEXTTEAMACTIVITYPEEREDITING(GRADING)EXITSLIP

AVID IN MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SHARE ONE-GET ONE
  2. GRAPHIC ORGANIZER
  3. PEER EVALUATION
  4. TEST CORRECTIONS
  5. TEST CORRECTIONS
  6. GRAPHIC ORGANIZER
  7. TUTORIAL
  8. TURN AND TALK
  9. CORNELL NOTES
  10. UNPACK THE WORD PROBLEM
  11. VOCABULARY BUILDING
  12. ALGEBRA NATION/KHAN ACADEMY
  13. COSTA'S LEVELS OF THINKING
  14. PEMDAS
  15. GUIDING QUESTIONS
  16. FOCUSED STUDY GROUP
  17. VOCABULARY BUILDING
  18. CONCEPT MAP
  19. QAR
  20. NOTES
  21. MARK THE TEXT
  22. TEAM ACTIVITY
  23. PEER EDITING(GRADING)
  24. EXIT SLIP