COSTA'SLEVELSOFTHINKINGMARKTHETEXTVOCABULARYBUILDINGPEEREVALUATIONALGEBRANATION/KHANACADEMYPEMDASQARPEEREDITING(GRADING)TESTCORRECTIONSEXITSLIPTEAMACTIVITYVOCABULARYBUILDINGTUTORIALTESTCORRECTIONSTURNANDTALKFOCUSEDSTUDYGROUPCONCEPTMAPNOTESGRAPHICORGANIZERSHAREONE-GET ONEGRAPHICORGANIZERGUIDINGQUESTIONSCORNELLNOTESUNPACKTHEWORDPROBLEMCOSTA'SLEVELSOFTHINKINGMARKTHETEXTVOCABULARYBUILDINGPEEREVALUATIONALGEBRANATION/KHANACADEMYPEMDASQARPEEREDITING(GRADING)TESTCORRECTIONSEXITSLIPTEAMACTIVITYVOCABULARYBUILDINGTUTORIALTESTCORRECTIONSTURNANDTALKFOCUSEDSTUDYGROUPCONCEPTMAPNOTESGRAPHICORGANIZERSHAREONE-GET ONEGRAPHICORGANIZERGUIDINGQUESTIONSCORNELLNOTESUNPACKTHEWORDPROBLEM

AVID IN MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. COSTA'S LEVELS OF THINKING
  2. MARK THE TEXT
  3. VOCABULARY BUILDING
  4. PEER EVALUATION
  5. ALGEBRA NATION/KHAN ACADEMY
  6. PEMDAS
  7. QAR
  8. PEER EDITING(GRADING)
  9. TEST CORRECTIONS
  10. EXIT SLIP
  11. TEAM ACTIVITY
  12. VOCABULARY BUILDING
  13. TUTORIAL
  14. TEST CORRECTIONS
  15. TURN AND TALK
  16. FOCUSED STUDY GROUP
  17. CONCEPT MAP
  18. NOTES
  19. GRAPHIC ORGANIZER
  20. SHARE ONE-GET ONE
  21. GRAPHIC ORGANIZER
  22. GUIDING QUESTIONS
  23. CORNELL NOTES
  24. UNPACK THE WORD PROBLEM