TUTORIALNOTESCORNELLNOTESUNPACKTHEWORDPROBLEMPEEREVALUATIONVOCABULARYBUILDINGCONCEPTMAPSHAREONE-GET ONEFOCUSEDSTUDYGROUPTESTCORRECTIONSMARKTHETEXTTURNANDTALKALGEBRANATION/KHANACADEMYTESTCORRECTIONSGRAPHICORGANIZERQARGRAPHICORGANIZEREXITSLIPVOCABULARYBUILDINGPEMDASCOSTA'SLEVELSOFTHINKINGTEAMACTIVITYGUIDINGQUESTIONSPEEREDITING(GRADING)TUTORIALNOTESCORNELLNOTESUNPACKTHEWORDPROBLEMPEEREVALUATIONVOCABULARYBUILDINGCONCEPTMAPSHAREONE-GET ONEFOCUSEDSTUDYGROUPTESTCORRECTIONSMARKTHETEXTTURNANDTALKALGEBRANATION/KHANACADEMYTESTCORRECTIONSGRAPHICORGANIZERQARGRAPHICORGANIZEREXITSLIPVOCABULARYBUILDINGPEMDASCOSTA'SLEVELSOFTHINKINGTEAMACTIVITYGUIDINGQUESTIONSPEEREDITING(GRADING)

AVID IN MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TUTORIAL
  2. NOTES
  3. CORNELL NOTES
  4. UNPACK THE WORD PROBLEM
  5. PEER EVALUATION
  6. VOCABULARY BUILDING
  7. CONCEPT MAP
  8. SHARE ONE-GET ONE
  9. FOCUSED STUDY GROUP
  10. TEST CORRECTIONS
  11. MARK THE TEXT
  12. TURN AND TALK
  13. ALGEBRA NATION/KHAN ACADEMY
  14. TEST CORRECTIONS
  15. GRAPHIC ORGANIZER
  16. QAR
  17. GRAPHIC ORGANIZER
  18. EXIT SLIP
  19. VOCABULARY BUILDING
  20. PEMDAS
  21. COSTA'S LEVELS OF THINKING
  22. TEAM ACTIVITY
  23. GUIDING QUESTIONS
  24. PEER EDITING(GRADING)