MARKTHETEXTALGEBRANATION/KHANACADEMYUNPACKTHEWORDPROBLEMTESTCORRECTIONSPEEREDITING(GRADING)EXITSLIPFOCUSEDSTUDYGROUPSHAREONE-GET ONENOTESPEMDASVOCABULARYBUILDINGTEAMACTIVITYTESTCORRECTIONSGRAPHICORGANIZERTUTORIALCOSTA'SLEVELSOFTHINKINGGRAPHICORGANIZERVOCABULARYBUILDINGGUIDINGQUESTIONSCONCEPTMAPCORNELLNOTESTURNANDTALKQARPEEREVALUATIONMARKTHETEXTALGEBRANATION/KHANACADEMYUNPACKTHEWORDPROBLEMTESTCORRECTIONSPEEREDITING(GRADING)EXITSLIPFOCUSEDSTUDYGROUPSHAREONE-GET ONENOTESPEMDASVOCABULARYBUILDINGTEAMACTIVITYTESTCORRECTIONSGRAPHICORGANIZERTUTORIALCOSTA'SLEVELSOFTHINKINGGRAPHICORGANIZERVOCABULARYBUILDINGGUIDINGQUESTIONSCONCEPTMAPCORNELLNOTESTURNANDTALKQARPEEREVALUATION

AVID IN MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MARK THE TEXT
  2. ALGEBRA NATION/KHAN ACADEMY
  3. UNPACK THE WORD PROBLEM
  4. TEST CORRECTIONS
  5. PEER EDITING(GRADING)
  6. EXIT SLIP
  7. FOCUSED STUDY GROUP
  8. SHARE ONE-GET ONE
  9. NOTES
  10. PEMDAS
  11. VOCABULARY BUILDING
  12. TEAM ACTIVITY
  13. TEST CORRECTIONS
  14. GRAPHIC ORGANIZER
  15. TUTORIAL
  16. COSTA'S LEVELS OF THINKING
  17. GRAPHIC ORGANIZER
  18. VOCABULARY BUILDING
  19. GUIDING QUESTIONS
  20. CONCEPT MAP
  21. CORNELL NOTES
  22. TURN AND TALK
  23. QAR
  24. PEER EVALUATION