LEARNINGLOGAGENDAGRAPHICORGANIZERCLARIFYYOURTHINKINGGRAPHICORGANIZERCORNELLNOTESGUIDINGQUESTIONSTEAMACTIVITYSHAREONE-GET ONEVOCABULARYBUILDINGEXITSLIPCOSTA'SQUESTIONSUNPACKTHEPROMPT# THEPARAGRAPHSQARFLASHCARDSSTUDYGROUPSQUICKWRITECONCEPTMAPTURNANDTALKEFOCUSEDNOTESTHINKALOUDCLARIFYYOURTHINKINGMARKTHETEXTLEARNINGLOGAGENDAGRAPHICORGANIZERCLARIFYYOURTHINKINGGRAPHICORGANIZERCORNELLNOTESGUIDINGQUESTIONSTEAMACTIVITYSHAREONE-GET ONEVOCABULARYBUILDINGEXITSLIPCOSTA'SQUESTIONSUNPACKTHEPROMPT# THEPARAGRAPHSQARFLASHCARDSSTUDYGROUPSQUICKWRITECONCEPTMAPTURNANDTALKEFOCUSEDNOTESTHINKALOUDCLARIFYYOURTHINKINGMARKTHETEXT

AVID IN LANGUAGE ACQUISITION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. LEARNING LOG
  2. AGENDA
  3. GRAPHIC ORGANIZER
  4. CLARIFY YOUR THINKING
  5. GRAPHIC ORGANIZER
  6. CORNELL NOTES
  7. GUIDING QUESTIONS
  8. TEAM ACTIVITY
  9. SHARE ONE- GET ONE
  10. VOCABULARY BUILDING
  11. EXIT SLIP
  12. COSTA'S QUESTIONS
  13. UNPACK THE PROMPT
  14. # THE PARAGRAPHS
  15. QAR
  16. FLASH CARDS
  17. STUDY GROUPS
  18. QUICK WRITE
  19. CONCEPT MAP
  20. TURN AND TALKE
  21. FOCUSED NOTES
  22. THINK ALOUD
  23. CLARIFY YOUR THINKING
  24. MARK THE TEXT