LEARNINGLOGCORNELLNOTESGUIDINGQUESTIONSSHAREONE-GET ONEQAR# THEPARAGRAPHSEXITSLIPFLASHCARDSCLARIFYYOURTHINKINGTEAMACTIVITYQUICKWRITEGRAPHICORGANIZERAGENDAFOCUSEDNOTESTURNANDTALKEVOCABULARYBUILDINGSTUDYGROUPSCOSTA'SQUESTIONSCONCEPTMAPUNPACKTHEPROMPTMARKTHETEXTTHINKALOUDGRAPHICORGANIZERCLARIFYYOURTHINKINGLEARNINGLOGCORNELLNOTESGUIDINGQUESTIONSSHAREONE-GET ONEQAR# THEPARAGRAPHSEXITSLIPFLASHCARDSCLARIFYYOURTHINKINGTEAMACTIVITYQUICKWRITEGRAPHICORGANIZERAGENDAFOCUSEDNOTESTURNANDTALKEVOCABULARYBUILDINGSTUDYGROUPSCOSTA'SQUESTIONSCONCEPTMAPUNPACKTHEPROMPTMARKTHETEXTTHINKALOUDGRAPHICORGANIZERCLARIFYYOURTHINKING

AVID IN LANGUAGE ACQUISITION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. LEARNING LOG
  2. CORNELL NOTES
  3. GUIDING QUESTIONS
  4. SHARE ONE- GET ONE
  5. QAR
  6. # THE PARAGRAPHS
  7. EXIT SLIP
  8. FLASH CARDS
  9. CLARIFY YOUR THINKING
  10. TEAM ACTIVITY
  11. QUICK WRITE
  12. GRAPHIC ORGANIZER
  13. AGENDA
  14. FOCUSED NOTES
  15. TURN AND TALKE
  16. VOCABULARY BUILDING
  17. STUDY GROUPS
  18. COSTA'S QUESTIONS
  19. CONCEPT MAP
  20. UNPACK THE PROMPT
  21. MARK THE TEXT
  22. THINK ALOUD
  23. GRAPHIC ORGANIZER
  24. CLARIFY YOUR THINKING