USING THESCIENTIFICMETHODCORNELLNOTESEXITSLIPGUIDINGQUESTIONSRANKINGMAKEPREDICTIONSTHINK-PAIR-SHAREPEEREDITINGLABWRITEUPSSOCRATICSEMINAR/PHILOSOPHICALCHAIRSAGENDATEXTIDENTIFICATIONCOSTA'SLEVELSOFTHINKINGTURNANDTALKSCIENTIFICMETHODRESEARCHTO APPLYCONCEPTSGRAPHICORGANIZERPEEREVALUATIONAGENDACONCEPTMAPLABLOGVOCABBUILDINGVOCABULARYBUILDINGMARKTHETEXTUSING THESCIENTIFICMETHODCORNELLNOTESEXITSLIPGUIDINGQUESTIONSRANKINGMAKEPREDICTIONSTHINK-PAIR-SHAREPEEREDITINGLABWRITEUPSSOCRATICSEMINAR/PHILOSOPHICALCHAIRSAGENDATEXTIDENTIFICATIONCOSTA'SLEVELSOFTHINKINGTURNANDTALKSCIENTIFICMETHODRESEARCHTO APPLYCONCEPTSGRAPHICORGANIZERPEEREVALUATIONAGENDACONCEPTMAPLABLOGVOCABBUILDINGVOCABULARYBUILDINGMARKTHETEXT

WICOR IN SCIENCE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. USING THE SCIENTIFIC METHOD
  2. CORNELL NOTES
  3. EXIT SLIP
  4. GUIDING QUESTIONS
  5. RANKING
  6. MAKE PREDICTIONS
  7. THINK -PAIR-SHARE
  8. PEER EDITING
  9. LAB WRITEUPS
  10. SOCRATIC SEMINAR/PHILOSOPHICAL CHAIRS
  11. AGENDA
  12. TEXT IDENTIFICATION
  13. COSTA'S LEVELS OF THINKING
  14. TURN AND TALK
  15. SCIENTIFIC METHOD
  16. RESEARCH TO APPLY CONCEPTS
  17. GRAPHIC ORGANIZER
  18. PEER EVALUATION
  19. AGENDA
  20. CONCEPT MAP
  21. LAB LOG
  22. VOCAB BUILDING
  23. VOCABULARY BUILDING
  24. MARK THE TEXT