CHANGETHERULES OFA GAMEFOCUSEDNOTESGRAPHICORGANIZERAGENDAVOCABULARYBUILDINGQUICKWRITEMARKTHETEXTCOSTA'SLEVELSOFTHINKINGLEARNINGLOGTHINKALOUDSUMMARIZINGSMALLGROUPPROJECTCORNELLNOTESTEAMACTIVITYQARTURNANDTALKGAMERULESTURNANDTALKGUIDINGQUESTIONSEXITSLIPRESEARCHTO APPLYCONCEPTSGRAPHICORGANIZERPARKINGLOTRULESCHANGETHERULES OFA GAMEFOCUSEDNOTESGRAPHICORGANIZERAGENDAVOCABULARYBUILDINGQUICKWRITEMARKTHETEXTCOSTA'SLEVELSOFTHINKINGLEARNINGLOGTHINKALOUDSUMMARIZINGSMALLGROUPPROJECTCORNELLNOTESTEAMACTIVITYQARTURNANDTALKGAMERULESTURNANDTALKGUIDINGQUESTIONSEXITSLIPRESEARCHTO APPLYCONCEPTSGRAPHICORGANIZERPARKINGLOTRULES

WICOR IN PHYSICAL AND HEALTH EDUCATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. CHANGE THE RULES OF A GAME
  2. FOCUSED NOTES
  3. GRAPHIC ORGANIZER
  4. AGENDA
  5. VOCABULARY BUILDING
  6. QUICK WRITE
  7. MARK THE TEXT
  8. COSTA'S LEVELS OF THINKING
  9. LEARNING LOG
  10. THINK ALOUD
  11. SUMMARIZING
  12. SMALL GROUP PROJECT
  13. CORNELL NOTES
  14. TEAM ACTIVITY
  15. QAR
  16. TURN AND TALK
  17. GAME RULES
  18. TURN AND TALK
  19. GUIDING QUESTIONS
  20. EXIT SLIP
  21. RESEARCH TO APPLY CONCEPTS
  22. GRAPHIC ORGANIZER
  23. PARKING LOT
  24. RULES