SMALLGROUPPROJECTGRAPHICORGANIZERTHINKALOUDGUIDINGQUESTIONSSUMMARIZINGQARMARKTHETEXTCHANGETHERULES OFA GAMETEAMACTIVITYPARKINGLOTTURNANDTALKAGENDACORNELLNOTESTURNANDTALKFOCUSEDNOTESQUICKWRITELEARNINGLOGVOCABULARYBUILDINGGAMERULESGRAPHICORGANIZERRESEARCHTO APPLYCONCEPTSCOSTA'SLEVELSOFTHINKINGRULESEXITSLIPSMALLGROUPPROJECTGRAPHICORGANIZERTHINKALOUDGUIDINGQUESTIONSSUMMARIZINGQARMARKTHETEXTCHANGETHERULES OFA GAMETEAMACTIVITYPARKINGLOTTURNANDTALKAGENDACORNELLNOTESTURNANDTALKFOCUSEDNOTESQUICKWRITELEARNINGLOGVOCABULARYBUILDINGGAMERULESGRAPHICORGANIZERRESEARCHTO APPLYCONCEPTSCOSTA'SLEVELSOFTHINKINGRULESEXITSLIP

WICOR IN PHYSICAL AND HEALTH EDUCATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SMALL GROUP PROJECT
  2. GRAPHIC ORGANIZER
  3. THINK ALOUD
  4. GUIDING QUESTIONS
  5. SUMMARIZING
  6. QAR
  7. MARK THE TEXT
  8. CHANGE THE RULES OF A GAME
  9. TEAM ACTIVITY
  10. PARKING LOT
  11. TURN AND TALK
  12. AGENDA
  13. CORNELL NOTES
  14. TURN AND TALK
  15. FOCUSED NOTES
  16. QUICK WRITE
  17. LEARNING LOG
  18. VOCABULARY BUILDING
  19. GAME RULES
  20. GRAPHIC ORGANIZER
  21. RESEARCH TO APPLY CONCEPTS
  22. COSTA'S LEVELS OF THINKING
  23. RULES
  24. EXIT SLIP