GRAPHICORGANIZERGAMERULESEXITSLIPCOSTA'SLEVELSOFTHINKINGVOCABULARYBUILDINGCORNELLNOTESSUMMARIZINGLEARNINGLOGTEAMACTIVITYFOCUSEDNOTESRULESSMALLGROUPPROJECTGUIDINGQUESTIONSPARKINGLOTMARKTHETEXTTURNANDTALKGRAPHICORGANIZERTHINKALOUDAGENDAQUICKWRITETURNANDTALKQARRESEARCHTO APPLYCONCEPTSCHANGETHERULES OFA GAMEGRAPHICORGANIZERGAMERULESEXITSLIPCOSTA'SLEVELSOFTHINKINGVOCABULARYBUILDINGCORNELLNOTESSUMMARIZINGLEARNINGLOGTEAMACTIVITYFOCUSEDNOTESRULESSMALLGROUPPROJECTGUIDINGQUESTIONSPARKINGLOTMARKTHETEXTTURNANDTALKGRAPHICORGANIZERTHINKALOUDAGENDAQUICKWRITETURNANDTALKQARRESEARCHTO APPLYCONCEPTSCHANGETHERULES OFA GAME

WICOR IN PHYSICAL AND HEALTH EDUCATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GRAPHIC ORGANIZER
  2. GAME RULES
  3. EXIT SLIP
  4. COSTA'S LEVELS OF THINKING
  5. VOCABULARY BUILDING
  6. CORNELL NOTES
  7. SUMMARIZING
  8. LEARNING LOG
  9. TEAM ACTIVITY
  10. FOCUSED NOTES
  11. RULES
  12. SMALL GROUP PROJECT
  13. GUIDING QUESTIONS
  14. PARKING LOT
  15. MARK THE TEXT
  16. TURN AND TALK
  17. GRAPHIC ORGANIZER
  18. THINK ALOUD
  19. AGENDA
  20. QUICK WRITE
  21. TURN AND TALK
  22. QAR
  23. RESEARCH TO APPLY CONCEPTS
  24. CHANGE THE RULES OF A GAME