DogBarksHearSirensMeetingrunsoverJeremyidentifieshimself byanothernameSomeoneforgets tohit MutebuttonHearTypingSomeonehas to leavemeetingearlyHearSirensHeartypingHearSirensA CellphoneringsSomeoneforgets tohit MutebuttonHearpeopletalking inbackgroundNo onevolunteersto do ataskSomeoneforgets toUnmuteBabyParrotcriesDogBarksBabyCriesSomeonesays theyweren'tlisteningSomeonedrops off calland getsback onMeetingendsearlyNodecision ismade ona topicHearSirensYou haveto callsomeone'sname twiceDogBarksHearSirensMeetingrunsoverJeremyidentifieshimself byanothernameSomeoneforgets tohit MutebuttonHearTypingSomeonehas to leavemeetingearlyHearSirensHeartypingHearSirensA CellphoneringsSomeoneforgets tohit MutebuttonHearpeopletalking inbackgroundNo onevolunteersto do ataskSomeoneforgets toUnmuteBabyParrotcriesDogBarksBabyCriesSomeonesays theyweren'tlisteningSomeonedrops off calland getsback onMeetingendsearlyNodecision ismade ona topicHearSirensYou haveto callsomeone'sname twice

Judith's Meetings BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dog Barks
  2. Hear Sirens
  3. Meeting runs over
  4. Jeremy identifies himself by another name
  5. Someone forgets to hit Mute button
  6. Hear Typing
  7. Someone has to leave meeting early
  8. Hear Sirens
  9. Hear typing
  10. Hear Sirens
  11. A Cell phone rings
  12. Someone forgets to hit Mute button
  13. Hear people talking in background
  14. No one volunteers to do a task
  15. Someone forgets to Unmute
  16. Baby Parrot cries
  17. Dog Barks
  18. Baby Cries
  19. Someone says they weren't listening
  20. Someone drops off call and gets back on
  21. Meeting ends early
  22. No decision is made on a topic
  23. Hear Sirens
  24. You have to call someone's name twice