Nodecision ismade ona topicHearSirensHearpeopletalking inbackgroundSomeonedrops off calland getsback onDogBarksMeetingrunsoverHeartypingBabyCriesHearSirensJeremyidentifieshimself byanothernameHearTypingHearSirensA CellphoneringsNo onevolunteersto do ataskHearSirensSomeoneforgets tohit MutebuttonSomeoneforgets tohit MutebuttonMeetingendsearlyYou haveto callsomeone'sname twiceBabyParrotcriesSomeonesays theyweren'tlisteningSomeoneforgets toUnmuteSomeonehas to leavemeetingearlyDogBarksNodecision ismade ona topicHearSirensHearpeopletalking inbackgroundSomeonedrops off calland getsback onDogBarksMeetingrunsoverHeartypingBabyCriesHearSirensJeremyidentifieshimself byanothernameHearTypingHearSirensA CellphoneringsNo onevolunteersto do ataskHearSirensSomeoneforgets tohit MutebuttonSomeoneforgets tohit MutebuttonMeetingendsearlyYou haveto callsomeone'sname twiceBabyParrotcriesSomeonesays theyweren'tlisteningSomeoneforgets toUnmuteSomeonehas to leavemeetingearlyDogBarks

Judith's Meetings BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No decision is made on a topic
  2. Hear Sirens
  3. Hear people talking in background
  4. Someone drops off call and gets back on
  5. Dog Barks
  6. Meeting runs over
  7. Hear typing
  8. Baby Cries
  9. Hear Sirens
  10. Jeremy identifies himself by another name
  11. Hear Typing
  12. Hear Sirens
  13. A Cell phone rings
  14. No one volunteers to do a task
  15. Hear Sirens
  16. Someone forgets to hit Mute button
  17. Someone forgets to hit Mute button
  18. Meeting ends early
  19. You have to call someone's name twice
  20. Baby Parrot cries
  21. Someone says they weren't listening
  22. Someone forgets to Unmute
  23. Someone has to leave meeting early
  24. Dog Barks