Nodecision ismade ona topicDogBarksMeetingendsearlyHearSirensHeartypingBabyParrotcriesHearSirensHearTypingMeetingrunsoverHearSirensYou haveto callsomeone'sname twiceJeremyidentifieshimself byanothernameSomeonedrops off calland getsback onBabyCriesSomeoneforgets tohit MutebuttonDogBarksA CellphoneringsNo onevolunteersto do ataskHearpeopletalking inbackgroundHearSirensSomeonehas to leavemeetingearlySomeoneforgets toUnmuteSomeonesays theyweren'tlisteningSomeoneforgets tohit MutebuttonNodecision ismade ona topicDogBarksMeetingendsearlyHearSirensHeartypingBabyParrotcriesHearSirensHearTypingMeetingrunsoverHearSirensYou haveto callsomeone'sname twiceJeremyidentifieshimself byanothernameSomeonedrops off calland getsback onBabyCriesSomeoneforgets tohit MutebuttonDogBarksA CellphoneringsNo onevolunteersto do ataskHearpeopletalking inbackgroundHearSirensSomeonehas to leavemeetingearlySomeoneforgets toUnmuteSomeonesays theyweren'tlisteningSomeoneforgets tohit Mutebutton

Judith's Meetings BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No decision is made on a topic
  2. Dog Barks
  3. Meeting ends early
  4. Hear Sirens
  5. Hear typing
  6. Baby Parrot cries
  7. Hear Sirens
  8. Hear Typing
  9. Meeting runs over
  10. Hear Sirens
  11. You have to call someone's name twice
  12. Jeremy identifies himself by another name
  13. Someone drops off call and gets back on
  14. Baby Cries
  15. Someone forgets to hit Mute button
  16. Dog Barks
  17. A Cell phone rings
  18. No one volunteers to do a task
  19. Hear people talking in background
  20. Hear Sirens
  21. Someone has to leave meeting early
  22. Someone forgets to Unmute
  23. Someone says they weren't listening
  24. Someone forgets to hit Mute button