not killing both at the same time tank dies to auto healer dies to first charibert cleave early gapclose after PS knockback circle dpses on same spot blm dies to greeding cast no eels after beams someone snipes party with cleave grinnaux not centered someone drops puddle on party ST kills party with TB dive stolen TB tether early bene mai dies to chariot missed interrupt beam spread dance knockback into wall chain not broken inner release on PS knockback late/no bene not tagging boss after clearing P1 party dies to raidwide damage overlapped fire spreads melee dies to greeding beams not killing both at the same time tank dies to auto healer dies to first charibert cleave early gapclose after PS knockback circle dpses on same spot blm dies to greeding cast no eels after beams someone snipes party with cleave grinnaux not centered someone drops puddle on party ST kills party with TB dive stolen TB tether early bene mai dies to chariot missed interrupt beam spread dance knockback into wall chain not broken inner release on PS knockback late/no bene not tagging boss after clearing P1 party dies to raidwide damage overlapped fire spreads melee dies to greeding beams
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
not killing both at the same time
tank dies to auto
healer dies to first charibert cleave
early gapclose after PS knockback
circle dpses on same spot
blm dies to greeding cast
no eels after beams
someone snipes party with cleave
grinnaux not centered
someone drops puddle on party
ST kills party with TB dive
stolen TB tether
early bene
mai dies to chariot
missed interrupt
beam spread dance
knockback into wall
chain not broken
inner release on PS knockback
late/no bene
not tagging boss after clearing P1
party dies to raidwide damage
overlapped fire spreads
melee dies to greeding beams