HideOtherVFXTransmogCharSheetUpdatesBlessingSwitchingWardchangesSnapshotingUpdate/NewDungCampaignSkipPVPFactionRankSpeedMinionToolTipsLeavePic OnScreenAchievementsMinionAIOtherPlatformsSetsLootSoundsNewClass/MasteryAutoxfer/pickupShardsKeyRingWASDCycle 2WhenMobDensityCustomUIPlan forBotBanningPetPickupGoldRest ofCampaignIdolCraftingNewUniquesFGBuffCharCustomizationInflationNew/SkillMTXbalanceChangePhilosophyCustomCursorArmoryCycle toLegacyCary OverOptimizationHideOtherVFXTransmogCharSheetUpdatesBlessingSwitchingWardchangesSnapshotingUpdate/NewDungCampaignSkipPVPFactionRankSpeedMinionToolTipsLeavePic OnScreenAchievementsMinionAIOtherPlatformsSetsLootSoundsNewClass/MasteryAutoxfer/pickupShardsKeyRingWASDCycle 2WhenMobDensityCustomUIPlan forBotBanningPetPickupGoldRest ofCampaignIdolCraftingNewUniquesFGBuffCharCustomizationInflationNew/SkillMTXbalanceChangePhilosophyCustomCursorArmoryCycle toLegacyCary OverOptimization

Last Epoch Dev Stream Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hide Other VFX
  2. Transmog
  3. Char Sheet Updates
  4. Blessing Switching
  5. Ward changes
  6. Snapshoting
  7. Update/New Dung
  8. Campaign Skip
  9. PVP
  10. Faction Rank Speed
  11. Minion Tool Tips
  12. Leave Pic On Screen
  13. Achievements
  14. Minion AI
  15. Other Platforms
  16. Sets
  17. Loot Sounds
  18. New Class/Mastery
  19. Auto xfer/pickup Shards
  20. Key Ring
  21. WASD
  22. Cycle 2 When
  23. Mob Density
  24. Custom UI
  25. Plan for Bot Banning
  26. Pet Pickup Gold
  27. Rest of Campaign
  28. Idol Crafting
  29. New Uniques
  30. FG Buff
  31. Char Customization
  32. Inflation
  33. New/Skill MTX
  34. balance Change Philosophy
  35. Custom Cursor
  36. Armory
  37. Cycle to Legacy Cary Over
  38. Optimization