death todrachenlancetank diesto autosat end ofP3party diesto ultimateendmai getshit bychariotmissedknockbackpreventionnidhoggdive onpartysuccessfulcursedmeteorsdps/healerstealsnidhoggtethersanctity5-3stackshealer/dpsclipped bynidhogg autoand diesparty diestotransitionraidwideice puddlecoverstowersouth 1-markerdoesn'tmake it totower in timehit byorbs#2 towersoakerslate forstackover orundershoottowerswallduringmeteorshit byin-outhit bybroadswingwrongadjust forswordmarkersmissedinvulnon tethergeirskogulon partymeteor guyrunninginto ice/firepuddleuseknockbackpreventionwhen startingon insidedeath todrachenlancetank diesto autosat end ofP3party diesto ultimateendmai getshit bychariotmissedknockbackpreventionnidhoggdive onpartysuccessfulcursedmeteorsdps/healerstealsnidhoggtethersanctity5-3stackshealer/dpsclipped bynidhogg autoand diesparty diestotransitionraidwideice puddlecoverstowersouth 1-markerdoesn'tmake it totower in timehit byorbs#2 towersoakerslate forstackover orundershoottowerswallduringmeteorshit byin-outhit bybroadswingwrongadjust forswordmarkersmissedinvulnon tethergeirskogulon partymeteor guyrunninginto ice/firepuddleuseknockbackpreventionwhen startingon inside

DSR P2/3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. death to drachen lance
  2. tank dies to autos at end of P3
  3. party dies to ultimate end
  4. mai gets hit by chariot
  5. missed knockback prevention
  6. nidhogg dive on party
  7. successful cursed meteors
  8. dps/healer steals nidhogg tether
  9. sanctity 5-3 stacks
  10. healer/dps clipped by nidhogg auto and dies
  11. party dies to transition raidwide
  12. ice puddle covers tower
  13. south 1-marker doesn't make it to tower in time
  14. hit by orbs
  15. #2 tower soakers late for stack
  16. over or undershoot towers
  17. wall during meteors
  18. hit by in-out
  19. hit by broad swing
  20. wrong adjust for sword markers
  21. missed invuln on tether
  22. geirskogul on party
  23. meteor guy running into ice/fire puddle
  24. use knockback prevention when starting on inside