missedinvulnon tethersouth 1-markerdoesn'tmake it totower in timeuseknockbackpreventionwhen startingon insidegeirskogulon partydps/healerstealsnidhoggtetherhealer/dpsclipped bynidhogg autoand diesdeath todrachenlancesuccessfulcursedmeteorshit bybroadswinghit byin-outmai getshit bychariotwrongadjust forswordmarkers#2 towersoakerslate forstacknidhoggdive onpartymissedknockbackpreventionparty diestotransitionraidwidesanctity5-3stacksmeteor guyrunninginto ice/firepuddletank diesto autosat end ofP3hit byorbswallduringmeteorsover orundershoottowersparty diesto ultimateendice puddlecoverstowermissedinvulnon tethersouth 1-markerdoesn'tmake it totower in timeuseknockbackpreventionwhen startingon insidegeirskogulon partydps/healerstealsnidhoggtetherhealer/dpsclipped bynidhogg autoand diesdeath todrachenlancesuccessfulcursedmeteorshit bybroadswinghit byin-outmai getshit bychariotwrongadjust forswordmarkers#2 towersoakerslate forstacknidhoggdive onpartymissedknockbackpreventionparty diestotransitionraidwidesanctity5-3stacksmeteor guyrunninginto ice/firepuddletank diesto autosat end ofP3hit byorbswallduringmeteorsover orundershoottowersparty diesto ultimateendice puddlecoverstower

DSR P2/3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. missed invuln on tether
  2. south 1-marker doesn't make it to tower in time
  3. use knockback prevention when starting on inside
  4. geirskogul on party
  5. dps/healer steals nidhogg tether
  6. healer/dps clipped by nidhogg auto and dies
  7. death to drachen lance
  8. successful cursed meteors
  9. hit by broad swing
  10. hit by in-out
  11. mai gets hit by chariot
  12. wrong adjust for sword markers
  13. #2 tower soakers late for stack
  14. nidhogg dive on party
  15. missed knockback prevention
  16. party dies to transition raidwide
  17. sanctity 5-3 stacks
  18. meteor guy running into ice/fire puddle
  19. tank dies to autos at end of P3
  20. hit by orbs
  21. wall during meteors
  22. over or undershoot towers
  23. party dies to ultimate end
  24. ice puddle covers tower