missedinvulnon tetherwrongadjust forswordmarkerssouth 1-markerdoesn'tmake it totower in timemeteor guyrunninginto ice/firepuddleparty diestotransitionraidwideparty diesto ultimateendhealer/dpsclipped bynidhogg autoand dieswallduringmeteorsdps/healerstealsnidhoggtether#2 towersoakerslate forstackdeath todrachenlancehit byorbssanctity5-3stackssuccessfulcursedmeteorsnidhoggdive onpartymissedknockbackpreventionmai getshit bychariotover orundershoottowershit byin-outgeirskogulon partyhit bybroadswingice puddlecoverstoweruseknockbackpreventionwhen startingon insidetank diesto autosat end ofP3missedinvulnon tetherwrongadjust forswordmarkerssouth 1-markerdoesn'tmake it totower in timemeteor guyrunninginto ice/firepuddleparty diestotransitionraidwideparty diesto ultimateendhealer/dpsclipped bynidhogg autoand dieswallduringmeteorsdps/healerstealsnidhoggtether#2 towersoakerslate forstackdeath todrachenlancehit byorbssanctity5-3stackssuccessfulcursedmeteorsnidhoggdive onpartymissedknockbackpreventionmai getshit bychariotover orundershoottowershit byin-outgeirskogulon partyhit bybroadswingice puddlecoverstoweruseknockbackpreventionwhen startingon insidetank diesto autosat end ofP3

DSR P2/3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. missed invuln on tether
  2. wrong adjust for sword markers
  3. south 1-marker doesn't make it to tower in time
  4. meteor guy running into ice/fire puddle
  5. party dies to transition raidwide
  6. party dies to ultimate end
  7. healer/dps clipped by nidhogg auto and dies
  8. wall during meteors
  9. dps/healer steals nidhogg tether
  10. #2 tower soakers late for stack
  11. death to drachen lance
  12. hit by orbs
  13. sanctity 5-3 stacks
  14. successful cursed meteors
  15. nidhogg dive on party
  16. missed knockback prevention
  17. mai gets hit by chariot
  18. over or undershoot towers
  19. hit by in-out
  20. geirskogul on party
  21. hit by broad swing
  22. ice puddle covers tower
  23. use knockback prevention when starting on inside
  24. tank dies to autos at end of P3