Mark Sinclair Physical anonymity Identifiability Social Media Platforms Theodor Seuss Geisel Actual Self Mattering Hyperpersonal Model Discursive Anonymity Disinhibition Effect Fake Alternative Identity Caleb T. Carr Eric Marlon Bishop Intrapersonal Comm Ought Self Other Anonymity Avatar Anonymity Self Anonymity Ideal Self Identity Shift Norma Jeane Mortenson Pseudonym Affinity Feedback Proteus Effect Virtual Reality Mark Sinclair Physical anonymity Identifiability Social Media Platforms Theodor Seuss Geisel Actual Self Mattering Hyperpersonal Model Discursive Anonymity Disinhibition Effect Fake Alternative Identity Caleb T. Carr Eric Marlon Bishop Intrapersonal Comm Ought Self Other Anonymity Avatar Anonymity Self Anonymity Ideal Self Identity Shift Norma Jeane Mortenson Pseudonym Affinity Feedback Proteus Effect Virtual Reality
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mark Sinclair
Physical anonymity
Identifiability
Social Media Platforms
Theodor Seuss Geisel
Actual Self
Mattering
Hyperpersonal Model
Discursive Anonymity
Disinhibition Effect
Fake Alternative Identity
Caleb T. Carr
Eric
Marlon
Bishop
Intrapersonal Comm
Ought Self
Other Anonymity
Avatar
Anonymity
Self Anonymity
Ideal Self
Identity Shift
Norma Jeane Mortenson
Pseudonym
Affinity
Feedback
Proteus Effect
Virtual Reality