EstimationScaleRelativeComplexityStorySplittingBacklogRefinementCapacityPlanningCone ofUncertaintyEstimateAccuracyVelocityVariancePlanningMeetingWidebandDelphiScopeDecompositionVelocityCumulativeFlowDiagramScopeValidationVelocityTrendUncertaintyBufferProductBacklogScopeCreepEstimationBiasSprintPlanningVelocityRetrospectivePlanningUncertaintyNoEstimatesCycleTimeT-shirtSizingRelativeSizingStorySplittingFibonacciSequenceBurn-downChartStoryPointsAffinityEstimationSpikePlanningVelocityPlanningHorizonHistoricalDataAnalysisEstimationConsensusAcceptanceCriteriaBurn-upChartScopeDefinitionUserStoryLittle'sLawPlanningPokerEffortvs.ValueLeadTimeEstimationScaleRelativeComplexityStorySplittingBacklogRefinementCapacityPlanningCone ofUncertaintyEstimateAccuracyVelocityVariancePlanningMeetingWidebandDelphiScopeDecompositionVelocityCumulativeFlowDiagramScopeValidationVelocityTrendUncertaintyBufferProductBacklogScopeCreepEstimationBiasSprintPlanningVelocityRetrospectivePlanningUncertaintyNoEstimatesCycleTimeT-shirtSizingRelativeSizingStorySplittingFibonacciSequenceBurn-downChartStoryPointsAffinityEstimationSpikePlanningVelocityPlanningHorizonHistoricalDataAnalysisEstimationConsensusAcceptanceCriteriaBurn-upChartScopeDefinitionUserStoryLittle'sLawPlanningPokerEffortvs.ValueLeadTime

Estimation BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Estimation Scale
  2. Relative Complexity
  3. Story Splitting
  4. Backlog Refinement
  5. Capacity Planning
  6. Cone of Uncertainty
  7. Estimate Accuracy
  8. Velocity Variance
  9. Planning Meeting
  10. Wideband Delphi
  11. Scope Decomposition
  12. Velocity
  13. Cumulative Flow Diagram
  14. Scope Validation
  15. Velocity Trend
  16. Uncertainty Buffer
  17. Product Backlog
  18. Scope Creep
  19. Estimation Bias
  20. Sprint Planning
  21. Velocity Retrospective
  22. Planning Uncertainty
  23. No Estimates
  24. Cycle Time
  25. T-shirt Sizing
  26. Relative Sizing
  27. Story Splitting
  28. Fibonacci Sequence
  29. Burn-down Chart
  30. Story Points
  31. Affinity Estimation
  32. Spike
  33. Planning Velocity
  34. Planning Horizon
  35. Historical Data Analysis
  36. Estimation Consensus
  37. Acceptance Criteria
  38. Burn-up Chart
  39. Scope Definition
  40. User Story
  41. Little's Law
  42. Planning Poker
  43. Effort vs. Value
  44. Lead Time