death by athousandswarmersor shockerswardenattachestoopressorway toomanybugskill alootbug tocall downa resupolymacteradodgesmultipleshotsmenaceburrowsat 1 hpKnockedoff highplace byQ'ronarignite arivalbotsupriseexploderhackedpatrolbotgrabbedbycreaturesteevegets akilloneshot bycreaturedetonatormultikillhullihoarderkilledshot bymultiplerivalturretsride acaveangelkill 10/10festerfleasrockpoxenemieselitepraetorianordetonatorknock offa pieceof armornemesisgrabs 2dwarfspickaxekilldies tostationaryenemydeath by athousandswarmersor shockerswardenattachestoopressorway toomanybugskill alootbug tocall downa resupolymacteradodgesmultipleshotsmenaceburrowsat 1 hpKnockedoff highplace byQ'ronarignite arivalbotsupriseexploderhackedpatrolbotgrabbedbycreaturesteevegets akilloneshot bycreaturedetonatormultikillhullihoarderkilledshot bymultiplerivalturretsride acaveangelkill 10/10festerfleasrockpoxenemieselitepraetorianordetonatorknock offa pieceof armornemesisgrabs 2dwarfspickaxekilldies tostationaryenemy

Drg bug bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. death by a thousand swarmers or shockers
  2. warden attaches to opressor
  3. way too many bugs
  4. kill a lootbug to call down a resupoly
  5. mactera dodges multiple shots
  6. menace burrows at 1 hp
  7. Knocked off high place by Q'ronar
  8. ignite a rival bot
  9. suprise exploder
  10. hacked patrol bot
  11. grabbed by creature
  12. steeve gets a kill
  13. one shot by creature
  14. detonator multikill
  15. hulli hoarder killed
  16. shot by multiple rival turrets
  17. ride a cave angel
  18. kill 10/10 fester fleas
  19. rockpox enemies
  20. elite praetorian or detonator
  21. knock off a piece of armor
  22. nemesis grabs 2 dwarfs
  23. pickaxe kill
  24. dies to stationary enemy