(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Characteristics of the sublime (think setting, animals, emotional reactions, etc.)
Hubris (overestimating one’s ability or arrogance)
The monster is a cultural body/embodiment of values, goals, fears, anxieties of a particular culture
Treatment of living entities as objects
The monster always escapes
Reliance on technology has negative consequences
The creator is more dangerous than the created
The creature’s own thoughts/desires matter
Reanimating something dead
A character is concerned with their reputation/legacy
Innocent secondary characters (specifically working class or minorities) impacted by the monster
The monster refuses categorization
Greed/desire causes people to ignore morals/reason
Created rejects control
Isolated setting
Power of the natural world is uncontrollable
Creator cannot face or admit their failure
Technology has a positive impact on characters
Creator is alienated, out of place, an outlier
The creature advances mentally/physically far beyond what the creator envisioned
Consequences/dangers are heightened by danger to innocents