PEMDASNOTESEXITSLIPFOCUSEDSTUDYGROUPCONCEPTMAPMARKTHETEXTSHAREONEGET ONEPEERGRADINGGRAPHICORGANIZERPEEREVALUATIONTEAMACTIVITYCOSTA'SLEVELSOFTHINKINGGUIDINGQUESTIONSTESTCORRECTIONSVOCABULARYBUILDINGTHINKALOUDGRAPHICORGANIZERTESTCORRECTIONSALGEBRANATIONPHILOSOPHICALCHAIRSUNPACKTHEWORDPROBLEMPHILOSOPHICALCHAIRSTURNANDTALKCORNELLNOTESPEMDASNOTESEXITSLIPFOCUSEDSTUDYGROUPCONCEPTMAPMARKTHETEXTSHAREONEGET ONEPEERGRADINGGRAPHICORGANIZERPEEREVALUATIONTEAMACTIVITYCOSTA'SLEVELSOFTHINKINGGUIDINGQUESTIONSTESTCORRECTIONSVOCABULARYBUILDINGTHINKALOUDGRAPHICORGANIZERTESTCORRECTIONSALGEBRANATIONPHILOSOPHICALCHAIRSUNPACKTHEWORDPROBLEMPHILOSOPHICALCHAIRSTURNANDTALKCORNELLNOTES

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
W
4
C
5
O
6
R
7
C
8
C
9
W
10
W
11
O
12
I
13
I
14
I
15
R
16
R
17
O
18
W
19
R
20
I
21
R
22
I
23
C
24
W
  1. O-PEMDAS
  2. O-NOTES
  3. W-EXIT SLIP
  4. C-FOCUSED STUDY GROUP
  5. O-CONCEPT MAP
  6. R-MARK THE TEXT
  7. C-SHARE ONE GET ONE
  8. C-PEER GRADING
  9. W-GRAPHIC ORGANIZER
  10. W-PEER EVALUATION
  11. O-TEAM ACTIVITY
  12. I-COSTA'S LEVELS OF THINKING
  13. I-GUIDING QUESTIONS
  14. I-TEST CORRECTIONS
  15. R-VOCABULARY BUILDING
  16. R-THINK ALOUD
  17. O-GRAPHIC ORGANIZER
  18. W-TEST CORRECTIONS
  19. R-ALGEBRA NATION
  20. I-PHILOSOPHICAL CHAIRS
  21. R-UNPACK THE WORD PROBLEM
  22. I-PHILOSOPHICAL CHAIRS
  23. C-TURN AND TALK
  24. W-CORNELL NOTES