PEERGRADINGTESTCORRECTIONSUNPACKTHEWORDPROBLEMPEMDASVOCABULARYBUILDINGCONCEPTMAPGRAPHICORGANIZERTURNANDTALKTESTCORRECTIONSPEEREVALUATIONGUIDINGQUESTIONSNOTESPHILOSOPHICALCHAIRSSHAREONEGET ONEMARKTHETEXTCORNELLNOTESEXITSLIPPHILOSOPHICALCHAIRSFOCUSEDSTUDYGROUPCOSTA'SLEVELSOFTHINKINGTHINKALOUDALGEBRANATIONGRAPHICORGANIZERTEAMACTIVITYPEERGRADINGTESTCORRECTIONSUNPACKTHEWORDPROBLEMPEMDASVOCABULARYBUILDINGCONCEPTMAPGRAPHICORGANIZERTURNANDTALKTESTCORRECTIONSPEEREVALUATIONGUIDINGQUESTIONSNOTESPHILOSOPHICALCHAIRSSHAREONEGET ONEMARKTHETEXTCORNELLNOTESEXITSLIPPHILOSOPHICALCHAIRSFOCUSEDSTUDYGROUPCOSTA'SLEVELSOFTHINKINGTHINKALOUDALGEBRANATIONGRAPHICORGANIZERTEAMACTIVITY

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
W
3
R
4
O
5
R
6
O
7
O
8
C
9
I
10
W
11
I
12
O
13
I
14
C
15
R
16
W
17
W
18
I
19
C
20
I
21
R
22
R
23
W
24
O
  1. C-PEER GRADING
  2. W-TEST CORRECTIONS
  3. R-UNPACK THE WORD PROBLEM
  4. O-PEMDAS
  5. R-VOCABULARY BUILDING
  6. O-CONCEPT MAP
  7. O-GRAPHIC ORGANIZER
  8. C-TURN AND TALK
  9. I-TEST CORRECTIONS
  10. W-PEER EVALUATION
  11. I-GUIDING QUESTIONS
  12. O-NOTES
  13. I-PHILOSOPHICAL CHAIRS
  14. C-SHARE ONE GET ONE
  15. R-MARK THE TEXT
  16. W-CORNELL NOTES
  17. W-EXIT SLIP
  18. I-PHILOSOPHICAL CHAIRS
  19. C-FOCUSED STUDY GROUP
  20. I-COSTA'S LEVELS OF THINKING
  21. R-THINK ALOUD
  22. R-ALGEBRA NATION
  23. W-GRAPHIC ORGANIZER
  24. O-TEAM ACTIVITY