UNPACKTHEWORDPROBLEMNOTESTURNANDTALKFOCUSEDSTUDYGROUPMARKTHETEXTPHILOSOPHICALCHAIRSALGEBRANATIONEXITSLIPSHAREONEGET ONEPEMDASTEAMACTIVITYPEERGRADINGTHINKALOUDCOSTA'SLEVELSOFTHINKINGPHILOSOPHICALCHAIRSGUIDINGQUESTIONSTESTCORRECTIONSGRAPHICORGANIZERVOCABULARYBUILDINGCONCEPTMAPCORNELLNOTESGRAPHICORGANIZERPEEREVALUATIONTESTCORRECTIONSUNPACKTHEWORDPROBLEMNOTESTURNANDTALKFOCUSEDSTUDYGROUPMARKTHETEXTPHILOSOPHICALCHAIRSALGEBRANATIONEXITSLIPSHAREONEGET ONEPEMDASTEAMACTIVITYPEERGRADINGTHINKALOUDCOSTA'SLEVELSOFTHINKINGPHILOSOPHICALCHAIRSGUIDINGQUESTIONSTESTCORRECTIONSGRAPHICORGANIZERVOCABULARYBUILDINGCONCEPTMAPCORNELLNOTESGRAPHICORGANIZERPEEREVALUATIONTESTCORRECTIONS

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
O
3
C
4
C
5
R
6
I
7
R
8
W
9
C
10
O
11
O
12
C
13
R
14
I
15
I
16
I
17
I
18
W
19
R
20
O
21
W
22
O
23
W
24
W
  1. R-UNPACK THE WORD PROBLEM
  2. O-NOTES
  3. C-TURN AND TALK
  4. C-FOCUSED STUDY GROUP
  5. R-MARK THE TEXT
  6. I-PHILOSOPHICAL CHAIRS
  7. R-ALGEBRA NATION
  8. W-EXIT SLIP
  9. C-SHARE ONE GET ONE
  10. O-PEMDAS
  11. O-TEAM ACTIVITY
  12. C-PEER GRADING
  13. R-THINK ALOUD
  14. I-COSTA'S LEVELS OF THINKING
  15. I-PHILOSOPHICAL CHAIRS
  16. I-GUIDING QUESTIONS
  17. I-TEST CORRECTIONS
  18. W-GRAPHIC ORGANIZER
  19. R-VOCABULARY BUILDING
  20. O-CONCEPT MAP
  21. W-CORNELL NOTES
  22. O-GRAPHIC ORGANIZER
  23. W-PEER EVALUATION
  24. W-TEST CORRECTIONS