TESTCORRECTIONSPHILOSOPHICALCHAIRSCORNELLNOTESPHILOSOPHICALCHAIRSPEERGRADINGGRAPHICORGANIZERTHINKALOUDSHAREONEGET ONETEAMACTIVITYMARKTHETEXTCOSTA'SLEVELSOFTHINKINGGRAPHICORGANIZEREXITSLIPNOTESTESTCORRECTIONSALGEBRANATIONFOCUSEDSTUDYGROUPTURNANDTALKPEEREVALUATIONCONCEPTMAPUNPACKTHEWORDPROBLEMVOCABULARYBUILDINGPEMDASGUIDINGQUESTIONSTESTCORRECTIONSPHILOSOPHICALCHAIRSCORNELLNOTESPHILOSOPHICALCHAIRSPEERGRADINGGRAPHICORGANIZERTHINKALOUDSHAREONEGET ONETEAMACTIVITYMARKTHETEXTCOSTA'SLEVELSOFTHINKINGGRAPHICORGANIZEREXITSLIPNOTESTESTCORRECTIONSALGEBRANATIONFOCUSEDSTUDYGROUPTURNANDTALKPEEREVALUATIONCONCEPTMAPUNPACKTHEWORDPROBLEMVOCABULARYBUILDINGPEMDASGUIDINGQUESTIONS

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
W
2
I
3
W
4
I
5
C
6
O
7
R
8
C
9
O
10
R
11
I
12
W
13
W
14
O
15
I
16
R
17
C
18
C
19
W
20
O
21
R
22
R
23
O
24
I
  1. W-TEST CORRECTIONS
  2. I-PHILOSOPHICAL CHAIRS
  3. W-CORNELL NOTES
  4. I-PHILOSOPHICAL CHAIRS
  5. C-PEER GRADING
  6. O-GRAPHIC ORGANIZER
  7. R-THINK ALOUD
  8. C-SHARE ONE GET ONE
  9. O-TEAM ACTIVITY
  10. R-MARK THE TEXT
  11. I-COSTA'S LEVELS OF THINKING
  12. W-GRAPHIC ORGANIZER
  13. W-EXIT SLIP
  14. O-NOTES
  15. I-TEST CORRECTIONS
  16. R-ALGEBRA NATION
  17. C-FOCUSED STUDY GROUP
  18. C-TURN AND TALK
  19. W-PEER EVALUATION
  20. O-CONCEPT MAP
  21. R-UNPACK THE WORD PROBLEM
  22. R-VOCABULARY BUILDING
  23. O-PEMDAS
  24. I-GUIDING QUESTIONS