COSTA'SLEVELSOFTHINKINGPEMDASTHINKALOUDEXITSLIPVOCABULARYBUILDINGPEEREVALUATIONGRAPHICORGANIZERCORNELLNOTESNOTESPHILOSOPHICALCHAIRSUNPACKTHEWORDPROBLEMTEAMACTIVITYFOCUSEDSTUDYGROUPTESTCORRECTIONSGRAPHICORGANIZERTESTCORRECTIONSTURNANDTALKCONCEPTMAPPHILOSOPHICALCHAIRSMARKTHETEXTSHAREONEGET ONEGUIDINGQUESTIONSALGEBRANATIONPEERGRADINGCOSTA'SLEVELSOFTHINKINGPEMDASTHINKALOUDEXITSLIPVOCABULARYBUILDINGPEEREVALUATIONGRAPHICORGANIZERCORNELLNOTESNOTESPHILOSOPHICALCHAIRSUNPACKTHEWORDPROBLEMTEAMACTIVITYFOCUSEDSTUDYGROUPTESTCORRECTIONSGRAPHICORGANIZERTESTCORRECTIONSTURNANDTALKCONCEPTMAPPHILOSOPHICALCHAIRSMARKTHETEXTSHAREONEGET ONEGUIDINGQUESTIONSALGEBRANATIONPEERGRADING

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
R
4
W
5
R
6
W
7
O
8
W
9
O
10
I
11
R
12
O
13
C
14
W
15
W
16
I
17
C
18
O
19
I
20
R
21
C
22
I
23
R
24
C
  1. I-COSTA'S LEVELS OF THINKING
  2. O-PEMDAS
  3. R-THINK ALOUD
  4. W-EXIT SLIP
  5. R-VOCABULARY BUILDING
  6. W-PEER EVALUATION
  7. O-GRAPHIC ORGANIZER
  8. W-CORNELL NOTES
  9. O-NOTES
  10. I-PHILOSOPHICAL CHAIRS
  11. R-UNPACK THE WORD PROBLEM
  12. O-TEAM ACTIVITY
  13. C-FOCUSED STUDY GROUP
  14. W-TEST CORRECTIONS
  15. W-GRAPHIC ORGANIZER
  16. I-TEST CORRECTIONS
  17. C-TURN AND TALK
  18. O-CONCEPT MAP
  19. I-PHILOSOPHICAL CHAIRS
  20. R-MARK THE TEXT
  21. C-SHARE ONE GET ONE
  22. I-GUIDING QUESTIONS
  23. R-ALGEBRA NATION
  24. C-PEER GRADING