ALGEBRANATIONTESTCORRECTIONSTHINKALOUDGUIDINGQUESTIONSVOCABULARYBUILDINGMARKTHETEXTTURNANDTALKGRAPHICORGANIZERPHILOSOPHICALCHAIRSCOSTA'SLEVELSOFTHINKINGPEMDASTEAMACTIVITYEXITSLIPNOTESGRAPHICORGANIZERSHAREONEGET ONEPEERGRADINGPHILOSOPHICALCHAIRSPEEREVALUATIONUNPACKTHEWORDPROBLEMFOCUSEDSTUDYGROUPTESTCORRECTIONSCORNELLNOTESCONCEPTMAPALGEBRANATIONTESTCORRECTIONSTHINKALOUDGUIDINGQUESTIONSVOCABULARYBUILDINGMARKTHETEXTTURNANDTALKGRAPHICORGANIZERPHILOSOPHICALCHAIRSCOSTA'SLEVELSOFTHINKINGPEMDASTEAMACTIVITYEXITSLIPNOTESGRAPHICORGANIZERSHAREONEGET ONEPEERGRADINGPHILOSOPHICALCHAIRSPEEREVALUATIONUNPACKTHEWORDPROBLEMFOCUSEDSTUDYGROUPTESTCORRECTIONSCORNELLNOTESCONCEPTMAP

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
I
3
R
4
I
5
R
6
R
7
C
8
O
9
I
10
I
11
O
12
O
13
W
14
O
15
W
16
C
17
C
18
I
19
W
20
R
21
C
22
W
23
W
24
O
  1. R-ALGEBRA NATION
  2. I-TEST CORRECTIONS
  3. R-THINK ALOUD
  4. I-GUIDING QUESTIONS
  5. R-VOCABULARY BUILDING
  6. R-MARK THE TEXT
  7. C-TURN AND TALK
  8. O-GRAPHIC ORGANIZER
  9. I-PHILOSOPHICAL CHAIRS
  10. I-COSTA'S LEVELS OF THINKING
  11. O-PEMDAS
  12. O-TEAM ACTIVITY
  13. W-EXIT SLIP
  14. O-NOTES
  15. W-GRAPHIC ORGANIZER
  16. C-SHARE ONE GET ONE
  17. C-PEER GRADING
  18. I-PHILOSOPHICAL CHAIRS
  19. W-PEER EVALUATION
  20. R-UNPACK THE WORD PROBLEM
  21. C-FOCUSED STUDY GROUP
  22. W-TEST CORRECTIONS
  23. W-CORNELL NOTES
  24. O-CONCEPT MAP