NOTESTEAMACTIVITYCONCEPTMAPCORNELLNOTESPEMDASSHAREONEGET ONEGRAPHICORGANIZERGRAPHICORGANIZERTESTCORRECTIONSMARKTHETEXTVOCABULARYBUILDINGTURNANDTALKFOCUSEDSTUDYGROUPPEERGRADINGPHILOSOPHICALCHAIRSEXITSLIPGUIDINGQUESTIONSTESTCORRECTIONSPHILOSOPHICALCHAIRSALGEBRANATIONPEEREVALUATIONUNPACKTHEWORDPROBLEMTHINKALOUDCOSTA'SLEVELSOFTHINKINGNOTESTEAMACTIVITYCONCEPTMAPCORNELLNOTESPEMDASSHAREONEGET ONEGRAPHICORGANIZERGRAPHICORGANIZERTESTCORRECTIONSMARKTHETEXTVOCABULARYBUILDINGTURNANDTALKFOCUSEDSTUDYGROUPPEERGRADINGPHILOSOPHICALCHAIRSEXITSLIPGUIDINGQUESTIONSTESTCORRECTIONSPHILOSOPHICALCHAIRSALGEBRANATIONPEEREVALUATIONUNPACKTHEWORDPROBLEMTHINKALOUDCOSTA'SLEVELSOFTHINKING

WICOR MATH - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
O
4
W
5
O
6
C
7
O
8
W
9
W
10
R
11
R
12
C
13
C
14
C
15
I
16
W
17
I
18
I
19
I
20
R
21
W
22
R
23
R
24
I
  1. O-NOTES
  2. O-TEAM ACTIVITY
  3. O-CONCEPT MAP
  4. W-CORNELL NOTES
  5. O-PEMDAS
  6. C-SHARE ONE GET ONE
  7. O-GRAPHIC ORGANIZER
  8. W-GRAPHIC ORGANIZER
  9. W-TEST CORRECTIONS
  10. R-MARK THE TEXT
  11. R-VOCABULARY BUILDING
  12. C-TURN AND TALK
  13. C-FOCUSED STUDY GROUP
  14. C-PEER GRADING
  15. I-PHILOSOPHICAL CHAIRS
  16. W-EXIT SLIP
  17. I-GUIDING QUESTIONS
  18. I-TEST CORRECTIONS
  19. I-PHILOSOPHICAL CHAIRS
  20. R-ALGEBRA NATION
  21. W-PEER EVALUATION
  22. R-UNPACK THE WORD PROBLEM
  23. R-THINK ALOUD
  24. I-COSTA'S LEVELS OF THINKING