GROUPPROJECTGROWGRAPHICORGANIZERTURNANDTALKMARKTHETEXT# EACHPARAGRAPHQUICKWRITESCOSTA'SIB LEVLESOFTHINKINGGALLERYWALKPHILOSOPHICALCHAIRSTEXTIDENTIFICATIONCONCEPTMAPLEARNINGLOGPEERCOACHINGVOCABULARYBUILDINGMAKINGPREDICTIONSSOCRATICSEMINARRESEARCHPEEREVALUATIONRESEARCHNOTESAGENDACORNELLNOTESREVISING/EDITINGGROUPPROJECTGROWGRAPHICORGANIZERTURNANDTALKMARKTHETEXT# EACHPARAGRAPHQUICKWRITESCOSTA'SIB LEVLESOFTHINKINGGALLERYWALKPHILOSOPHICALCHAIRSTEXTIDENTIFICATIONCONCEPTMAPLEARNINGLOGPEERCOACHINGVOCABULARYBUILDINGMAKINGPREDICTIONSSOCRATICSEMINARRESEARCHPEEREVALUATIONRESEARCHNOTESAGENDACORNELLNOTESREVISING/EDITING

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
O
3
O
4
C
5
R
6
R
7
W
8
I
9
I
10
I
11
R
12
O
13
W
14
C
15
R
16
R
17
C
18
I
19
W
20
I
21
O
22
O
23
W
24
W
  1. C-GROUP PROJECT
  2. O-GROW
  3. O-GRAPHIC ORGANIZER
  4. C-TURN AND TALK
  5. R-MARK THE TEXT
  6. R-# EACH PARAGRAPH
  7. W-QUICK WRITES
  8. I-COSTA'S IB LEVLES OF THINKING
  9. I-GALLERY WALK
  10. I-PHILOSOPHICAL CHAIRS
  11. R-TEXT IDENTIFICATION
  12. O-CONCEPT MAP
  13. W-LEARNING LOG
  14. C-PEER COACHING
  15. R-VOCABULARY BUILDING
  16. R-MAKING PREDICTIONS
  17. C-SOCRATIC SEMINAR
  18. I-RESEARCH
  19. W-PEER EVALUATION
  20. I-RESEARCH
  21. O-NOTES
  22. O-AGENDA
  23. W-CORNELL NOTES
  24. W-REVISING/EDITING