GROWVOCABULARYBUILDINGMARKTHETEXTCORNELLNOTESRESEARCHAGENDAPHILOSOPHICALCHAIRSREVISING/EDITINGCOSTA'SIB LEVLESOFTHINKINGGRAPHICORGANIZERCONCEPTMAPGROUPPROJECTTEXTIDENTIFICATIONQUICKWRITESRESEARCHSOCRATICSEMINAR# EACHPARAGRAPHGALLERYWALKTURNANDTALKPEERCOACHINGLEARNINGLOGPEEREVALUATIONNOTESMAKINGPREDICTIONSGROWVOCABULARYBUILDINGMARKTHETEXTCORNELLNOTESRESEARCHAGENDAPHILOSOPHICALCHAIRSREVISING/EDITINGCOSTA'SIB LEVLESOFTHINKINGGRAPHICORGANIZERCONCEPTMAPGROUPPROJECTTEXTIDENTIFICATIONQUICKWRITESRESEARCHSOCRATICSEMINAR# EACHPARAGRAPHGALLERYWALKTURNANDTALKPEERCOACHINGLEARNINGLOGPEEREVALUATIONNOTESMAKINGPREDICTIONS

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
R
3
R
4
W
5
I
6
O
7
I
8
W
9
I
10
O
11
O
12
C
13
R
14
W
15
I
16
C
17
R
18
I
19
C
20
C
21
W
22
W
23
O
24
R
  1. O-GROW
  2. R-VOCABULARY BUILDING
  3. R-MARK THE TEXT
  4. W-CORNELL NOTES
  5. I-RESEARCH
  6. O-AGENDA
  7. I-PHILOSOPHICAL CHAIRS
  8. W-REVISING/EDITING
  9. I-COSTA'S IB LEVLES OF THINKING
  10. O-GRAPHIC ORGANIZER
  11. O-CONCEPT MAP
  12. C-GROUP PROJECT
  13. R-TEXT IDENTIFICATION
  14. W-QUICK WRITES
  15. I-RESEARCH
  16. C-SOCRATIC SEMINAR
  17. R-# EACH PARAGRAPH
  18. I-GALLERY WALK
  19. C-TURN AND TALK
  20. C-PEER COACHING
  21. W-LEARNING LOG
  22. W-PEER EVALUATION
  23. O-NOTES
  24. R-MAKING PREDICTIONS