MAKINGPREDICTIONSCONCEPTMAPSOCRATICSEMINARCOSTA'SIB LEVLESOFTHINKINGTEXTIDENTIFICATIONQUICKWRITESPEERCOACHINGGRAPHICORGANIZERPEEREVALUATIONLEARNINGLOGRESEARCHGROWTURNANDTALKNOTESVOCABULARYBUILDINGREVISING/EDITINGRESEARCH# EACHPARAGRAPHGROUPPROJECTPHILOSOPHICALCHAIRSMARKTHETEXTCORNELLNOTESGALLERYWALKAGENDAMAKINGPREDICTIONSCONCEPTMAPSOCRATICSEMINARCOSTA'SIB LEVLESOFTHINKINGTEXTIDENTIFICATIONQUICKWRITESPEERCOACHINGGRAPHICORGANIZERPEEREVALUATIONLEARNINGLOGRESEARCHGROWTURNANDTALKNOTESVOCABULARYBUILDINGREVISING/EDITINGRESEARCH# EACHPARAGRAPHGROUPPROJECTPHILOSOPHICALCHAIRSMARKTHETEXTCORNELLNOTESGALLERYWALKAGENDA

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
O
3
C
4
I
5
R
6
W
7
C
8
O
9
W
10
W
11
I
12
O
13
C
14
O
15
R
16
W
17
I
18
R
19
C
20
I
21
R
22
W
23
I
24
O
  1. R-MAKING PREDICTIONS
  2. O-CONCEPT MAP
  3. C-SOCRATIC SEMINAR
  4. I-COSTA'S IB LEVLES OF THINKING
  5. R-TEXT IDENTIFICATION
  6. W-QUICK WRITES
  7. C-PEER COACHING
  8. O-GRAPHIC ORGANIZER
  9. W-PEER EVALUATION
  10. W-LEARNING LOG
  11. I-RESEARCH
  12. O-GROW
  13. C-TURN AND TALK
  14. O-NOTES
  15. R-VOCABULARY BUILDING
  16. W-REVISING/EDITING
  17. I-RESEARCH
  18. R-# EACH PARAGRAPH
  19. C-GROUP PROJECT
  20. I-PHILOSOPHICAL CHAIRS
  21. R-MARK THE TEXT
  22. W-CORNELL NOTES
  23. I-GALLERY WALK
  24. O-AGENDA