NOTESQUICKWRITESGROWREVISING/EDITINGRESEARCHMAKINGPREDICTIONSRESEARCHCORNELLNOTESAGENDAPHILOSOPHICALCHAIRSMARKTHETEXTGALLERYWALKVOCABULARYBUILDINGGROUPPROJECTCOSTA'SIB LEVLESOFTHINKINGCONCEPTMAP# EACHPARAGRAPHTURNANDTALKSOCRATICSEMINARGRAPHICORGANIZERPEERCOACHINGLEARNINGLOGTEXTIDENTIFICATIONPEEREVALUATIONNOTESQUICKWRITESGROWREVISING/EDITINGRESEARCHMAKINGPREDICTIONSRESEARCHCORNELLNOTESAGENDAPHILOSOPHICALCHAIRSMARKTHETEXTGALLERYWALKVOCABULARYBUILDINGGROUPPROJECTCOSTA'SIB LEVLESOFTHINKINGCONCEPTMAP# EACHPARAGRAPHTURNANDTALKSOCRATICSEMINARGRAPHICORGANIZERPEERCOACHINGLEARNINGLOGTEXTIDENTIFICATIONPEEREVALUATION

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
W
3
O
4
W
5
I
6
R
7
I
8
W
9
O
10
I
11
R
12
I
13
R
14
C
15
I
16
O
17
R
18
C
19
C
20
O
21
C
22
W
23
R
24
W
  1. O-NOTES
  2. W-QUICK WRITES
  3. O-GROW
  4. W-REVISING/EDITING
  5. I-RESEARCH
  6. R-MAKING PREDICTIONS
  7. I-RESEARCH
  8. W-CORNELL NOTES
  9. O-AGENDA
  10. I-PHILOSOPHICAL CHAIRS
  11. R-MARK THE TEXT
  12. I-GALLERY WALK
  13. R-VOCABULARY BUILDING
  14. C-GROUP PROJECT
  15. I-COSTA'S IB LEVLES OF THINKING
  16. O-CONCEPT MAP
  17. R-# EACH PARAGRAPH
  18. C-TURN AND TALK
  19. C-SOCRATIC SEMINAR
  20. O-GRAPHIC ORGANIZER
  21. C-PEER COACHING
  22. W-LEARNING LOG
  23. R-TEXT IDENTIFICATION
  24. W-PEER EVALUATION