REVISING/EDITINGGROUPPROJECTMARKTHETEXTMAKINGPREDICTIONSRESEARCHQUICKWRITESLEARNINGLOGGROWCONCEPTMAP# EACHPARAGRAPHCOSTA'SIB LEVLESOFTHINKINGPEERCOACHINGPHILOSOPHICALCHAIRSTURNANDTALKTEXTIDENTIFICATIONRESEARCHGRAPHICORGANIZERGALLERYWALKNOTESCORNELLNOTESAGENDAVOCABULARYBUILDINGPEEREVALUATIONSOCRATICSEMINARREVISING/EDITINGGROUPPROJECTMARKTHETEXTMAKINGPREDICTIONSRESEARCHQUICKWRITESLEARNINGLOGGROWCONCEPTMAP# EACHPARAGRAPHCOSTA'SIB LEVLESOFTHINKINGPEERCOACHINGPHILOSOPHICALCHAIRSTURNANDTALKTEXTIDENTIFICATIONRESEARCHGRAPHICORGANIZERGALLERYWALKNOTESCORNELLNOTESAGENDAVOCABULARYBUILDINGPEEREVALUATIONSOCRATICSEMINAR

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
W
2
C
3
R
4
R
5
I
6
W
7
W
8
O
9
O
10
R
11
I
12
C
13
I
14
C
15
R
16
I
17
O
18
I
19
O
20
W
21
O
22
R
23
W
24
C
  1. W-REVISING/EDITING
  2. C-GROUP PROJECT
  3. R-MARK THE TEXT
  4. R-MAKING PREDICTIONS
  5. I-RESEARCH
  6. W-QUICK WRITES
  7. W-LEARNING LOG
  8. O-GROW
  9. O-CONCEPT MAP
  10. R-# EACH PARAGRAPH
  11. I-COSTA'S IB LEVLES OF THINKING
  12. C-PEER COACHING
  13. I-PHILOSOPHICAL CHAIRS
  14. C-TURN AND TALK
  15. R-TEXT IDENTIFICATION
  16. I-RESEARCH
  17. O-GRAPHIC ORGANIZER
  18. I-GALLERY WALK
  19. O-NOTES
  20. W-CORNELL NOTES
  21. O-AGENDA
  22. R-VOCABULARY BUILDING
  23. W-PEER EVALUATION
  24. C-SOCRATIC SEMINAR