PHILOSOPHICALCHAIRSCONCEPTMAPMAKINGPREDICTIONSGROUPPROJECTGROWPEERCOACHINGVOCABULARYBUILDINGREVISING/EDITINGTURNANDTALKQUICKWRITESCORNELLNOTESRESEARCHRESEARCHTEXTIDENTIFICATIONSOCRATICSEMINARPEEREVALUATION# EACHPARAGRAPHNOTESMARKTHETEXTLEARNINGLOGAGENDAGRAPHICORGANIZERCOSTA'SIB LEVLESOFTHINKINGGALLERYWALKPHILOSOPHICALCHAIRSCONCEPTMAPMAKINGPREDICTIONSGROUPPROJECTGROWPEERCOACHINGVOCABULARYBUILDINGREVISING/EDITINGTURNANDTALKQUICKWRITESCORNELLNOTESRESEARCHRESEARCHTEXTIDENTIFICATIONSOCRATICSEMINARPEEREVALUATION# EACHPARAGRAPHNOTESMARKTHETEXTLEARNINGLOGAGENDAGRAPHICORGANIZERCOSTA'SIB LEVLESOFTHINKINGGALLERYWALK

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
R
4
C
5
O
6
C
7
R
8
W
9
C
10
W
11
W
12
I
13
I
14
R
15
C
16
W
17
R
18
O
19
R
20
W
21
O
22
O
23
I
24
I
  1. I-PHILOSOPHICAL CHAIRS
  2. O-CONCEPT MAP
  3. R-MAKING PREDICTIONS
  4. C-GROUP PROJECT
  5. O-GROW
  6. C-PEER COACHING
  7. R-VOCABULARY BUILDING
  8. W-REVISING/EDITING
  9. C-TURN AND TALK
  10. W-QUICK WRITES
  11. W-CORNELL NOTES
  12. I-RESEARCH
  13. I-RESEARCH
  14. R-TEXT IDENTIFICATION
  15. C-SOCRATIC SEMINAR
  16. W-PEER EVALUATION
  17. R-# EACH PARAGRAPH
  18. O-NOTES
  19. R-MARK THE TEXT
  20. W-LEARNING LOG
  21. O-AGENDA
  22. O-GRAPHIC ORGANIZER
  23. I-COSTA'S IB LEVLES OF THINKING
  24. I-GALLERY WALK