CORNELLNOTESGROUPPROJECTGALLERYWALK# EACHPARAGRAPHPEEREVALUATIONPHILOSOPHICALCHAIRSGROWVOCABULARYBUILDINGNOTESMARKTHETEXTCOSTA'SIB LEVLESOFTHINKINGLEARNINGLOGGRAPHICORGANIZERRESEARCHTEXTIDENTIFICATIONSOCRATICSEMINARPEERCOACHINGTURNANDTALKAGENDARESEARCHREVISING/EDITINGCONCEPTMAPQUICKWRITESMAKINGPREDICTIONSCORNELLNOTESGROUPPROJECTGALLERYWALK# EACHPARAGRAPHPEEREVALUATIONPHILOSOPHICALCHAIRSGROWVOCABULARYBUILDINGNOTESMARKTHETEXTCOSTA'SIB LEVLESOFTHINKINGLEARNINGLOGGRAPHICORGANIZERRESEARCHTEXTIDENTIFICATIONSOCRATICSEMINARPEERCOACHINGTURNANDTALKAGENDARESEARCHREVISING/EDITINGCONCEPTMAPQUICKWRITESMAKINGPREDICTIONS

WICOR ELECTIVES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
W
2
C
3
I
4
R
5
W
6
I
7
O
8
R
9
O
10
R
11
I
12
W
13
O
14
I
15
R
16
C
17
C
18
C
19
O
20
I
21
W
22
O
23
W
24
R
  1. W-CORNELL NOTES
  2. C-GROUP PROJECT
  3. I-GALLERY WALK
  4. R-# EACH PARAGRAPH
  5. W-PEER EVALUATION
  6. I-PHILOSOPHICAL CHAIRS
  7. O-GROW
  8. R-VOCABULARY BUILDING
  9. O-NOTES
  10. R-MARK THE TEXT
  11. I-COSTA'S IB LEVLES OF THINKING
  12. W-LEARNING LOG
  13. O-GRAPHIC ORGANIZER
  14. I-RESEARCH
  15. R-TEXT IDENTIFICATION
  16. C-SOCRATIC SEMINAR
  17. C-PEER COACHING
  18. C-TURN AND TALK
  19. O-AGENDA
  20. I-RESEARCH
  21. W-REVISING/EDITING
  22. O-CONCEPT MAP
  23. W-QUICK WRITES
  24. R-MAKING PREDICTIONS