GALLERY WALK CONCEPT MAP CORNELL NOTES LEARNING LOG MARK THE TEXT PEER COACHING SOCRATIC SEMINAR TURN AND TALK RESEARCH QUICK WRITES # EACH PARAGRAPH REVISING/EDITING AGENDA VOCABULARY BUILDING PEER EVALUATION NOTES GROUP PROJECT GROW PHILOSOPHICAL CHAIRS MAKING PREDICTIONS GRAPHIC ORGANIZER RESEARCH COSTA'S IB LEVLES OF THINKING TEXT IDENTIFICATION GALLERY WALK CONCEPT MAP CORNELL NOTES LEARNING LOG MARK THE TEXT PEER COACHING SOCRATIC SEMINAR TURN AND TALK RESEARCH QUICK WRITES # EACH PARAGRAPH REVISING/EDITING AGENDA VOCABULARY BUILDING PEER EVALUATION NOTES GROUP PROJECT GROW PHILOSOPHICAL CHAIRS MAKING PREDICTIONS GRAPHIC ORGANIZER RESEARCH COSTA'S IB LEVLES OF THINKING TEXT IDENTIFICATION
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-GALLERY WALK
O-CONCEPT MAP
W-CORNELL NOTES
W-LEARNING LOG
R-MARK THE TEXT
C-PEER COACHING
C-SOCRATIC SEMINAR
C-TURN AND TALK
I-RESEARCH
W-QUICK WRITES
R-# EACH PARAGRAPH
W-REVISING/EDITING
O-AGENDA
R-VOCABULARY BUILDING
W-PEER EVALUATION
O-NOTES
C-GROUP PROJECT
O-GROW
I-PHILOSOPHICAL CHAIRS
R-MAKING PREDICTIONS
O-GRAPHIC ORGANIZER
I-RESEARCH
I-COSTA'S IB LEVLES OF THINKING
R-TEXT IDENTIFICATION