TEXTIDENTIFICATIONCONSTA'S/IBLEVELS OFTHINKINGCONCEPTMAPINVESTIGATIONCORNELLNOTESAGENDACLOSEREADINGSOCRATICSEMINARTHINKPAIRSHAREEXITSLIPLABWRITEUPSPEEREVALUATIONSGUIDINGQUESTIONSLABLOGMARKTHETEXTRANKINGPEEREDITINGTUTORIALVOCABULARYBUILDINGMAKEPREDICTIONSRESEARCHGROWTURNANDTALKGRAPHICORGANIZERTEXTIDENTIFICATIONCONSTA'S/IBLEVELS OFTHINKINGCONCEPTMAPINVESTIGATIONCORNELLNOTESAGENDACLOSEREADINGSOCRATICSEMINARTHINKPAIRSHAREEXITSLIPLABWRITEUPSPEEREVALUATIONSGUIDINGQUESTIONSLABLOGMARKTHETEXTRANKINGPEEREDITINGTUTORIALVOCABULARYBUILDINGMAKEPREDICTIONSRESEARCHGROWTURNANDTALKGRAPHICORGANIZER

WICOR SCIENCE - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
I
3
W
4
I
5
W
6
O
7
R
8
C
9
C
10
W
11
W
12
W
13
I
14
O
15
R
16
O
17
C
18
I
19
R
20
R
21
I
22
O
23
C
24
O
  1. R-TEXT IDENTIFICATION
  2. I-CONSTA'S/IB LEVELS OF THINKING
  3. W-CONCEPT MAP
  4. I-INVESTIGATION
  5. W-CORNELL NOTES
  6. O-AGENDA
  7. R-CLOSE READING
  8. C- SOCRATIC SEMINAR
  9. C-THINK PAIR SHARE
  10. W-EXIT SLIP
  11. W-LAB WRITE UPS
  12. W-PEER EVALUATIONS
  13. I-GUIDING QUESTIONS
  14. O-LAB LOG
  15. R-MARK THE TEXT
  16. O-RANKING
  17. C-PEER EDITING
  18. I-TUTORIAL
  19. R-VOCABULARY BUILDING
  20. R-MAKE PREDICTIONS
  21. I-RESEARCH
  22. O-GROW
  23. C-TURN AND TALK
  24. O-GRAPHIC ORGANIZER