GRAPHICORGANIZERMAKEPREDICTIONSAGENDATHINKPAIRSHARERESEARCHSOCRATICSEMINARCORNELLNOTESPEEREDITINGEXITSLIPMARKTHETEXTLABWRITEUPSVOCABULARYBUILDINGCLOSEREADINGGUIDINGQUESTIONSGROWCONCEPTMAPPEEREVALUATIONSCONSTA'S/IBLEVELS OFTHINKINGTUTORIALTEXTIDENTIFICATIONTURNANDTALKRANKINGLABLOGINVESTIGATIONGRAPHICORGANIZERMAKEPREDICTIONSAGENDATHINKPAIRSHARERESEARCHSOCRATICSEMINARCORNELLNOTESPEEREDITINGEXITSLIPMARKTHETEXTLABWRITEUPSVOCABULARYBUILDINGCLOSEREADINGGUIDINGQUESTIONSGROWCONCEPTMAPPEEREVALUATIONSCONSTA'S/IBLEVELS OFTHINKINGTUTORIALTEXTIDENTIFICATIONTURNANDTALKRANKINGLABLOGINVESTIGATION

WICOR SCIENCE - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
R
3
O
4
C
5
I
6
C
7
W
8
C
9
W
10
R
11
W
12
R
13
R
14
I
15
O
16
W
17
W
18
I
19
I
20
R
21
C
22
O
23
O
24
I
  1. O-GRAPHIC ORGANIZER
  2. R-MAKE PREDICTIONS
  3. O-AGENDA
  4. C-THINK PAIR SHARE
  5. I-RESEARCH
  6. C- SOCRATIC SEMINAR
  7. W-CORNELL NOTES
  8. C-PEER EDITING
  9. W-EXIT SLIP
  10. R-MARK THE TEXT
  11. W-LAB WRITE UPS
  12. R-VOCABULARY BUILDING
  13. R-CLOSE READING
  14. I-GUIDING QUESTIONS
  15. O-GROW
  16. W-CONCEPT MAP
  17. W-PEER EVALUATIONS
  18. I-CONSTA'S/IB LEVELS OF THINKING
  19. I-TUTORIAL
  20. R-TEXT IDENTIFICATION
  21. C-TURN AND TALK
  22. O-RANKING
  23. O-LAB LOG
  24. I-INVESTIGATION