SOCRATIC SEMINAR PHILOSOPHICAL CHAIRS PEER EDITING # THE PARAGRAPHS RESEARCH CLOSE READING MARK THE TEXT AGENDA TEAM ACTIVITY QUICK WRITE GRAPHIC ORGANIZER CORNELL NOTEST LEARNING LOG VOCABULARY BUILDING EXIT SLIP GUIDED QUESTIONS PROJECT GRAPHIC ORGANIZER POPCORN READ ALOUD PHILOSOPHICAL CHAIRS TURN AND TALK GALLERY WALK NOTES CONSTA'S LEVELS OF THINKING SOCRATIC SEMINAR PHILOSOPHICAL CHAIRS PEER EDITING # THE PARAGRAPHS RESEARCH CLOSE READING MARK THE TEXT AGENDA TEAM ACTIVITY QUICK WRITE GRAPHIC ORGANIZER CORNELL NOTEST LEARNING LOG VOCABULARY BUILDING EXIT SLIP GUIDED QUESTIONS PROJECT GRAPHIC ORGANIZER POPCORN READ ALOUD PHILOSOPHICAL CHAIRS TURN AND TALK GALLERY WALK NOTES CONSTA'S LEVELS OF THINKING
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-SOCRATIC SEMINAR
C-PHILOSOPHICAL CHAIRS
C-PEER EDITING
R-# THE PARAGRAPHS
I-RESEARCH
R-CLOSE READING
R-MARK THE TEXT
O-AGENDA
O-TEAM ACTIVITY
W-QUICK WRITE
O-GRAPHIC ORGANIZER
W-CORNELL NOTEST
W-LEARNING LOG
R-VOCABULARY BUILDING
W-EXIT SLIP
I-GUIDED QUESTIONS
O-PROJECT
W-GRAPHIC ORGANIZER
R-POPCORN READ ALOUD
I-PHILOSOPHICAL CHAIRS
C-TURN AND TALK
I-GALLERY WALK
O-NOTES
I-CONSTA'S LEVELS OF THINKING