HighTraceEvidenceSomeonetells abad jokeSomeonegives ahigh-fiveBabyBlob"X"Marksthe Spot"AHA"MomentNolan'sCrossShockedhead-turnor stareXRFusedSomethingput in aZiploc bagArk of theCovenantLot 5GardenShaftRick getsemotionalRickwears abaseballcapAnythingsniffedDougwears anyNSCCclothingSubtitlesused foranyoneBillyDigsJackSiftsFoundsymbollinked toTemplarsEyesandBootsJackasks aquestionRoad Trip(off theisland)HighTraceEvidenceSomeonetells abad jokeSomeonegives ahigh-fiveBabyBlob"X"Marksthe Spot"AHA"MomentNolan'sCrossShockedhead-turnor stareXRFusedSomethingput in aZiploc bagArk of theCovenantLot 5GardenShaftRick getsemotionalRickwears abaseballcapAnythingsniffedDougwears anyNSCCclothingSubtitlesused foranyoneBillyDigsJackSiftsFoundsymbollinked toTemplarsEyesandBootsJackasks aquestionRoad Trip(off theisland)

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Someone tells a bad joke
  3. Someone gives a high-five
  4. Baby Blob
  5. "X" Marks the Spot
  6. "AHA" Moment
  7. Nolan's Cross
  8. Shocked head-turn or stare
  9. XRF used
  10. Something put in a Ziploc bag
  11. Ark of the Covenant
  12. Lot 5
  13. Garden Shaft
  14. Rick gets emotional
  15. Rick wears a baseball cap
  16. Anything sniffed
  17. Doug wears any NSCC clothing
  18. Subtitles used for anyone
  19. Billy Digs
  20. Jack Sifts
  21. Found symbol linked to Templars
  22. Eyes and Boots
  23. Jack asks a question
  24. Road Trip (off the island)