Someonegives ahigh-fiveSomeonetells abad jokeAnythingsniffedEyesandBootsXRFusedDougwears anyNSCCclothing"AHA"MomentRoad Trip(off theisland)Ark of theCovenantSomethingput in aZiploc bagRickwears abaseballcapBillyDigsShockedhead-turnor stareJackasks aquestionNolan'sCrossLot 5HighTraceEvidenceGardenShaftFoundsymbollinked toTemplarsRick getsemotionalBabyBlobJackSifts"X"Marksthe SpotSubtitlesused foranyoneSomeonegives ahigh-fiveSomeonetells abad jokeAnythingsniffedEyesandBootsXRFusedDougwears anyNSCCclothing"AHA"MomentRoad Trip(off theisland)Ark of theCovenantSomethingput in aZiploc bagRickwears abaseballcapBillyDigsShockedhead-turnor stareJackasks aquestionNolan'sCrossLot 5HighTraceEvidenceGardenShaftFoundsymbollinked toTemplarsRick getsemotionalBabyBlobJackSifts"X"Marksthe SpotSubtitlesused foranyone

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gives a high-five
  2. Someone tells a bad joke
  3. Anything sniffed
  4. Eyes and Boots
  5. XRF used
  6. Doug wears any NSCC clothing
  7. "AHA" Moment
  8. Road Trip (off the island)
  9. Ark of the Covenant
  10. Something put in a Ziploc bag
  11. Rick wears a baseball cap
  12. Billy Digs
  13. Shocked head-turn or stare
  14. Jack asks a question
  15. Nolan's Cross
  16. Lot 5
  17. High Trace Evidence
  18. Garden Shaft
  19. Found symbol linked to Templars
  20. Rick gets emotional
  21. Baby Blob
  22. Jack Sifts
  23. "X" Marks the Spot
  24. Subtitles used for anyone