Takes a step backwards Sits down in a chair Calls another teacher for a restroom break Answers student questions Lends a student a computer charger Writes on the board Gives a student a high five or fist bump Makes a note on a sheet of paper Takes a drink of coffee Hands out extra supplies Opens a cupboard Cleans up or straightens things in the room Opens a water bottle Makes a silly face Types on computer Eats a piece of gum or candy Smiles Finds something that was missing Ties a loose shoelace Walks around the classroom Helps a student with a technology issue Finishes a snack Opens a book Reminds a student about what to do next Takes a step backwards Sits down in a chair Calls another teacher for a restroom break Answers student questions Lends a student a computer charger Writes on the board Gives a student a high five or fist bump Makes a note on a sheet of paper Takes a drink of coffee Hands out extra supplies Opens a cupboard Cleans up or straightens things in the room Opens a water bottle Makes a silly face Types on computer Eats a piece of gum or candy Smiles Finds something that was missing Ties a loose shoelace Walks around the classroom Helps a student with a technology issue Finishes a snack Opens a book Reminds a student about what to do next
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Takes a step backwards
Sits down in a chair
Calls another teacher for a restroom break
Answers student questions
Lends a student a computer charger
Writes on the board
Gives a student a high five or fist bump
Makes a note on a sheet of paper
Takes a drink of coffee
Hands out extra supplies
Opens a cupboard
Cleans up or straightens things in the room
Opens a water bottle
Makes a silly face
Types on computer
Eats a piece of gum or candy
Smiles
Finds something that was missing
Ties a loose shoelace
Walks around the classroom
Helps a student with a technology issue
Finishes a snack
Opens a book
Reminds a student about what to do next