Reminds astudentabout whatto do nextMakes anote on asheet ofpaperAnswersstudentquestionsMakesa sillyfaceTies alooseshoelaceOpensa waterbottleTakes adrink ofcoffeeSmilesEats apiece ofgum orcandyCleans up orstraightensthings in theroomTypes oncomputerHelps astudent witha technologyissueFinishesa snackOpens acupboardWalksaroundtheclassroomOpensa bookFindssomethingthat wasmissingCallsanotherteacher for arestroombreakSitsdown ina chairLends astudent acomputerchargerWriteson theboardTakes astepbackwardsGives astudent ahigh five orfist bumpHandsout extrasuppliesReminds astudentabout whatto do nextMakes anote on asheet ofpaperAnswersstudentquestionsMakesa sillyfaceTies alooseshoelaceOpensa waterbottleTakes adrink ofcoffeeSmilesEats apiece ofgum orcandyCleans up orstraightensthings in theroomTypes oncomputerHelps astudent witha technologyissueFinishesa snackOpens acupboardWalksaroundtheclassroomOpensa bookFindssomethingthat wasmissingCallsanotherteacher for arestroombreakSitsdown ina chairLends astudent acomputerchargerWriteson theboardTakes astepbackwardsGives astudent ahigh five orfist bumpHandsout extrasupplies

Teacher Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reminds a student about what to do next
  2. Makes a note on a sheet of paper
  3. Answers student questions
  4. Makes a silly face
  5. Ties a loose shoelace
  6. Opens a water bottle
  7. Takes a drink of coffee
  8. Smiles
  9. Eats a piece of gum or candy
  10. Cleans up or straightens things in the room
  11. Types on computer
  12. Helps a student with a technology issue
  13. Finishes a snack
  14. Opens a cupboard
  15. Walks around the classroom
  16. Opens a book
  17. Finds something that was missing
  18. Calls another teacher for a restroom break
  19. Sits down in a chair
  20. Lends a student a computer charger
  21. Writes on the board
  22. Takes a step backwards
  23. Gives a student a high five or fist bump
  24. Hands out extra supplies