CaseStudiesBrainstormingProblemSolvingDrill &PracticeReflectiveDiscussionDemonstrationsPresentationsEssaysHomeworkModelBuildingDebatesGamesGuidedNotesExplicitTeachingFieldTripsSimulationsInterviewingConceptMappingCooperativeLearningGroupsPanelsStructuredOverviewRolePlayingExperimentsReportsCaseStudiesBrainstormingProblemSolvingDrill &PracticeReflectiveDiscussionDemonstrationsPresentationsEssaysHomeworkModelBuildingDebatesGamesGuidedNotesExplicitTeachingFieldTripsSimulationsInterviewingConceptMappingCooperativeLearningGroupsPanelsStructuredOverviewRolePlayingExperimentsReports

InTASC Standard 8: Instructional Strategies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Case Studies
  2. Brainstorming
  3. Problem Solving
  4. Drill & Practice
  5. Reflective Discussion
  6. Demonstrations
  7. Presentations
  8. Essays
  9. Homework
  10. Model Building
  11. Debates
  12. Games
  13. Guided Notes
  14. Explicit Teaching
  15. Field Trips
  16. Simulations
  17. Interviewing
  18. Concept Mapping
  19. Cooperative Learning Groups
  20. Panels
  21. Structured Overview
  22. Role Playing
  23. Experiments
  24. Reports