transparentangleofincident convexphotonnormalangle ofrefractionslowermirageopaquefocalpointi = rparticlemodelof lighttranslucentconcaveconvergingangle ofreflectionincidentrayreflectedraydivergingraymodelof lightfasterplanemirrorlensmediumtransparentangleofincident convexphotonnormalangle ofrefractionslowermirageopaquefocalpointi = rparticlemodelof lighttranslucentconcaveconvergingangle ofreflectionincidentrayreflectedraydivergingraymodelof lightfasterplanemirrorlensmedium

optics bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. transparent
  2. angle of incident
  3. convex
  4. photon
  5. normal
  6. angle of refraction
  7. slower
  8. mirage
  9. opaque
  10. focal point
  11. i = r
  12. particle model of light
  13. translucent
  14. concave
  15. converging
  16. angle of reflection
  17. incident ray
  18. reflected ray
  19. diverging
  20. ray model of light
  21. faster
  22. plane mirror
  23. lens
  24. medium