AlphaVolatileKillMaxedNight-runnerToolObtainNocturnalWeaponMax LevelWeaponBlueprintReachCentralLoopSaveSomeone'sMarriageFullyAlignedAreaPlatinumTrialBadgeBountyGiver:WeeklyBountyGREAnomalyDefeatedFullyArmouredClaimInhibitorContainer"LeavingMissionArea"ClearDarkHollowNestHarper"ExpertMission"ObtainExoticWeaponCentralLoop (NoFastTravel)SubwayFastTravelSlideStompKillLegendLevel 1£10,000Max LevelitemBlueprintWindmillClaimedWall-runKick KillAlphaVolatileKillMaxedNight-runnerToolObtainNocturnalWeaponMax LevelWeaponBlueprintReachCentralLoopSaveSomeone'sMarriageFullyAlignedAreaPlatinumTrialBadgeBountyGiver:WeeklyBountyGREAnomalyDefeatedFullyArmouredClaimInhibitorContainer"LeavingMissionArea"ClearDarkHollowNestHarper"ExpertMission"ObtainExoticWeaponCentralLoop (NoFastTravel)SubwayFastTravelSlideStompKillLegendLevel 1£10,000Max LevelitemBlueprintWindmillClaimedWall-runKick Kill

Dying Light 2 Lockout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alpha Volatile Kill
  2. Maxed Night-runner Tool
  3. Obtain Nocturnal Weapon
  4. Max Level Weapon Blueprint
  5. Reach Central Loop
  6. Save Someone's Marriage
  7. Fully Aligned Area
  8. Platinum Trial Badge
  9. Bounty Giver: Weekly Bounty
  10. GRE Anomaly Defeated
  11. Fully Armoured
  12. Claim Inhibitor Container
  13. "Leaving Mission Area"
  14. Clear Dark Hollow Nest
  15. Harper "Expert Mission"
  16. Obtain Exotic Weapon
  17. Central Loop (No Fast Travel)
  18. Subway Fast Travel
  19. Slide Stomp Kill
  20. Legend Level 1
  21. £10,000
  22. Max Level item Blueprint
  23. Windmill Claimed
  24. Wall-run Kick Kill