ClearDarkHollowNestMax LevelitemBlueprintBountyGiver:WeeklyBounty"LeavingMissionArea"AlphaVolatileKillObtainNocturnalWeaponGREAnomalyDefeatedSubwayFastTravelFullyAlignedAreaSlideStompKillLegendLevel 1Harper"ExpertMission"SaveSomeone'sMarriageFullyArmouredPlatinumTrialBadgeCentralLoop (NoFastTravel)WindmillClaimedWall-runKick KillClaimInhibitorContainer£10,000MaxedNight-runnerToolReachCentralLoopObtainExoticWeaponMax LevelWeaponBlueprintClearDarkHollowNestMax LevelitemBlueprintBountyGiver:WeeklyBounty"LeavingMissionArea"AlphaVolatileKillObtainNocturnalWeaponGREAnomalyDefeatedSubwayFastTravelFullyAlignedAreaSlideStompKillLegendLevel 1Harper"ExpertMission"SaveSomeone'sMarriageFullyArmouredPlatinumTrialBadgeCentralLoop (NoFastTravel)WindmillClaimedWall-runKick KillClaimInhibitorContainer£10,000MaxedNight-runnerToolReachCentralLoopObtainExoticWeaponMax LevelWeaponBlueprint

Dying Light 2 Lockout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clear Dark Hollow Nest
  2. Max Level item Blueprint
  3. Bounty Giver: Weekly Bounty
  4. "Leaving Mission Area"
  5. Alpha Volatile Kill
  6. Obtain Nocturnal Weapon
  7. GRE Anomaly Defeated
  8. Subway Fast Travel
  9. Fully Aligned Area
  10. Slide Stomp Kill
  11. Legend Level 1
  12. Harper "Expert Mission"
  13. Save Someone's Marriage
  14. Fully Armoured
  15. Platinum Trial Badge
  16. Central Loop (No Fast Travel)
  17. Windmill Claimed
  18. Wall-run Kick Kill
  19. Claim Inhibitor Container
  20. £10,000
  21. Maxed Night-runner Tool
  22. Reach Central Loop
  23. Obtain Exotic Weapon
  24. Max Level Weapon Blueprint