SubwayFastTravelFullyArmouredMaxedNight-runnerToolSlideStompKillAlphaVolatileKillGREAnomalyDefeatedClearDarkHollowNestLegendLevel 1ObtainNocturnalWeaponWall-runKick KillPlatinumTrialBadgeBountyGiver:WeeklyBountyFullyAlignedArea£10,000WindmillClaimedReachCentralLoopMax LevelitemBlueprint"LeavingMissionArea"ClaimInhibitorContainerObtainExoticWeaponMax LevelWeaponBlueprintHarper"ExpertMission"SaveSomeone'sMarriageCentralLoop (NoFastTravel)SubwayFastTravelFullyArmouredMaxedNight-runnerToolSlideStompKillAlphaVolatileKillGREAnomalyDefeatedClearDarkHollowNestLegendLevel 1ObtainNocturnalWeaponWall-runKick KillPlatinumTrialBadgeBountyGiver:WeeklyBountyFullyAlignedArea£10,000WindmillClaimedReachCentralLoopMax LevelitemBlueprint"LeavingMissionArea"ClaimInhibitorContainerObtainExoticWeaponMax LevelWeaponBlueprintHarper"ExpertMission"SaveSomeone'sMarriageCentralLoop (NoFastTravel)

Dying Light 2 Lockout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Subway Fast Travel
  2. Fully Armoured
  3. Maxed Night-runner Tool
  4. Slide Stomp Kill
  5. Alpha Volatile Kill
  6. GRE Anomaly Defeated
  7. Clear Dark Hollow Nest
  8. Legend Level 1
  9. Obtain Nocturnal Weapon
  10. Wall-run Kick Kill
  11. Platinum Trial Badge
  12. Bounty Giver: Weekly Bounty
  13. Fully Aligned Area
  14. £10,000
  15. Windmill Claimed
  16. Reach Central Loop
  17. Max Level item Blueprint
  18. "Leaving Mission Area"
  19. Claim Inhibitor Container
  20. Obtain Exotic Weapon
  21. Max Level Weapon Blueprint
  22. Harper "Expert Mission"
  23. Save Someone's Marriage
  24. Central Loop (No Fast Travel)