Reflectover they-axisRotate360Dilate bya factorof 0.5Dilate bya scalefactor of 2Rotate270clockwiseTranslate4 leftReflectover thex-axisDilate bya scalefactor of1/3Translate1 up and1 leftTranslate1 upDilate bya factorof 3Translate2 rightRotate 90counter-clockwiseTranslate8 downTranslate10 rightRotate180Rotate270counter-clockwiseTranslate1 downTranslate3 upReflectover they-axisReflectover thex-axisTranslate0.5 rightRotate 90clockwiseTranslate13 rightReflectover they-axisRotate360Dilate bya factorof 0.5Dilate bya scalefactor of 2Rotate270clockwiseTranslate4 leftReflectover thex-axisDilate bya scalefactor of1/3Translate1 up and1 leftTranslate1 upDilate bya factorof 3Translate2 rightRotate 90counter-clockwiseTranslate8 downTranslate10 rightRotate180Rotate270counter-clockwiseTranslate1 downTranslate3 upReflectover they-axisReflectover thex-axisTranslate0.5 rightRotate 90clockwiseTranslate13 right

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflect over the y-axis
  2. Rotate 360
  3. Dilate by a factor of 0.5
  4. Dilate by a scale factor of 2
  5. Rotate 270 clockwise
  6. Translate 4 left
  7. Reflect over the x-axis
  8. Dilate by a scale factor of 1/3
  9. Translate 1 up and 1 left
  10. Translate 1 up
  11. Dilate by a factor of 3
  12. Translate 2 right
  13. Rotate 90 counter-clockwise
  14. Translate 8 down
  15. Translate 10 right
  16. Rotate 180
  17. Rotate 270 counter-clockwise
  18. Translate 1 down
  19. Translate 3 up
  20. Reflect over the y-axis
  21. Reflect over the x-axis
  22. Translate 0.5 right
  23. Rotate 90 clockwise
  24. Translate 13 right