Rotate180Rotate270counter-clockwiseDilate bya scalefactor of 2Translate13 rightTranslate1 upReflectover thex-axisRotate270clockwiseTranslate0.5 rightRotate360Rotate 90clockwiseRotate 90counter-clockwiseTranslate1 downDilate bya factorof 0.5Reflectover they-axisTranslate8 downTranslate2 rightReflectover thex-axisDilate bya factorof 3Translate10 rightDilate bya scalefactor of1/3Translate4 leftTranslate3 upTranslate1 up and1 leftReflectover they-axisRotate180Rotate270counter-clockwiseDilate bya scalefactor of 2Translate13 rightTranslate1 upReflectover thex-axisRotate270clockwiseTranslate0.5 rightRotate360Rotate 90clockwiseRotate 90counter-clockwiseTranslate1 downDilate bya factorof 0.5Reflectover they-axisTranslate8 downTranslate2 rightReflectover thex-axisDilate bya factorof 3Translate10 rightDilate bya scalefactor of1/3Translate4 leftTranslate3 upTranslate1 up and1 leftReflectover they-axis

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 180
  2. Rotate 270 counter-clockwise
  3. Dilate by a scale factor of 2
  4. Translate 13 right
  5. Translate 1 up
  6. Reflect over the x-axis
  7. Rotate 270 clockwise
  8. Translate 0.5 right
  9. Rotate 360
  10. Rotate 90 clockwise
  11. Rotate 90 counter-clockwise
  12. Translate 1 down
  13. Dilate by a factor of 0.5
  14. Reflect over the y-axis
  15. Translate 8 down
  16. Translate 2 right
  17. Reflect over the x-axis
  18. Dilate by a factor of 3
  19. Translate 10 right
  20. Dilate by a scale factor of 1/3
  21. Translate 4 left
  22. Translate 3 up
  23. Translate 1 up and 1 left
  24. Reflect over the y-axis