Translate 8 down Rotate 180 Rotate 90 counter- clockwise Translate 1 down Dilate by a scale factor of 1/3 Translate 3 up Reflect over the x-axis Reflect over the y-axis Translate 13 right Rotate 90 clockwise Dilate by a factor of 3 Translate 10 right Translate 4 left Translate 1 up and 1 left Rotate 360 Translate 2 right Translate 1 up Reflect over the x-axis Rotate 270 counter- clockwise Reflect over the y-axis Rotate 270 clockwise Dilate by a scale factor of 2 Translate 0.5 right Dilate by a factor of 0.5 Translate 8 down Rotate 180 Rotate 90 counter- clockwise Translate 1 down Dilate by a scale factor of 1/3 Translate 3 up Reflect over the x-axis Reflect over the y-axis Translate 13 right Rotate 90 clockwise Dilate by a factor of 3 Translate 10 right Translate 4 left Translate 1 up and 1 left Rotate 360 Translate 2 right Translate 1 up Reflect over the x-axis Rotate 270 counter- clockwise Reflect over the y-axis Rotate 270 clockwise Dilate by a scale factor of 2 Translate 0.5 right Dilate by a factor of 0.5
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 8 down
Rotate 180
Rotate 90 counter-clockwise
Translate 1 down
Dilate by a scale factor of 1/3
Translate 3 up
Reflect over the x-axis
Reflect over the y-axis
Translate 13 right
Rotate 90 clockwise
Dilate by a factor of 3
Translate 10 right
Translate 4 left
Translate 1 up and 1 left
Rotate 360
Translate 2 right
Translate 1 up
Reflect over the x-axis
Rotate 270 counter-clockwise
Reflect over the y-axis
Rotate 270 clockwise
Dilate by a scale factor of 2
Translate 0.5 right
Dilate by a factor of 0.5