Dilate bya factorof 0.5Translate10 rightTranslate1 up and1 leftRotate270clockwiseRotate360Reflectover thex-axisRotate 90clockwiseTranslate2 rightDilate bya scalefactor of 2Rotate270counter-clockwiseReflectover they-axisDilate bya factorof 3Reflectover they-axisTranslate1 upTranslate3 upReflectover thex-axisTranslate0.5 rightTranslate8 downRotate180Translate13 rightTranslate4 leftTranslate1 downDilate bya scalefactor of1/3Rotate 90counter-clockwiseDilate bya factorof 0.5Translate10 rightTranslate1 up and1 leftRotate270clockwiseRotate360Reflectover thex-axisRotate 90clockwiseTranslate2 rightDilate bya scalefactor of 2Rotate270counter-clockwiseReflectover they-axisDilate bya factorof 3Reflectover they-axisTranslate1 upTranslate3 upReflectover thex-axisTranslate0.5 rightTranslate8 downRotate180Translate13 rightTranslate4 leftTranslate1 downDilate bya scalefactor of1/3Rotate 90counter-clockwise

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilate by a factor of 0.5
  2. Translate 10 right
  3. Translate 1 up and 1 left
  4. Rotate 270 clockwise
  5. Rotate 360
  6. Reflect over the x-axis
  7. Rotate 90 clockwise
  8. Translate 2 right
  9. Dilate by a scale factor of 2
  10. Rotate 270 counter-clockwise
  11. Reflect over the y-axis
  12. Dilate by a factor of 3
  13. Reflect over the y-axis
  14. Translate 1 up
  15. Translate 3 up
  16. Reflect over the x-axis
  17. Translate 0.5 right
  18. Translate 8 down
  19. Rotate 180
  20. Translate 13 right
  21. Translate 4 left
  22. Translate 1 down
  23. Dilate by a scale factor of 1/3
  24. Rotate 90 counter-clockwise