Rotate 270 counter- clockwise Translate 8 down Translate 2 right Rotate 180 Reflect over the x-axis Dilate by a factor of 3 Rotate 90 clockwise Rotate 360 Translate 1 up Translate 4 left Rotate 90 counter- clockwise Translate 13 right Reflect over the y-axis Dilate by a scale factor of 1/3 Reflect over the x-axis Reflect over the y-axis Dilate by a scale factor of 2 Dilate by a factor of 0.5 Translate 0.5 right Rotate 270 clockwise Translate 10 right Translate 3 up Translate 1 up and 1 left Translate 1 down Rotate 270 counter- clockwise Translate 8 down Translate 2 right Rotate 180 Reflect over the x-axis Dilate by a factor of 3 Rotate 90 clockwise Rotate 360 Translate 1 up Translate 4 left Rotate 90 counter- clockwise Translate 13 right Reflect over the y-axis Dilate by a scale factor of 1/3 Reflect over the x-axis Reflect over the y-axis Dilate by a scale factor of 2 Dilate by a factor of 0.5 Translate 0.5 right Rotate 270 clockwise Translate 10 right Translate 3 up Translate 1 up and 1 left Translate 1 down
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 270 counter-clockwise
Translate 8 down
Translate 2 right
Rotate 180
Reflect over the x-axis
Dilate by a factor of 3
Rotate 90 clockwise
Rotate 360
Translate 1 up
Translate 4 left
Rotate 90 counter-clockwise
Translate 13 right
Reflect over the y-axis
Dilate by a scale factor of 1/3
Reflect over the x-axis
Reflect over the y-axis
Dilate by a scale factor of 2
Dilate by a factor of 0.5
Translate 0.5 right
Rotate 270 clockwise
Translate 10 right
Translate 3 up
Translate 1 up and 1 left
Translate 1 down