Translate0.5 rightTranslate13 rightTranslate4 leftRotate 90clockwiseTranslate1 upTranslate8 downReflectover they-axisReflectover thex-axisRotate270clockwiseReflectover thex-axisDilate bya scalefactor of1/3Translate2 rightTranslate10 rightRotate180Rotate360Dilate bya factorof 3Rotate270counter-clockwiseTranslate1 up and1 leftRotate 90counter-clockwiseTranslate1 downReflectover they-axisDilate bya scalefactor of 2Translate3 upDilate bya factorof 0.5Translate0.5 rightTranslate13 rightTranslate4 leftRotate 90clockwiseTranslate1 upTranslate8 downReflectover they-axisReflectover thex-axisRotate270clockwiseReflectover thex-axisDilate bya scalefactor of1/3Translate2 rightTranslate10 rightRotate180Rotate360Dilate bya factorof 3Rotate270counter-clockwiseTranslate1 up and1 leftRotate 90counter-clockwiseTranslate1 downReflectover they-axisDilate bya scalefactor of 2Translate3 upDilate bya factorof 0.5

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 0.5 right
  2. Translate 13 right
  3. Translate 4 left
  4. Rotate 90 clockwise
  5. Translate 1 up
  6. Translate 8 down
  7. Reflect over the y-axis
  8. Reflect over the x-axis
  9. Rotate 270 clockwise
  10. Reflect over the x-axis
  11. Dilate by a scale factor of 1/3
  12. Translate 2 right
  13. Translate 10 right
  14. Rotate 180
  15. Rotate 360
  16. Dilate by a factor of 3
  17. Rotate 270 counter-clockwise
  18. Translate 1 up and 1 left
  19. Rotate 90 counter-clockwise
  20. Translate 1 down
  21. Reflect over the y-axis
  22. Dilate by a scale factor of 2
  23. Translate 3 up
  24. Dilate by a factor of 0.5