Dilate bya factorof 3Rotate270counter-clockwiseTranslate4 leftTranslate1 upTranslate3 upReflectover thex-axisTranslate13 rightTranslate1 downTranslate10 rightDilate bya factorof 0.5Dilate bya scalefactor of 2Reflectover thex-axisTranslate1 up and1 leftRotate180Rotate360Rotate 90clockwiseRotate 90counter-clockwiseTranslate8 downDilate bya scalefactor of1/3Reflectover they-axisTranslate0.5 rightReflectover they-axisTranslate2 rightRotate270clockwiseDilate bya factorof 3Rotate270counter-clockwiseTranslate4 leftTranslate1 upTranslate3 upReflectover thex-axisTranslate13 rightTranslate1 downTranslate10 rightDilate bya factorof 0.5Dilate bya scalefactor of 2Reflectover thex-axisTranslate1 up and1 leftRotate180Rotate360Rotate 90clockwiseRotate 90counter-clockwiseTranslate8 downDilate bya scalefactor of1/3Reflectover they-axisTranslate0.5 rightReflectover they-axisTranslate2 rightRotate270clockwise

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilate by a factor of 3
  2. Rotate 270 counter-clockwise
  3. Translate 4 left
  4. Translate 1 up
  5. Translate 3 up
  6. Reflect over the x-axis
  7. Translate 13 right
  8. Translate 1 down
  9. Translate 10 right
  10. Dilate by a factor of 0.5
  11. Dilate by a scale factor of 2
  12. Reflect over the x-axis
  13. Translate 1 up and 1 left
  14. Rotate 180
  15. Rotate 360
  16. Rotate 90 clockwise
  17. Rotate 90 counter-clockwise
  18. Translate 8 down
  19. Dilate by a scale factor of 1/3
  20. Reflect over the y-axis
  21. Translate 0.5 right
  22. Reflect over the y-axis
  23. Translate 2 right
  24. Rotate 270 clockwise