Translate 1 down Translate 0.5 right Translate 13 right Rotate 90 counter- clockwise Reflect over the y-axis Translate 1 up Dilate by a factor of 0.5 Translate 8 down Dilate by a scale factor of 1/3 Reflect over the y-axis Rotate 360 Translate 2 right Reflect over the x-axis Translate 4 left Rotate 270 counter- clockwise Translate 1 up and 1 left Translate 10 right Dilate by a factor of 3 Rotate 180 Dilate by a scale factor of 2 Rotate 270 clockwise Translate 3 up Reflect over the x-axis Rotate 90 clockwise Translate 1 down Translate 0.5 right Translate 13 right Rotate 90 counter- clockwise Reflect over the y-axis Translate 1 up Dilate by a factor of 0.5 Translate 8 down Dilate by a scale factor of 1/3 Reflect over the y-axis Rotate 360 Translate 2 right Reflect over the x-axis Translate 4 left Rotate 270 counter- clockwise Translate 1 up and 1 left Translate 10 right Dilate by a factor of 3 Rotate 180 Dilate by a scale factor of 2 Rotate 270 clockwise Translate 3 up Reflect over the x-axis Rotate 90 clockwise
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 1 down
Translate 0.5 right
Translate 13 right
Rotate 90 counter-clockwise
Reflect over the y-axis
Translate 1 up
Dilate by a factor of 0.5
Translate 8 down
Dilate by a scale factor of 1/3
Reflect over the y-axis
Rotate 360
Translate 2 right
Reflect over the x-axis
Translate 4 left
Rotate 270 counter-clockwise
Translate 1 up and 1 left
Translate 10 right
Dilate by a factor of 3
Rotate 180
Dilate by a scale factor of 2
Rotate 270 clockwise
Translate 3 up
Reflect over the x-axis
Rotate 90 clockwise