Dilate by a factor of 3 Translate 10 right Translate 0.5 right Rotate 360 Dilate by a scale factor of 2 Rotate 270 counter- clockwise Translate 3 up Translate 1 down Rotate 90 counter- clockwise Reflect over the x-axis Reflect over the y-axis Translate 2 right Rotate 90 clockwise Translate 8 down Dilate by a factor of 0.5 Translate 13 right Reflect over the y-axis Translate 1 up Translate 1 up and 1 left Rotate 180 Translate 4 left Rotate 270 clockwise Reflect over the x-axis Dilate by a scale factor of 1/3 Dilate by a factor of 3 Translate 10 right Translate 0.5 right Rotate 360 Dilate by a scale factor of 2 Rotate 270 counter- clockwise Translate 3 up Translate 1 down Rotate 90 counter- clockwise Reflect over the x-axis Reflect over the y-axis Translate 2 right Rotate 90 clockwise Translate 8 down Dilate by a factor of 0.5 Translate 13 right Reflect over the y-axis Translate 1 up Translate 1 up and 1 left Rotate 180 Translate 4 left Rotate 270 clockwise Reflect over the x-axis Dilate by a scale factor of 1/3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dilate by a factor of 3
Translate 10 right
Translate 0.5 right
Rotate 360
Dilate by a scale factor of 2
Rotate 270 counter-clockwise
Translate 3 up
Translate 1 down
Rotate 90 counter-clockwise
Reflect over the x-axis
Reflect over the y-axis
Translate 2 right
Rotate 90 clockwise
Translate 8 down
Dilate by a factor of 0.5
Translate 13 right
Reflect over the y-axis
Translate 1 up
Translate 1 up and 1 left
Rotate 180
Translate 4 left
Rotate 270 clockwise
Reflect over the x-axis
Dilate by a scale factor of 1/3