Translate4 leftTranslate8 downTranslate3 upReflectover thex-axisDilate bya scalefactor of 2Dilate bya factorof 3Translate10 rightRotate360Reflectover they-axisReflectover they-axisTranslate2 rightReflectover thex-axisRotate270clockwiseTranslate1 upTranslate1 up and1 leftRotate 90counter-clockwiseTranslate0.5 rightTranslate13 rightDilate bya scalefactor of1/3Rotate270counter-clockwiseTranslate1 downDilate bya factorof 0.5Rotate 90clockwiseRotate180Translate4 leftTranslate8 downTranslate3 upReflectover thex-axisDilate bya scalefactor of 2Dilate bya factorof 3Translate10 rightRotate360Reflectover they-axisReflectover they-axisTranslate2 rightReflectover thex-axisRotate270clockwiseTranslate1 upTranslate1 up and1 leftRotate 90counter-clockwiseTranslate0.5 rightTranslate13 rightDilate bya scalefactor of1/3Rotate270counter-clockwiseTranslate1 downDilate bya factorof 0.5Rotate 90clockwiseRotate180

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 4 left
  2. Translate 8 down
  3. Translate 3 up
  4. Reflect over the x-axis
  5. Dilate by a scale factor of 2
  6. Dilate by a factor of 3
  7. Translate 10 right
  8. Rotate 360
  9. Reflect over the y-axis
  10. Reflect over the y-axis
  11. Translate 2 right
  12. Reflect over the x-axis
  13. Rotate 270 clockwise
  14. Translate 1 up
  15. Translate 1 up and 1 left
  16. Rotate 90 counter-clockwise
  17. Translate 0.5 right
  18. Translate 13 right
  19. Dilate by a scale factor of 1/3
  20. Rotate 270 counter-clockwise
  21. Translate 1 down
  22. Dilate by a factor of 0.5
  23. Rotate 90 clockwise
  24. Rotate 180