Translate 1 up Rotate 270 counter- clockwise Reflect over the x-axis Rotate 360 Translate 8 down Translate 10 right Reflect over the y-axis Dilate by a scale factor of 2 Translate 4 left Translate 1 down Rotate 90 counter- clockwise Translate 1 up and 1 left Dilate by a factor of 0.5 Translate 0.5 right Translate 13 right Translate 3 up Rotate 90 clockwise Reflect over the x-axis Reflect over the y-axis Rotate 180 Rotate 270 clockwise Dilate by a scale factor of 1/3 Dilate by a factor of 3 Translate 2 right Translate 1 up Rotate 270 counter- clockwise Reflect over the x-axis Rotate 360 Translate 8 down Translate 10 right Reflect over the y-axis Dilate by a scale factor of 2 Translate 4 left Translate 1 down Rotate 90 counter- clockwise Translate 1 up and 1 left Dilate by a factor of 0.5 Translate 0.5 right Translate 13 right Translate 3 up Rotate 90 clockwise Reflect over the x-axis Reflect over the y-axis Rotate 180 Rotate 270 clockwise Dilate by a scale factor of 1/3 Dilate by a factor of 3 Translate 2 right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 1 up
Rotate 270 counter-clockwise
Reflect over the x-axis
Rotate 360
Translate 8 down
Translate 10 right
Reflect over the y-axis
Dilate by a scale factor of 2
Translate 4 left
Translate 1 down
Rotate 90 counter-clockwise
Translate 1 up and 1 left
Dilate by a factor of 0.5
Translate 0.5 right
Translate 13 right
Translate 3 up
Rotate 90 clockwise
Reflect over the x-axis
Reflect over the y-axis
Rotate 180
Rotate 270 clockwise
Dilate by a scale factor of 1/3
Dilate by a factor of 3
Translate 2 right