Translate8 downRotate180Rotate 90counter-clockwiseTranslate1 downDilate bya scalefactor of1/3Translate3 upReflectover thex-axisReflectover they-axisTranslate13 rightRotate 90clockwiseDilate bya factorof 3Translate10 rightTranslate4 leftTranslate1 up and1 leftRotate360Translate2 rightTranslate1 upReflectover thex-axisRotate270counter-clockwiseReflectover they-axisRotate270clockwiseDilate bya scalefactor of 2Translate0.5 rightDilate bya factorof 0.5Translate8 downRotate180Rotate 90counter-clockwiseTranslate1 downDilate bya scalefactor of1/3Translate3 upReflectover thex-axisReflectover they-axisTranslate13 rightRotate 90clockwiseDilate bya factorof 3Translate10 rightTranslate4 leftTranslate1 up and1 leftRotate360Translate2 rightTranslate1 upReflectover thex-axisRotate270counter-clockwiseReflectover they-axisRotate270clockwiseDilate bya scalefactor of 2Translate0.5 rightDilate bya factorof 0.5

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 8 down
  2. Rotate 180
  3. Rotate 90 counter-clockwise
  4. Translate 1 down
  5. Dilate by a scale factor of 1/3
  6. Translate 3 up
  7. Reflect over the x-axis
  8. Reflect over the y-axis
  9. Translate 13 right
  10. Rotate 90 clockwise
  11. Dilate by a factor of 3
  12. Translate 10 right
  13. Translate 4 left
  14. Translate 1 up and 1 left
  15. Rotate 360
  16. Translate 2 right
  17. Translate 1 up
  18. Reflect over the x-axis
  19. Rotate 270 counter-clockwise
  20. Reflect over the y-axis
  21. Rotate 270 clockwise
  22. Dilate by a scale factor of 2
  23. Translate 0.5 right
  24. Dilate by a factor of 0.5