Dilate bya factorof 3Translate10 rightTranslate0.5 rightRotate360Dilate bya scalefactor of 2Rotate270counter-clockwiseTranslate3 upTranslate1 downRotate 90counter-clockwiseReflectover thex-axisReflectover they-axisTranslate2 rightRotate 90clockwiseTranslate8 downDilate bya factorof 0.5Translate13 rightReflectover they-axisTranslate1 upTranslate1 up and1 leftRotate180Translate4 leftRotate270clockwiseReflectover thex-axisDilate bya scalefactor of1/3Dilate bya factorof 3Translate10 rightTranslate0.5 rightRotate360Dilate bya scalefactor of 2Rotate270counter-clockwiseTranslate3 upTranslate1 downRotate 90counter-clockwiseReflectover thex-axisReflectover they-axisTranslate2 rightRotate 90clockwiseTranslate8 downDilate bya factorof 0.5Translate13 rightReflectover they-axisTranslate1 upTranslate1 up and1 leftRotate180Translate4 leftRotate270clockwiseReflectover thex-axisDilate bya scalefactor of1/3

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilate by a factor of 3
  2. Translate 10 right
  3. Translate 0.5 right
  4. Rotate 360
  5. Dilate by a scale factor of 2
  6. Rotate 270 counter-clockwise
  7. Translate 3 up
  8. Translate 1 down
  9. Rotate 90 counter-clockwise
  10. Reflect over the x-axis
  11. Reflect over the y-axis
  12. Translate 2 right
  13. Rotate 90 clockwise
  14. Translate 8 down
  15. Dilate by a factor of 0.5
  16. Translate 13 right
  17. Reflect over the y-axis
  18. Translate 1 up
  19. Translate 1 up and 1 left
  20. Rotate 180
  21. Translate 4 left
  22. Rotate 270 clockwise
  23. Reflect over the x-axis
  24. Dilate by a scale factor of 1/3