Translate1 downTranslate0.5 rightTranslate13 rightRotate 90counter-clockwiseReflectover they-axisTranslate1 upDilate bya factorof 0.5Translate8 downDilate bya scalefactor of1/3Reflectover they-axisRotate360Translate2 rightReflectover thex-axisTranslate4 leftRotate270counter-clockwiseTranslate1 up and1 leftTranslate10 rightDilate bya factorof 3Rotate180Dilate bya scalefactor of 2Rotate270clockwiseTranslate3 upReflectover thex-axisRotate 90clockwiseTranslate1 downTranslate0.5 rightTranslate13 rightRotate 90counter-clockwiseReflectover they-axisTranslate1 upDilate bya factorof 0.5Translate8 downDilate bya scalefactor of1/3Reflectover they-axisRotate360Translate2 rightReflectover thex-axisTranslate4 leftRotate270counter-clockwiseTranslate1 up and1 leftTranslate10 rightDilate bya factorof 3Rotate180Dilate bya scalefactor of 2Rotate270clockwiseTranslate3 upReflectover thex-axisRotate 90clockwise

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 1 down
  2. Translate 0.5 right
  3. Translate 13 right
  4. Rotate 90 counter-clockwise
  5. Reflect over the y-axis
  6. Translate 1 up
  7. Dilate by a factor of 0.5
  8. Translate 8 down
  9. Dilate by a scale factor of 1/3
  10. Reflect over the y-axis
  11. Rotate 360
  12. Translate 2 right
  13. Reflect over the x-axis
  14. Translate 4 left
  15. Rotate 270 counter-clockwise
  16. Translate 1 up and 1 left
  17. Translate 10 right
  18. Dilate by a factor of 3
  19. Rotate 180
  20. Dilate by a scale factor of 2
  21. Rotate 270 clockwise
  22. Translate 3 up
  23. Reflect over the x-axis
  24. Rotate 90 clockwise