Reflectover they-axisTranslate4 leftRotate180Translate13 rightDilate bya factorof 0.5Rotate 90clockwiseTranslate3 upTranslate0.5 rightRotate360Rotate 90counter-clockwiseDilate bya factorof 3Reflectover thex-axisReflectover they-axisTranslate1 up and1 leftRotate270counter-clockwiseTranslate2 rightTranslate10 rightTranslate1 downDilate bya scalefactor of1/3Dilate bya scalefactor of 2Reflectover thex-axisTranslate1 upTranslate8 downRotate270clockwiseReflectover they-axisTranslate4 leftRotate180Translate13 rightDilate bya factorof 0.5Rotate 90clockwiseTranslate3 upTranslate0.5 rightRotate360Rotate 90counter-clockwiseDilate bya factorof 3Reflectover thex-axisReflectover they-axisTranslate1 up and1 leftRotate270counter-clockwiseTranslate2 rightTranslate10 rightTranslate1 downDilate bya scalefactor of1/3Dilate bya scalefactor of 2Reflectover thex-axisTranslate1 upTranslate8 downRotate270clockwise

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Reflect over the y-axis
  2. Translate 4 left
  3. Rotate 180
  4. Translate 13 right
  5. Dilate by a factor of 0.5
  6. Rotate 90 clockwise
  7. Translate 3 up
  8. Translate 0.5 right
  9. Rotate 360
  10. Rotate 90 counter-clockwise
  11. Dilate by a factor of 3
  12. Reflect over the x-axis
  13. Reflect over the y-axis
  14. Translate 1 up and 1 left
  15. Rotate 270 counter-clockwise
  16. Translate 2 right
  17. Translate 10 right
  18. Translate 1 down
  19. Dilate by a scale factor of 1/3
  20. Dilate by a scale factor of 2
  21. Reflect over the x-axis
  22. Translate 1 up
  23. Translate 8 down
  24. Rotate 270 clockwise