Translate 3 up Dilate by a scale factor of 1/3 Translate 2 right Dilate by a scale factor of 2 Translate 10 right Translate 0.5 right Translate 1 up Rotate 360 Translate 1 down Rotate 270 counter- clockwise Rotate 180 Rotate 270 clockwise Rotate 90 counter- clockwise Rotate 90 clockwise Translate 4 left Reflect over the y-axis Reflect over the x-axis Translate 8 down Reflect over the y-axis Translate 13 right Dilate by a factor of 0.5 Dilate by a factor of 3 Reflect over the x-axis Translate 1 up and 1 left Translate 3 up Dilate by a scale factor of 1/3 Translate 2 right Dilate by a scale factor of 2 Translate 10 right Translate 0.5 right Translate 1 up Rotate 360 Translate 1 down Rotate 270 counter- clockwise Rotate 180 Rotate 270 clockwise Rotate 90 counter- clockwise Rotate 90 clockwise Translate 4 left Reflect over the y-axis Reflect over the x-axis Translate 8 down Reflect over the y-axis Translate 13 right Dilate by a factor of 0.5 Dilate by a factor of 3 Reflect over the x-axis Translate 1 up and 1 left
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 3 up
Dilate by a scale factor of 1/3
Translate 2 right
Dilate by a scale factor of 2
Translate 10 right
Translate 0.5 right
Translate 1 up
Rotate 360
Translate 1 down
Rotate 270 counter-clockwise
Rotate 180
Rotate 270 clockwise
Rotate 90 counter-clockwise
Rotate 90 clockwise
Translate 4 left
Reflect over the y-axis
Reflect over the x-axis
Translate 8 down
Reflect over the y-axis
Translate 13 right
Dilate by a factor of 0.5
Dilate by a factor of 3
Reflect over the x-axis
Translate 1 up and 1 left