Translate1 upRotate270counter-clockwiseReflectover thex-axisRotate360Translate8 downTranslate10 rightReflectover they-axisDilate bya scalefactor of 2Translate4 leftTranslate1 downRotate 90counter-clockwiseTranslate1 up and1 leftDilate bya factorof 0.5Translate0.5 rightTranslate13 rightTranslate3 upRotate 90clockwiseReflectover thex-axisReflectover they-axisRotate180Rotate270clockwiseDilate bya scalefactor of1/3Dilate bya factorof 3Translate2 rightTranslate1 upRotate270counter-clockwiseReflectover thex-axisRotate360Translate8 downTranslate10 rightReflectover they-axisDilate bya scalefactor of 2Translate4 leftTranslate1 downRotate 90counter-clockwiseTranslate1 up and1 leftDilate bya factorof 0.5Translate0.5 rightTranslate13 rightTranslate3 upRotate 90clockwiseReflectover thex-axisReflectover they-axisRotate180Rotate270clockwiseDilate bya scalefactor of1/3Dilate bya factorof 3Translate2 right

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 1 up
  2. Rotate 270 counter-clockwise
  3. Reflect over the x-axis
  4. Rotate 360
  5. Translate 8 down
  6. Translate 10 right
  7. Reflect over the y-axis
  8. Dilate by a scale factor of 2
  9. Translate 4 left
  10. Translate 1 down
  11. Rotate 90 counter-clockwise
  12. Translate 1 up and 1 left
  13. Dilate by a factor of 0.5
  14. Translate 0.5 right
  15. Translate 13 right
  16. Translate 3 up
  17. Rotate 90 clockwise
  18. Reflect over the x-axis
  19. Reflect over the y-axis
  20. Rotate 180
  21. Rotate 270 clockwise
  22. Dilate by a scale factor of 1/3
  23. Dilate by a factor of 3
  24. Translate 2 right