Rotate270counter-clockwiseTranslate8 downTranslate2 rightRotate180Reflectover thex-axisDilate bya factorof 3Rotate 90clockwiseRotate360Translate1 upTranslate4 leftRotate 90counter-clockwiseTranslate13 rightReflectover they-axisDilate bya scalefactor of1/3Reflectover thex-axisReflectover they-axisDilate bya scalefactor of 2Dilate bya factorof 0.5Translate0.5 rightRotate270clockwiseTranslate10 rightTranslate3 upTranslate1 up and1 leftTranslate1 downRotate270counter-clockwiseTranslate8 downTranslate2 rightRotate180Reflectover thex-axisDilate bya factorof 3Rotate 90clockwiseRotate360Translate1 upTranslate4 leftRotate 90counter-clockwiseTranslate13 rightReflectover they-axisDilate bya scalefactor of1/3Reflectover thex-axisReflectover they-axisDilate bya scalefactor of 2Dilate bya factorof 0.5Translate0.5 rightRotate270clockwiseTranslate10 rightTranslate3 upTranslate1 up and1 leftTranslate1 down

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 270 counter-clockwise
  2. Translate 8 down
  3. Translate 2 right
  4. Rotate 180
  5. Reflect over the x-axis
  6. Dilate by a factor of 3
  7. Rotate 90 clockwise
  8. Rotate 360
  9. Translate 1 up
  10. Translate 4 left
  11. Rotate 90 counter-clockwise
  12. Translate 13 right
  13. Reflect over the y-axis
  14. Dilate by a scale factor of 1/3
  15. Reflect over the x-axis
  16. Reflect over the y-axis
  17. Dilate by a scale factor of 2
  18. Dilate by a factor of 0.5
  19. Translate 0.5 right
  20. Rotate 270 clockwise
  21. Translate 10 right
  22. Translate 3 up
  23. Translate 1 up and 1 left
  24. Translate 1 down