Translate 0.5 right Translate 13 right Translate 4 left Rotate 90 clockwise Translate 1 up Translate 8 down Reflect over the y-axis Reflect over the x-axis Rotate 270 clockwise Reflect over the x-axis Dilate by a scale factor of 1/3 Translate 2 right Translate 10 right Rotate 180 Rotate 360 Dilate by a factor of 3 Rotate 270 counter- clockwise Translate 1 up and 1 left Rotate 90 counter- clockwise Translate 1 down Reflect over the y-axis Dilate by a scale factor of 2 Translate 3 up Dilate by a factor of 0.5 Translate 0.5 right Translate 13 right Translate 4 left Rotate 90 clockwise Translate 1 up Translate 8 down Reflect over the y-axis Reflect over the x-axis Rotate 270 clockwise Reflect over the x-axis Dilate by a scale factor of 1/3 Translate 2 right Translate 10 right Rotate 180 Rotate 360 Dilate by a factor of 3 Rotate 270 counter- clockwise Translate 1 up and 1 left Rotate 90 counter- clockwise Translate 1 down Reflect over the y-axis Dilate by a scale factor of 2 Translate 3 up Dilate by a factor of 0.5
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 0.5 right
Translate 13 right
Translate 4 left
Rotate 90 clockwise
Translate 1 up
Translate 8 down
Reflect over the y-axis
Reflect over the x-axis
Rotate 270 clockwise
Reflect over the x-axis
Dilate by a scale factor of 1/3
Translate 2 right
Translate 10 right
Rotate 180
Rotate 360
Dilate by a factor of 3
Rotate 270 counter-clockwise
Translate 1 up and 1 left
Rotate 90 counter-clockwise
Translate 1 down
Reflect over the y-axis
Dilate by a scale factor of 2
Translate 3 up
Dilate by a factor of 0.5