(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Increased buff range for totems
Complete rework of gladiator ascendency
Counterattack on hit/block support gem triggering a supported skill
Remove duration on totems
Remove mana cost for some melee skills
Simulacrums go on forever
Warcries give power even when boss is phased
Stunned enemies take increased damage
Base hit chance is higher with melee skills
Buff rage
Leap slam not affected by ground effects it jumps over
Make rage more easily accessible for melee
Rage is not lost between pinnacle boss phases
Some melee skills cost life instead of mana
Increase stun chance for melee even more
Totems can support any aura instead of the totem buffs
Double rage per hit when you hit a unique enemy or a pinnacle boss
Mana/Life-forged steel support
More ways to juice maps with stronger mobs instead of more mobs
More focus on utility for counterattacks rather than damage