BuffrageMana/Life-forgedsteelsupportMakesimulacrumwavesshorter butmore intenseDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossRemovemana costfor somemelee skillsStunnedenemiestakeincreaseddamageIncreasestun chancefor meleeeven moreCompleterework ofgladiatorascendencyLeap slamnot affectedby groundeffects itjumps overWarcriesgive powereven whenboss isphasedRemovedurationon totemsTotems cansupport anyaura insteadof the totembuffsMore ways tojuice mapswith strongermobs insteadof more mobsRemove thefirst 15waves ofSimulacrumIncreasedbuff rangefor totemsSome meleeskills costlife insteadof manaBase hitchance ishigher withmelee skillsRage is notlost betweenpinnacleboss phasesBiggerbase AoEforwarcriesMake ragemore easilyaccessiblefor meleeMultistrikesupportedattacks canbe exertedCounterattackon hit/blocksupport gemtriggering asupported skillSimulacrumsgo onforeverMore focus onutility forcounterattacksrather thandamageBuffrageMana/Life-forgedsteelsupportMakesimulacrumwavesshorter butmore intenseDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossRemovemana costfor somemelee skillsStunnedenemiestakeincreaseddamageIncreasestun chancefor meleeeven moreCompleterework ofgladiatorascendencyLeap slamnot affectedby groundeffects itjumps overWarcriesgive powereven whenboss isphasedRemovedurationon totemsTotems cansupport anyaura insteadof the totembuffsMore ways tojuice mapswith strongermobs insteadof more mobsRemove thefirst 15waves ofSimulacrumIncreasedbuff rangefor totemsSome meleeskills costlife insteadof manaBase hitchance ishigher withmelee skillsRage is notlost betweenpinnacleboss phasesBiggerbase AoEforwarcriesMake ragemore easilyaccessiblefor meleeMultistrikesupportedattacks canbe exertedCounterattackon hit/blocksupport gemtriggering asupported skillSimulacrumsgo onforeverMore focus onutility forcounterattacksrather thandamage

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Buff rage
  2. Mana/Life-forged steel support
  3. Make simulacrum waves shorter but more intense
  4. Double rage per hit when you hit a unique enemy or a pinnacle boss
  5. Remove mana cost for some melee skills
  6. Stunned enemies take increased damage
  7. Increase stun chance for melee even more
  8. Complete rework of gladiator ascendency
  9. Leap slam not affected by ground effects it jumps over
  10. Warcries give power even when boss is phased
  11. Remove duration on totems
  12. Totems can support any aura instead of the totem buffs
  13. More ways to juice maps with stronger mobs instead of more mobs
  14. Remove the first 15 waves of Simulacrum
  15. Increased buff range for totems
  16. Some melee skills cost life instead of mana
  17. Base hit chance is higher with melee skills
  18. Rage is not lost between pinnacle boss phases
  19. Bigger base AoE for warcries
  20. Make rage more easily accessible for melee
  21. Multistrike supported attacks can be exerted
  22. Counterattack on hit/block support gem triggering a supported skill
  23. Simulacrums go on forever
  24. More focus on utility for counterattacks rather than damage