StunnedenemiestakeincreaseddamageMana/Life-forgedsteelsupportBuffrageRemovedurationon totemsDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossRemove thefirst 15waves ofSimulacrumMore focus onutility forcounterattacksrather thandamageCompleterework ofgladiatorascendencyIncreasedbuff rangefor totemsLeap slamnot affectedby groundeffects itjumps overMore ways tojuice mapswith strongermobs insteadof more mobsBase hitchance ishigher withmelee skillsMultistrikesupportedattacks canbe exertedCounterattackon hit/blocksupport gemtriggering asupported skillRage is notlost betweenpinnacleboss phasesMakesimulacrumwavesshorter butmore intenseRemovemana costfor somemelee skillsMake ragemore easilyaccessiblefor meleeBiggerbase AoEforwarcriesTotems cansupport anyaura insteadof the totembuffsIncreasestun chancefor meleeeven moreWarcriesgive powereven whenboss isphasedSome meleeskills costlife insteadof manaSimulacrumsgo onforeverStunnedenemiestakeincreaseddamageMana/Life-forgedsteelsupportBuffrageRemovedurationon totemsDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossRemove thefirst 15waves ofSimulacrumMore focus onutility forcounterattacksrather thandamageCompleterework ofgladiatorascendencyIncreasedbuff rangefor totemsLeap slamnot affectedby groundeffects itjumps overMore ways tojuice mapswith strongermobs insteadof more mobsBase hitchance ishigher withmelee skillsMultistrikesupportedattacks canbe exertedCounterattackon hit/blocksupport gemtriggering asupported skillRage is notlost betweenpinnacleboss phasesMakesimulacrumwavesshorter butmore intenseRemovemana costfor somemelee skillsMake ragemore easilyaccessiblefor meleeBiggerbase AoEforwarcriesTotems cansupport anyaura insteadof the totembuffsIncreasestun chancefor meleeeven moreWarcriesgive powereven whenboss isphasedSome meleeskills costlife insteadof manaSimulacrumsgo onforever

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stunned enemies take increased damage
  2. Mana/Life-forged steel support
  3. Buff rage
  4. Remove duration on totems
  5. Double rage per hit when you hit a unique enemy or a pinnacle boss
  6. Remove the first 15 waves of Simulacrum
  7. More focus on utility for counterattacks rather than damage
  8. Complete rework of gladiator ascendency
  9. Increased buff range for totems
  10. Leap slam not affected by ground effects it jumps over
  11. More ways to juice maps with stronger mobs instead of more mobs
  12. Base hit chance is higher with melee skills
  13. Multistrike supported attacks can be exerted
  14. Counterattack on hit/block support gem triggering a supported skill
  15. Rage is not lost between pinnacle boss phases
  16. Make simulacrum waves shorter but more intense
  17. Remove mana cost for some melee skills
  18. Make rage more easily accessible for melee
  19. Bigger base AoE for warcries
  20. Totems can support any aura instead of the totem buffs
  21. Increase stun chance for melee even more
  22. Warcries give power even when boss is phased
  23. Some melee skills cost life instead of mana
  24. Simulacrums go on forever