Biggerbase AoEforwarcriesStunnedenemiestakeincreaseddamageRage is notlost betweenpinnacleboss phasesSimulacrumsgo onforeverRemovemana costfor somemelee skillsRemove thefirst 15waves ofSimulacrumTotems cansupport anyaura insteadof the totembuffsCompleterework ofgladiatorascendencyMultistrikesupportedattacks canbe exertedDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossLeap slamnot affectedby groundeffects itjumps overIncreasedbuff rangefor totemsBuffrageSome meleeskills costlife insteadof manaWarcriesgive powereven whenboss isphasedCounterattackon hit/blocksupport gemtriggering asupported skillMore ways tojuice mapswith strongermobs insteadof more mobsRemovedurationon totemsIncreasestun chancefor meleeeven moreMana/Life-forgedsteelsupportMakesimulacrumwavesshorter butmore intenseMore focus onutility forcounterattacksrather thandamageBase hitchance ishigher withmelee skillsMake ragemore easilyaccessiblefor meleeBiggerbase AoEforwarcriesStunnedenemiestakeincreaseddamageRage is notlost betweenpinnacleboss phasesSimulacrumsgo onforeverRemovemana costfor somemelee skillsRemove thefirst 15waves ofSimulacrumTotems cansupport anyaura insteadof the totembuffsCompleterework ofgladiatorascendencyMultistrikesupportedattacks canbe exertedDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossLeap slamnot affectedby groundeffects itjumps overIncreasedbuff rangefor totemsBuffrageSome meleeskills costlife insteadof manaWarcriesgive powereven whenboss isphasedCounterattackon hit/blocksupport gemtriggering asupported skillMore ways tojuice mapswith strongermobs insteadof more mobsRemovedurationon totemsIncreasestun chancefor meleeeven moreMana/Life-forgedsteelsupportMakesimulacrumwavesshorter butmore intenseMore focus onutility forcounterattacksrather thandamageBase hitchance ishigher withmelee skillsMake ragemore easilyaccessiblefor melee

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bigger base AoE for warcries
  2. Stunned enemies take increased damage
  3. Rage is not lost between pinnacle boss phases
  4. Simulacrums go on forever
  5. Remove mana cost for some melee skills
  6. Remove the first 15 waves of Simulacrum
  7. Totems can support any aura instead of the totem buffs
  8. Complete rework of gladiator ascendency
  9. Multistrike supported attacks can be exerted
  10. Double rage per hit when you hit a unique enemy or a pinnacle boss
  11. Leap slam not affected by ground effects it jumps over
  12. Increased buff range for totems
  13. Buff rage
  14. Some melee skills cost life instead of mana
  15. Warcries give power even when boss is phased
  16. Counterattack on hit/block support gem triggering a supported skill
  17. More ways to juice maps with stronger mobs instead of more mobs
  18. Remove duration on totems
  19. Increase stun chance for melee even more
  20. Mana/Life-forged steel support
  21. Make simulacrum waves shorter but more intense
  22. More focus on utility for counterattacks rather than damage
  23. Base hit chance is higher with melee skills
  24. Make rage more easily accessible for melee