Makesimulacrumwavesshorter butmore intenseWarcriesgive powereven whenboss isphasedTotems cansupport anyaura insteadof the totembuffsRemove thefirst 15waves ofSimulacrumBuffrageRage is notlost betweenpinnacleboss phasesBiggerbase AoEforwarcriesStunnedenemiestakeincreaseddamageCounterattackon hit/blocksupport gemtriggering asupported skillMana/Life-forgedsteelsupportMore focus onutility forcounterattacksrather thandamageDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossMake ragemore easilyaccessiblefor meleeRemovemana costfor somemelee skillsIncreasestun chancefor meleeeven moreMultistrikesupportedattacks canbe exertedRemovedurationon totemsIncreasedbuff rangefor totemsSome meleeskills costlife insteadof manaCompleterework ofgladiatorascendencyMore ways tojuice mapswith strongermobs insteadof more mobsBase hitchance ishigher withmelee skillsSimulacrumsgo onforeverLeap slamnot affectedby groundeffects itjumps overMakesimulacrumwavesshorter butmore intenseWarcriesgive powereven whenboss isphasedTotems cansupport anyaura insteadof the totembuffsRemove thefirst 15waves ofSimulacrumBuffrageRage is notlost betweenpinnacleboss phasesBiggerbase AoEforwarcriesStunnedenemiestakeincreaseddamageCounterattackon hit/blocksupport gemtriggering asupported skillMana/Life-forgedsteelsupportMore focus onutility forcounterattacksrather thandamageDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossMake ragemore easilyaccessiblefor meleeRemovemana costfor somemelee skillsIncreasestun chancefor meleeeven moreMultistrikesupportedattacks canbe exertedRemovedurationon totemsIncreasedbuff rangefor totemsSome meleeskills costlife insteadof manaCompleterework ofgladiatorascendencyMore ways tojuice mapswith strongermobs insteadof more mobsBase hitchance ishigher withmelee skillsSimulacrumsgo onforeverLeap slamnot affectedby groundeffects itjumps over

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make simulacrum waves shorter but more intense
  2. Warcries give power even when boss is phased
  3. Totems can support any aura instead of the totem buffs
  4. Remove the first 15 waves of Simulacrum
  5. Buff rage
  6. Rage is not lost between pinnacle boss phases
  7. Bigger base AoE for warcries
  8. Stunned enemies take increased damage
  9. Counterattack on hit/block support gem triggering a supported skill
  10. Mana/Life-forged steel support
  11. More focus on utility for counterattacks rather than damage
  12. Double rage per hit when you hit a unique enemy or a pinnacle boss
  13. Make rage more easily accessible for melee
  14. Remove mana cost for some melee skills
  15. Increase stun chance for melee even more
  16. Multistrike supported attacks can be exerted
  17. Remove duration on totems
  18. Increased buff range for totems
  19. Some melee skills cost life instead of mana
  20. Complete rework of gladiator ascendency
  21. More ways to juice maps with stronger mobs instead of more mobs
  22. Base hit chance is higher with melee skills
  23. Simulacrums go on forever
  24. Leap slam not affected by ground effects it jumps over