Removedurationon totemsTotems cansupport anyaura insteadof the totembuffsMana/Life-forgedsteelsupportDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossSome meleeskills costlife insteadof manaBase hitchance ishigher withmelee skillsMore ways tojuice mapswith strongermobs insteadof more mobsMore focus onutility forcounterattacksrather thandamageLeap slamnot affectedby groundeffects itjumps overWarcriesgive powereven whenboss isphasedRage is notlost betweenpinnacleboss phasesIncreasestun chancefor meleeeven moreMake ragemore easilyaccessiblefor meleeRemovemana costfor somemelee skillsBuffrageSimulacrumsgo onforeverMakesimulacrumwavesshorter butmore intenseBiggerbase AoEforwarcriesRemove thefirst 15waves ofSimulacrumCompleterework ofgladiatorascendencyIncreasedbuff rangefor totemsCounterattackon hit/blocksupport gemtriggering asupported skillStunnedenemiestakeincreaseddamageMultistrikesupportedattacks canbe exertedRemovedurationon totemsTotems cansupport anyaura insteadof the totembuffsMana/Life-forgedsteelsupportDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossSome meleeskills costlife insteadof manaBase hitchance ishigher withmelee skillsMore ways tojuice mapswith strongermobs insteadof more mobsMore focus onutility forcounterattacksrather thandamageLeap slamnot affectedby groundeffects itjumps overWarcriesgive powereven whenboss isphasedRage is notlost betweenpinnacleboss phasesIncreasestun chancefor meleeeven moreMake ragemore easilyaccessiblefor meleeRemovemana costfor somemelee skillsBuffrageSimulacrumsgo onforeverMakesimulacrumwavesshorter butmore intenseBiggerbase AoEforwarcriesRemove thefirst 15waves ofSimulacrumCompleterework ofgladiatorascendencyIncreasedbuff rangefor totemsCounterattackon hit/blocksupport gemtriggering asupported skillStunnedenemiestakeincreaseddamageMultistrikesupportedattacks canbe exerted

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Remove duration on totems
  2. Totems can support any aura instead of the totem buffs
  3. Mana/Life-forged steel support
  4. Double rage per hit when you hit a unique enemy or a pinnacle boss
  5. Some melee skills cost life instead of mana
  6. Base hit chance is higher with melee skills
  7. More ways to juice maps with stronger mobs instead of more mobs
  8. More focus on utility for counterattacks rather than damage
  9. Leap slam not affected by ground effects it jumps over
  10. Warcries give power even when boss is phased
  11. Rage is not lost between pinnacle boss phases
  12. Increase stun chance for melee even more
  13. Make rage more easily accessible for melee
  14. Remove mana cost for some melee skills
  15. Buff rage
  16. Simulacrums go on forever
  17. Make simulacrum waves shorter but more intense
  18. Bigger base AoE for warcries
  19. Remove the first 15 waves of Simulacrum
  20. Complete rework of gladiator ascendency
  21. Increased buff range for totems
  22. Counterattack on hit/block support gem triggering a supported skill
  23. Stunned enemies take increased damage
  24. Multistrike supported attacks can be exerted