Multistrikesupportedattacks canbe exertedBiggerbase AoEforwarcriesMakesimulacrumwavesshorter butmore intenseBase hitchance ishigher withmelee skillsRemovemana costfor somemelee skillsCounterattackon hit/blocksupport gemtriggering asupported skillCompleterework ofgladiatorascendencySimulacrumsgo onforeverSome meleeskills costlife insteadof manaMana/Life-forgedsteelsupportIncreasedbuff rangefor totemsDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossStunnedenemiestakeincreaseddamageRemove thefirst 15waves ofSimulacrumIncreasestun chancefor meleeeven moreRemovedurationon totemsWarcriesgive powereven whenboss isphasedRage is notlost betweenpinnacleboss phasesLeap slamnot affectedby groundeffects itjumps overTotems cansupport anyaura insteadof the totembuffsMore focus onutility forcounterattacksrather thandamageBuffrageMore ways tojuice mapswith strongermobs insteadof more mobsMake ragemore easilyaccessiblefor meleeMultistrikesupportedattacks canbe exertedBiggerbase AoEforwarcriesMakesimulacrumwavesshorter butmore intenseBase hitchance ishigher withmelee skillsRemovemana costfor somemelee skillsCounterattackon hit/blocksupport gemtriggering asupported skillCompleterework ofgladiatorascendencySimulacrumsgo onforeverSome meleeskills costlife insteadof manaMana/Life-forgedsteelsupportIncreasedbuff rangefor totemsDouble rageper hit whenyou hit a uniqueenemy or apinnacle bossStunnedenemiestakeincreaseddamageRemove thefirst 15waves ofSimulacrumIncreasestun chancefor meleeeven moreRemovedurationon totemsWarcriesgive powereven whenboss isphasedRage is notlost betweenpinnacleboss phasesLeap slamnot affectedby groundeffects itjumps overTotems cansupport anyaura insteadof the totembuffsMore focus onutility forcounterattacksrather thandamageBuffrageMore ways tojuice mapswith strongermobs insteadof more mobsMake ragemore easilyaccessiblefor melee

My melee wishes for 3.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multistrike supported attacks can be exerted
  2. Bigger base AoE for warcries
  3. Make simulacrum waves shorter but more intense
  4. Base hit chance is higher with melee skills
  5. Remove mana cost for some melee skills
  6. Counterattack on hit/block support gem triggering a supported skill
  7. Complete rework of gladiator ascendency
  8. Simulacrums go on forever
  9. Some melee skills cost life instead of mana
  10. Mana/Life-forged steel support
  11. Increased buff range for totems
  12. Double rage per hit when you hit a unique enemy or a pinnacle boss
  13. Stunned enemies take increased damage
  14. Remove the first 15 waves of Simulacrum
  15. Increase stun chance for melee even more
  16. Remove duration on totems
  17. Warcries give power even when boss is phased
  18. Rage is not lost between pinnacle boss phases
  19. Leap slam not affected by ground effects it jumps over
  20. Totems can support any aura instead of the totem buffs
  21. More focus on utility for counterattacks rather than damage
  22. Buff rage
  23. More ways to juice maps with stronger mobs instead of more mobs
  24. Make rage more easily accessible for melee