Both fixedandrandomizedsingle playermodesMorespecialcharacterinteractionsNon-commentaryEaster eggtauntsMoreselectablestagevariantsBosses thatare souped-up regularfighters (i.e.Giga Bowser)Someonefrom 64finallygets cutMassivegameplayoverhaul ofveterans pre-3DS/Wii USpirit Battlehazards forStageBuilderModes thatencouragelearningfighters (i.e.Targets)More MiiFighterclassesBeat 'emup modes(i.e. SmashRun)OriginalgenerationcharacterNewbossesDivergethe EchoFightersAesthetic(visual oraudio) touch-ups forveteransMorecostumesfor non-MiisPlayablecharacterdemoted toactive NPCSmallerroster sizeat a maxof 64"Function"replacements(i.e. Impaover Sheik)Everyonegets adedicatedhome stageDroppingolder,irrelevantcharactersCharactercustomizationfor non-MiisPlayingas thebossesRival systemsimilar toother fightinggamesBoth fixedandrandomizedsingle playermodesMorespecialcharacterinteractionsNon-commentaryEaster eggtauntsMoreselectablestagevariantsBosses thatare souped-up regularfighters (i.e.Giga Bowser)Someonefrom 64finallygets cutMassivegameplayoverhaul ofveterans pre-3DS/Wii USpirit Battlehazards forStageBuilderModes thatencouragelearningfighters (i.e.Targets)More MiiFighterclassesBeat 'emup modes(i.e. SmashRun)OriginalgenerationcharacterNewbossesDivergethe EchoFightersAesthetic(visual oraudio) touch-ups forveteransMorecostumesfor non-MiisPlayablecharacterdemoted toactive NPCSmallerroster sizeat a maxof 64"Function"replacements(i.e. Impaover Sheik)Everyonegets adedicatedhome stageDroppingolder,irrelevantcharactersCharactercustomizationfor non-MiisPlayingas thebossesRival systemsimilar toother fightinggames

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Both fixed and randomized single player modes
  2. More special character interactions
  3. Non-commentary Easter egg taunts
  4. More selectable stage variants
  5. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  6. Someone from 64 finally gets cut
  7. Massive gameplay overhaul of veterans pre-3DS/Wii U
  8. Spirit Battle hazards for Stage Builder
  9. Modes that encourage learning fighters (i.e. Targets)
  10. More Mii Fighter classes
  11. Beat 'em up modes (i.e. Smash Run)
  12. Original generation character
  13. New bosses
  14. Diverge the Echo Fighters
  15. Aesthetic (visual or audio) touch-ups for veterans
  16. More costumes for non-Miis
  17. Playable character demoted to active NPC
  18. Smaller roster size at a max of 64
  19. "Function" replacements (i.e. Impa over Sheik)
  20. Everyone gets a dedicated home stage
  21. Dropping older, irrelevant characters
  22. Character customization for non-Miis
  23. Playing as the bosses
  24. Rival system similar to other fighting games