Everyonegets adedicatedhome stageOriginalgenerationcharacterAesthetic(visual oraudio) touch-ups forveteransSmallerroster sizeat a maxof 64Beat 'emup modes(i.e. SmashRun)Droppingolder,irrelevantcharactersMoreselectablestagevariantsSomeonefrom 64finallygets cut"Function"replacements(i.e. Impaover Sheik)Spirit Battlehazards forStageBuilderMorecostumesfor non-MiisNon-commentaryEaster eggtauntsModes thatencouragelearningfighters (i.e.Targets)Playingas thebossesCharactercustomizationfor non-MiisDivergethe EchoFightersRival systemsimilar toother fightinggamesPlayablecharacterdemoted toactive NPCMassivegameplayoverhaul ofveterans pre-3DS/Wii UMorespecialcharacterinteractionsBosses thatare souped-up regularfighters (i.e.Giga Bowser)NewbossesBoth fixedandrandomizedsingle playermodesMore MiiFighterclassesEveryonegets adedicatedhome stageOriginalgenerationcharacterAesthetic(visual oraudio) touch-ups forveteransSmallerroster sizeat a maxof 64Beat 'emup modes(i.e. SmashRun)Droppingolder,irrelevantcharactersMoreselectablestagevariantsSomeonefrom 64finallygets cut"Function"replacements(i.e. Impaover Sheik)Spirit Battlehazards forStageBuilderMorecostumesfor non-MiisNon-commentaryEaster eggtauntsModes thatencouragelearningfighters (i.e.Targets)Playingas thebossesCharactercustomizationfor non-MiisDivergethe EchoFightersRival systemsimilar toother fightinggamesPlayablecharacterdemoted toactive NPCMassivegameplayoverhaul ofveterans pre-3DS/Wii UMorespecialcharacterinteractionsBosses thatare souped-up regularfighters (i.e.Giga Bowser)NewbossesBoth fixedandrandomizedsingle playermodesMore MiiFighterclasses

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone gets a dedicated home stage
  2. Original generation character
  3. Aesthetic (visual or audio) touch-ups for veterans
  4. Smaller roster size at a max of 64
  5. Beat 'em up modes (i.e. Smash Run)
  6. Dropping older, irrelevant characters
  7. More selectable stage variants
  8. Someone from 64 finally gets cut
  9. "Function" replacements (i.e. Impa over Sheik)
  10. Spirit Battle hazards for Stage Builder
  11. More costumes for non-Miis
  12. Non-commentary Easter egg taunts
  13. Modes that encourage learning fighters (i.e. Targets)
  14. Playing as the bosses
  15. Character customization for non-Miis
  16. Diverge the Echo Fighters
  17. Rival system similar to other fighting games
  18. Playable character demoted to active NPC
  19. Massive gameplay overhaul of veterans pre-3DS/Wii U
  20. More special character interactions
  21. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  22. New bosses
  23. Both fixed and randomized single player modes
  24. More Mii Fighter classes