Massivegameplayoverhaul ofveterans pre-3DS/Wii UEveryonegets adedicatedhome stageSomeonefrom 64finallygets cutNewbossesNon-commentaryEaster eggtauntsModes thatencouragelearningfighters (i.e.Targets)Playingas thebossesBoth fixedandrandomizedsingle playermodesDivergethe EchoFightersAesthetic(visual oraudio) touch-ups forveteransRival systemsimilar toother fightinggamesMore MiiFighterclassesSpirit Battlehazards forStageBuilderMorespecialcharacterinteractionsPlayablecharacterdemoted toactive NPCBeat 'emup modes(i.e. SmashRun)OriginalgenerationcharacterDroppingolder,irrelevantcharactersCharactercustomizationfor non-MiisSmallerroster sizeat a maxof 64Bosses thatare souped-up regularfighters (i.e.Giga Bowser)"Function"replacements(i.e. Impaover Sheik)MoreselectablestagevariantsMorecostumesfor non-MiisMassivegameplayoverhaul ofveterans pre-3DS/Wii UEveryonegets adedicatedhome stageSomeonefrom 64finallygets cutNewbossesNon-commentaryEaster eggtauntsModes thatencouragelearningfighters (i.e.Targets)Playingas thebossesBoth fixedandrandomizedsingle playermodesDivergethe EchoFightersAesthetic(visual oraudio) touch-ups forveteransRival systemsimilar toother fightinggamesMore MiiFighterclassesSpirit Battlehazards forStageBuilderMorespecialcharacterinteractionsPlayablecharacterdemoted toactive NPCBeat 'emup modes(i.e. SmashRun)OriginalgenerationcharacterDroppingolder,irrelevantcharactersCharactercustomizationfor non-MiisSmallerroster sizeat a maxof 64Bosses thatare souped-up regularfighters (i.e.Giga Bowser)"Function"replacements(i.e. Impaover Sheik)MoreselectablestagevariantsMorecostumesfor non-Miis

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Massive gameplay overhaul of veterans pre-3DS/Wii U
  2. Everyone gets a dedicated home stage
  3. Someone from 64 finally gets cut
  4. New bosses
  5. Non-commentary Easter egg taunts
  6. Modes that encourage learning fighters (i.e. Targets)
  7. Playing as the bosses
  8. Both fixed and randomized single player modes
  9. Diverge the Echo Fighters
  10. Aesthetic (visual or audio) touch-ups for veterans
  11. Rival system similar to other fighting games
  12. More Mii Fighter classes
  13. Spirit Battle hazards for Stage Builder
  14. More special character interactions
  15. Playable character demoted to active NPC
  16. Beat 'em up modes (i.e. Smash Run)
  17. Original generation character
  18. Dropping older, irrelevant characters
  19. Character customization for non-Miis
  20. Smaller roster size at a max of 64
  21. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  22. "Function" replacements (i.e. Impa over Sheik)
  23. More selectable stage variants
  24. More costumes for non-Miis