Playablecharacterdemoted toactive NPCSpirit Battlehazards forStageBuilderSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)Divergethe EchoFightersMorecostumesfor non-MiisOriginalgenerationcharacterMassivegameplayoverhaul ofveterans pre-3DS/Wii URival systemsimilar toother fightinggamesEveryonegets adedicatedhome stageCharactercustomizationfor non-MiisNon-commentaryEaster eggtauntsAesthetic(visual oraudio) touch-ups forveteransNewbossesSmallerroster sizeat a maxof 64More MiiFighterclasses"Function"replacements(i.e. Impaover Sheik)Beat 'emup modes(i.e. SmashRun)Playingas thebossesMoreselectablestagevariantsBosses thatare souped-up regularfighters (i.e.Giga Bowser)MorespecialcharacterinteractionsDroppingolder,irrelevantcharactersBoth fixedandrandomizedsingle playermodesPlayablecharacterdemoted toactive NPCSpirit Battlehazards forStageBuilderSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)Divergethe EchoFightersMorecostumesfor non-MiisOriginalgenerationcharacterMassivegameplayoverhaul ofveterans pre-3DS/Wii URival systemsimilar toother fightinggamesEveryonegets adedicatedhome stageCharactercustomizationfor non-MiisNon-commentaryEaster eggtauntsAesthetic(visual oraudio) touch-ups forveteransNewbossesSmallerroster sizeat a maxof 64More MiiFighterclasses"Function"replacements(i.e. Impaover Sheik)Beat 'emup modes(i.e. SmashRun)Playingas thebossesMoreselectablestagevariantsBosses thatare souped-up regularfighters (i.e.Giga Bowser)MorespecialcharacterinteractionsDroppingolder,irrelevantcharactersBoth fixedandrandomizedsingle playermodes

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Playable character demoted to active NPC
  2. Spirit Battle hazards for Stage Builder
  3. Someone from 64 finally gets cut
  4. Modes that encourage learning fighters (i.e. Targets)
  5. Diverge the Echo Fighters
  6. More costumes for non-Miis
  7. Original generation character
  8. Massive gameplay overhaul of veterans pre-3DS/Wii U
  9. Rival system similar to other fighting games
  10. Everyone gets a dedicated home stage
  11. Character customization for non-Miis
  12. Non-commentary Easter egg taunts
  13. Aesthetic (visual or audio) touch-ups for veterans
  14. New bosses
  15. Smaller roster size at a max of 64
  16. More Mii Fighter classes
  17. "Function" replacements (i.e. Impa over Sheik)
  18. Beat 'em up modes (i.e. Smash Run)
  19. Playing as the bosses
  20. More selectable stage variants
  21. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  22. More special character interactions
  23. Dropping older, irrelevant characters
  24. Both fixed and randomized single player modes