Both fixedandrandomizedsingle playermodesNewbossesSmallerroster sizeat a maxof 64MorespecialcharacterinteractionsCharactercustomizationfor non-MiisMorecostumesfor non-MiisRival systemsimilar toother fightinggamesBeat 'emup modes(i.e. SmashRun)Aesthetic(visual oraudio) touch-ups forveteransMore MiiFighterclassesDroppingolder,irrelevantcharactersSpirit Battlehazards forStageBuilderDivergethe EchoFightersSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)Non-commentaryEaster eggtauntsEveryonegets adedicatedhome stage"Function"replacements(i.e. Impaover Sheik)OriginalgenerationcharacterPlayablecharacterdemoted toactive NPCPlayingas thebossesMassivegameplayoverhaul ofveterans pre-3DS/Wii UBosses thatare souped-up regularfighters (i.e.Giga Bowser)MoreselectablestagevariantsBoth fixedandrandomizedsingle playermodesNewbossesSmallerroster sizeat a maxof 64MorespecialcharacterinteractionsCharactercustomizationfor non-MiisMorecostumesfor non-MiisRival systemsimilar toother fightinggamesBeat 'emup modes(i.e. SmashRun)Aesthetic(visual oraudio) touch-ups forveteransMore MiiFighterclassesDroppingolder,irrelevantcharactersSpirit Battlehazards forStageBuilderDivergethe EchoFightersSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)Non-commentaryEaster eggtauntsEveryonegets adedicatedhome stage"Function"replacements(i.e. Impaover Sheik)OriginalgenerationcharacterPlayablecharacterdemoted toactive NPCPlayingas thebossesMassivegameplayoverhaul ofveterans pre-3DS/Wii UBosses thatare souped-up regularfighters (i.e.Giga Bowser)Moreselectablestagevariants

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Both fixed and randomized single player modes
  2. New bosses
  3. Smaller roster size at a max of 64
  4. More special character interactions
  5. Character customization for non-Miis
  6. More costumes for non-Miis
  7. Rival system similar to other fighting games
  8. Beat 'em up modes (i.e. Smash Run)
  9. Aesthetic (visual or audio) touch-ups for veterans
  10. More Mii Fighter classes
  11. Dropping older, irrelevant characters
  12. Spirit Battle hazards for Stage Builder
  13. Diverge the Echo Fighters
  14. Someone from 64 finally gets cut
  15. Modes that encourage learning fighters (i.e. Targets)
  16. Non-commentary Easter egg taunts
  17. Everyone gets a dedicated home stage
  18. "Function" replacements (i.e. Impa over Sheik)
  19. Original generation character
  20. Playable character demoted to active NPC
  21. Playing as the bosses
  22. Massive gameplay overhaul of veterans pre-3DS/Wii U
  23. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  24. More selectable stage variants