Non-commentaryEaster eggtauntsAesthetic(visual oraudio) touch-ups forveteransPlayablecharacterdemoted toactive NPCMorecostumesfor non-MiisOriginalgenerationcharacterMore MiiFighterclassesDivergethe EchoFightersBosses thatare souped-up regularfighters (i.e.Giga Bowser)Smallerroster sizeat a maxof 64Modes thatencouragelearningfighters (i.e.Targets)Beat 'emup modes(i.e. SmashRun)Playingas thebossesSomeonefrom 64finallygets cutDroppingolder,irrelevantcharactersMassivegameplayoverhaul ofveterans pre-3DS/Wii URival systemsimilar toother fightinggamesCharactercustomizationfor non-MiisNewbossesSpirit Battlehazards forStageBuilderEveryonegets adedicatedhome stageBoth fixedandrandomizedsingle playermodesMoreselectablestagevariants"Function"replacements(i.e. Impaover Sheik)MorespecialcharacterinteractionsNon-commentaryEaster eggtauntsAesthetic(visual oraudio) touch-ups forveteransPlayablecharacterdemoted toactive NPCMorecostumesfor non-MiisOriginalgenerationcharacterMore MiiFighterclassesDivergethe EchoFightersBosses thatare souped-up regularfighters (i.e.Giga Bowser)Smallerroster sizeat a maxof 64Modes thatencouragelearningfighters (i.e.Targets)Beat 'emup modes(i.e. SmashRun)Playingas thebossesSomeonefrom 64finallygets cutDroppingolder,irrelevantcharactersMassivegameplayoverhaul ofveterans pre-3DS/Wii URival systemsimilar toother fightinggamesCharactercustomizationfor non-MiisNewbossesSpirit Battlehazards forStageBuilderEveryonegets adedicatedhome stageBoth fixedandrandomizedsingle playermodesMoreselectablestagevariants"Function"replacements(i.e. Impaover Sheik)Morespecialcharacterinteractions

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Non-commentary Easter egg taunts
  2. Aesthetic (visual or audio) touch-ups for veterans
  3. Playable character demoted to active NPC
  4. More costumes for non-Miis
  5. Original generation character
  6. More Mii Fighter classes
  7. Diverge the Echo Fighters
  8. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  9. Smaller roster size at a max of 64
  10. Modes that encourage learning fighters (i.e. Targets)
  11. Beat 'em up modes (i.e. Smash Run)
  12. Playing as the bosses
  13. Someone from 64 finally gets cut
  14. Dropping older, irrelevant characters
  15. Massive gameplay overhaul of veterans pre-3DS/Wii U
  16. Rival system similar to other fighting games
  17. Character customization for non-Miis
  18. New bosses
  19. Spirit Battle hazards for Stage Builder
  20. Everyone gets a dedicated home stage
  21. Both fixed and randomized single player modes
  22. More selectable stage variants
  23. "Function" replacements (i.e. Impa over Sheik)
  24. More special character interactions