NewbossesCharactercustomizationfor non-MiisMorecostumesfor non-MiisSpirit Battlehazards forStageBuilderPlayingas thebossesEveryonegets adedicatedhome stage"Function"replacements(i.e. Impaover Sheik)Bosses thatare souped-up regularfighters (i.e.Giga Bowser)Rival systemsimilar toother fightinggamesBeat 'emup modes(i.e. SmashRun)Both fixedandrandomizedsingle playermodesDroppingolder,irrelevantcharactersMorespecialcharacterinteractionsDivergethe EchoFightersNon-commentaryEaster eggtauntsSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)MoreselectablestagevariantsAesthetic(visual oraudio) touch-ups forveteransPlayablecharacterdemoted toactive NPCOriginalgenerationcharacterSmallerroster sizeat a maxof 64More MiiFighterclassesMassivegameplayoverhaul ofveterans pre-3DS/Wii UNewbossesCharactercustomizationfor non-MiisMorecostumesfor non-MiisSpirit Battlehazards forStageBuilderPlayingas thebossesEveryonegets adedicatedhome stage"Function"replacements(i.e. Impaover Sheik)Bosses thatare souped-up regularfighters (i.e.Giga Bowser)Rival systemsimilar toother fightinggamesBeat 'emup modes(i.e. SmashRun)Both fixedandrandomizedsingle playermodesDroppingolder,irrelevantcharactersMorespecialcharacterinteractionsDivergethe EchoFightersNon-commentaryEaster eggtauntsSomeonefrom 64finallygets cutModes thatencouragelearningfighters (i.e.Targets)MoreselectablestagevariantsAesthetic(visual oraudio) touch-ups forveteransPlayablecharacterdemoted toactive NPCOriginalgenerationcharacterSmallerroster sizeat a maxof 64More MiiFighterclassesMassivegameplayoverhaul ofveterans pre-3DS/Wii U

Smash 6 Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New bosses
  2. Character customization for non-Miis
  3. More costumes for non-Miis
  4. Spirit Battle hazards for Stage Builder
  5. Playing as the bosses
  6. Everyone gets a dedicated home stage
  7. "Function" replacements (i.e. Impa over Sheik)
  8. Bosses that are souped-up regular fighters (i.e. Giga Bowser)
  9. Rival system similar to other fighting games
  10. Beat 'em up modes (i.e. Smash Run)
  11. Both fixed and randomized single player modes
  12. Dropping older, irrelevant characters
  13. More special character interactions
  14. Diverge the Echo Fighters
  15. Non-commentary Easter egg taunts
  16. Someone from 64 finally gets cut
  17. Modes that encourage learning fighters (i.e. Targets)
  18. More selectable stage variants
  19. Aesthetic (visual or audio) touch-ups for veterans
  20. Playable character demoted to active NPC
  21. Original generation character
  22. Smaller roster size at a max of 64
  23. More Mii Fighter classes
  24. Massive gameplay overhaul of veterans pre-3DS/Wii U