It's a young lion. There's a picnic table. It's six o'clock. There's a slide. It's a long snake. It's eleven o'clock. She's tired. It's a small bear. He's cold. There's a bench. Thirty It's a big bear. There's a sandbox. There's a pond. It's an old lion. It's a short snake. Fifty twelve There's a swing. There's monkey bars. There's a seesaw. There's a tree. It's nine o'clock. Twenty It's a young lion. There's a picnic table. It's six o'clock. There's a slide. It's a long snake. It's eleven o'clock. She's tired. It's a small bear. He's cold. There's a bench. Thirty It's a big bear. There's a sandbox. There's a pond. It's an old lion. It's a short snake. Fifty twelve There's a swing. There's monkey bars. There's a seesaw. There's a tree. It's nine o'clock. Twenty
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
It's a young lion.
There's a picnic table.
It's six o'clock.
There's a slide.
It's a long snake.
It's eleven o'clock.
She's tired.
It's a small bear.
He's cold.
There's a bench.
Thirty
It's a big bear.
There's a sandbox.
There's a pond.
It's an old lion.
It's a short snake.
Fifty
twelve
There's a swing.
There's monkey bars.
There's a seesaw.
There's a tree.
It's nine o'clock.
Twenty