There'sasandbox.It'seleveno'clock.There'saswing.There'sa tree.FiftyHe'scold.It's asmallbear.It's sixo'clock.TwentyThere'sa picnictable.It's anoldlion.There'sa slide.There'sabench.It's ashortsnake.There'smonkeybars.It's abigbear.It's ayounglion.There'sa pond.It's alongsnake.It'snineo'clock.twelveShe'stired.ThirtyThere'saseesaw.There'sasandbox.It'seleveno'clock.There'saswing.There'sa tree.FiftyHe'scold.It's asmallbear.It's sixo'clock.TwentyThere'sa picnictable.It's anoldlion.There'sa slide.There'sabench.It's ashortsnake.There'smonkeybars.It's abigbear.It's ayounglion.There'sa pond.It's alongsnake.It'snineo'clock.twelveShe'stired.ThirtyThere'saseesaw.

Smart English 2 Unit 1-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. There's a sandbox.
  2. It's eleven o'clock.
  3. There's a swing.
  4. There's a tree.
  5. Fifty
  6. He's cold.
  7. It's a small bear.
  8. It's six o'clock.
  9. Twenty
  10. There's a picnic table.
  11. It's an old lion.
  12. There's a slide.
  13. There's a bench.
  14. It's a short snake.
  15. There's monkey bars.
  16. It's a big bear.
  17. It's a young lion.
  18. There's a pond.
  19. It's a long snake.
  20. It's nine o'clock.
  21. twelve
  22. She's tired.
  23. Thirty
  24. There's a seesaw.