There'sa tree.It'seleveno'clock.There'sasandbox.There'saswing.It's ashortsnake.It's asmallbear.There'sabench.There'sa picnictable.It's ayounglion.ThirtyThere'smonkeybars.TwentyHe'scold.twelveIt's alongsnake.She'stired.It's abigbear.It'snineo'clock.There'sa slide.It's anoldlion.There'saseesaw.It's sixo'clock.There'sa pond.FiftyThere'sa tree.It'seleveno'clock.There'sasandbox.There'saswing.It's ashortsnake.It's asmallbear.There'sabench.There'sa picnictable.It's ayounglion.ThirtyThere'smonkeybars.TwentyHe'scold.twelveIt's alongsnake.She'stired.It's abigbear.It'snineo'clock.There'sa slide.It's anoldlion.There'saseesaw.It's sixo'clock.There'sa pond.Fifty

Smart English 2 Unit 1-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. There's a tree.
  2. It's eleven o'clock.
  3. There's a sandbox.
  4. There's a swing.
  5. It's a short snake.
  6. It's a small bear.
  7. There's a bench.
  8. There's a picnic table.
  9. It's a young lion.
  10. Thirty
  11. There's monkey bars.
  12. Twenty
  13. He's cold.
  14. twelve
  15. It's a long snake.
  16. She's tired.
  17. It's a big bear.
  18. It's nine o'clock.
  19. There's a slide.
  20. It's an old lion.
  21. There's a seesaw.
  22. It's six o'clock.
  23. There's a pond.
  24. Fifty