She's tired. There's a swing. He's cold. There's a slide. Thirty It's eleven o'clock. There's a pond. It's a young lion. There's a sandbox. Fifty It's a short snake. It's a big bear. It's six o'clock. It's a small bear. twelve It's nine o'clock. There's a seesaw. There's a bench. It's an old lion. There's a picnic table. There's monkey bars. There's a tree. Twenty It's a long snake. She's tired. There's a swing. He's cold. There's a slide. Thirty It's eleven o'clock. There's a pond. It's a young lion. There's a sandbox. Fifty It's a short snake. It's a big bear. It's six o'clock. It's a small bear. twelve It's nine o'clock. There's a seesaw. There's a bench. It's an old lion. There's a picnic table. There's monkey bars. There's a tree. Twenty It's a long snake.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
She's tired.
There's a swing.
He's cold.
There's a slide.
Thirty
It's eleven o'clock.
There's a pond.
It's a young lion.
There's a sandbox.
Fifty
It's a short snake.
It's a big bear.
It's six o'clock.
It's a small bear.
twelve
It's nine o'clock.
There's a seesaw.
There's a bench.
It's an old lion.
There's a picnic table.
There's monkey bars.
There's a tree.
Twenty
It's a long snake.