There's a pond. It's six o'clock. He's cold. There's a tree. There's a sandbox. There's a picnic table. It's a long snake. There's a slide. Thirty It's a short snake. She's tired. Twenty Fifty It's a big bear. There's monkey bars. It's nine o'clock. It's eleven o'clock. twelve It's a young lion. There's a seesaw. It's an old lion. There's a bench. There's a swing. It's a small bear. There's a pond. It's six o'clock. He's cold. There's a tree. There's a sandbox. There's a picnic table. It's a long snake. There's a slide. Thirty It's a short snake. She's tired. Twenty Fifty It's a big bear. There's monkey bars. It's nine o'clock. It's eleven o'clock. twelve It's a young lion. There's a seesaw. It's an old lion. There's a bench. There's a swing. It's a small bear.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
There's a pond.
It's six o'clock.
He's cold.
There's a tree.
There's a sandbox.
There's a picnic table.
It's a long snake.
There's a slide.
Thirty
It's a short snake.
She's tired.
Twenty
Fifty
It's a big bear.
There's monkey bars.
It's nine o'clock.
It's eleven o'clock.
twelve
It's a young lion.
There's a seesaw.
It's an old lion.
There's a bench.
There's a swing.
It's a small bear.