Fifty It's an old lion. It's eleven o'clock. It's six o'clock. There's a picnic table. It's a long snake. Thirty It's nine o'clock. He's cold. It's a young lion. She's tired. There's a bench. There's monkey bars. There's a swing. It's a short snake. Twenty It's a big bear. It's a small bear. There's a slide. There's a tree. There's a seesaw. There's a pond. There's a sandbox. twelve Fifty It's an old lion. It's eleven o'clock. It's six o'clock. There's a picnic table. It's a long snake. Thirty It's nine o'clock. He's cold. It's a young lion. She's tired. There's a bench. There's monkey bars. There's a swing. It's a short snake. Twenty It's a big bear. It's a small bear. There's a slide. There's a tree. There's a seesaw. There's a pond. There's a sandbox. twelve
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fifty
It's an old lion.
It's eleven o'clock.
It's six o'clock.
There's a picnic table.
It's a long snake.
Thirty
It's nine o'clock.
He's cold.
It's a young lion.
She's tired.
There's a bench.
There's monkey bars.
There's a swing.
It's a short snake.
Twenty
It's a big bear.
It's a small bear.
There's a slide.
There's a tree.
There's a seesaw.
There's a pond.
There's a sandbox.
twelve