story usedto explainthe "why"exaggerationplacelessstories ofpeopleand theiractionsmagicalbeingfeaturesa god orgoddesspersonification- animalsspeak & actlike humans3s or7sproblemssolved ina funnywaysetsof 3mix of fact &fictionmaking itdifficult toverifycastle,town orforestspecialendingretoldtimelessmaincharactersareanimalsspecialbeginninglessonormoralmetamorphosisor changehappyendingcommonpeople &animalstherecan bemagicroyaltylargerthan lifecharacterstory usedto explainthe "why"exaggerationplacelessstories ofpeopleand theiractionsmagicalbeingfeaturesa god orgoddesspersonification- animalsspeak & actlike humans3s or7sproblemssolved ina funnywaysetsof 3mix of fact &fictionmaking itdifficult toverifycastle,town orforestspecialendingretoldtimelessmaincharactersareanimalsspecialbeginninglessonormoralmetamorphosisor changehappyendingcommonpeople &animalstherecan bemagicroyaltylargerthan lifecharacter

Oral Literature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. story used to explain the "why"
  2. exaggeration
  3. placeless
  4. stories of people and their actions
  5. magical being
  6. features a god or goddess
  7. personification - animals speak & act like humans
  8. 3s or 7s
  9. problems solved in a funny way
  10. sets of 3
  11. mix of fact & fiction making it difficult to verify
  12. castle, town or forest
  13. special ending
  14. retold
  15. timeless
  16. main characters are animals
  17. special beginning
  18. lesson or moral
  19. metamorphosis or change
  20. happy ending
  21. common people & animals
  22. there can be magic
  23. royalty
  24. larger than life character