castle,town orforeststory usedto explainthe "why"maincharactersareanimalslargerthan lifecharacterplacelessretoldcommonpeople &animalssetsof 3specialbeginningmix of fact &fictionmaking itdifficult toverifyhappyendingtherecan bemagic3s or7sfeaturesa god orgoddessroyaltyproblemssolved ina funnywayexaggerationspecialendingstories ofpeopleand theiractionspersonification- animalsspeak & actlike humansmetamorphosisor changemagicalbeingtimelesslessonormoralcastle,town orforeststory usedto explainthe "why"maincharactersareanimalslargerthan lifecharacterplacelessretoldcommonpeople &animalssetsof 3specialbeginningmix of fact &fictionmaking itdifficult toverifyhappyendingtherecan bemagic3s or7sfeaturesa god orgoddessroyaltyproblemssolved ina funnywayexaggerationspecialendingstories ofpeopleand theiractionspersonification- animalsspeak & actlike humansmetamorphosisor changemagicalbeingtimelesslessonormoral

Oral Literature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. castle, town or forest
  2. story used to explain the "why"
  3. main characters are animals
  4. larger than life character
  5. placeless
  6. retold
  7. common people & animals
  8. sets of 3
  9. special beginning
  10. mix of fact & fiction making it difficult to verify
  11. happy ending
  12. there can be magic
  13. 3s or 7s
  14. features a god or goddess
  15. royalty
  16. problems solved in a funny way
  17. exaggeration
  18. special ending
  19. stories of people and their actions
  20. personification - animals speak & act like humans
  21. metamorphosis or change
  22. magical being
  23. timeless
  24. lesson or moral