Scary Lantern 3 Keys Started next to a car Dead body Gun constant looming threat Game Breaking bug Trolling Sewers Walking simulator It was a Dream Weeping Angels Crowbar or Hammer a Maze featuring an Enemy Puzzles To extend Playtime Too quiet A Skull Elevator Bad Jumpscare Unskippable Cutscene of Something Random Chase sequence Long Loading Screens Abandoned Building Hotel Bad Hitboxes Rats or Spiders Boarded Up Door Looking for Someone Stupid Looking Enemy Office Flashlight Scream Audio In game a Dark and Creepy Cave Funny Scares Scavenger Hunt to Escape No Gamepasses Bad Atmosphere Loud Noises Gate Bad Gamepasses Silly/Bad Jumpscare Audio Too dark Confusing Map (Not Maze) Png Jumpscare Tall Enemy Good atmosphere Made you Jump House Light door Die A ton in 1 section Outside Mimics How did I get here? Scary Lantern 3 Keys Started next to a car Dead body Gun constant looming threat Game Breaking bug Trolling Sewers Walking simulator It was a Dream Weeping Angels Crowbar or Hammer a Maze featuring an Enemy Puzzles To extend Playtime Too quiet A Skull Elevator Bad Jumpscare Unskippable Cutscene of Something Random Chase sequence Long Loading Screens Abandoned Building Hotel Bad Hitboxes Rats or Spiders Boarded Up Door Looking for Someone Stupid Looking Enemy Office Flashlight Scream Audio In game a Dark and Creepy Cave Funny Scares Scavenger Hunt to Escape No Gamepasses Bad Atmosphere Loud Noises Gate Bad Gamepasses Silly/Bad Jumpscare Audio Too dark Confusing Map (Not Maze) Png Jumpscare Tall Enemy Good atmosphere Made you Jump House Light door Die A ton in 1 section Outside Mimics How did I get here?
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Scary
Lantern
3 Keys
Started next to a car
Dead body
Gun
constant looming threat
Game Breaking bug
Trolling
Sewers
Walking simulator
It was a Dream
Weeping Angels
Crowbar
or
Hammer
a Maze featuring an Enemy
Puzzles To extend Playtime
Too quiet
A Skull
Elevator
Bad Jumpscare
Unskippable Cutscene of Something Random
Chase sequence
Long Loading Screens
Abandoned Building
Hotel
Bad Hitboxes
Rats or Spiders
Boarded Up Door
Looking for Someone
Stupid Looking Enemy
Office
Flashlight
Scream Audio In game
a Dark and Creepy Cave
Funny Scares
Scavenger Hunt to Escape
No Gamepasses
Bad Atmosphere
Loud Noises
Gate
Bad Gamepasses
Silly/Bad Jumpscare Audio
Too dark
Confusing Map (Not Maze)
Png Jumpscare
Tall Enemy
Good atmosphere
Made you Jump
House
Light door
Die A ton in 1 section
Outside
Mimics
How did I get here?