ExtinctionBurstDurationPreferenceAssessmentPhaseChangeLineVerbalOperantTrial ByTrialNegativeReinforcementStimulusControlTransferErrorlessTeachingEstablishingOperationShapingPromptFadingMaintenancePositivePunishmentBehavioralMomentumInter-ResponseTimeAttentionDRLListenerRespondingFixedRatioBackwardChainingSingleStimulusNoncontingentReinforcementSkillAquisitionPlanNETBehaviorImmediacyFreeOperantVariableIntervalIntraverbalsDRAPartialIntervalPrimaryReinforcerPairingExtinctionBurstDurationPreferenceAssessmentPhaseChangeLineVerbalOperantTrial ByTrialNegativeReinforcementStimulusControlTransferErrorlessTeachingEstablishingOperationShapingPromptFadingMaintenancePositivePunishmentBehavioralMomentumInter-ResponseTimeAttentionDRLListenerRespondingFixedRatioBackwardChainingSingleStimulusNoncontingentReinforcementSkillAquisitionPlanNETBehaviorImmediacyFreeOperantVariableIntervalIntraverbalsDRAPartialIntervalPrimaryReinforcerPairing

RBT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extinction Burst
  2. Duration
  3. Preference Assessment
  4. Phase Change Line
  5. Verbal Operant
  6. Trial By Trial
  7. Negative Reinforcement
  8. Stimulus Control Transfer
  9. Errorless Teaching
  10. Establishing Operation
  11. Shaping
  12. Prompt Fading
  13. Maintenance
  14. Positive Punishment
  15. Behavioral Momentum
  16. Inter-Response Time
  17. Attention
  18. DRL
  19. Listener Responding
  20. Fixed Ratio
  21. Backward Chaining
  22. Single Stimulus
  23. Noncontingent Reinforcement
  24. Skill Aquisition Plan
  25. NET
  26. Behavior
  27. Immediacy
  28. Free Operant
  29. Variable Interval
  30. Intraverbals
  31. DRA
  32. Partial Interval
  33. Primary Reinforcer
  34. Pairing