Junlosesto BailuLose50/50Jocie getsa serval ina 10 pullSevenPerfectTiming 4*LCJocie gets apreservationchar7ServalWin 50/50both times(Kaito)Jocieloses toGepardGepardSeven5*'stotalKaito gets apreservationLCPreservationLC 7xKaito getsnoCharacterin a 10 pullJunloses toGepardOnlyLC's ina 10 pullKaitoloses toClaraWin50/50Kaitoloses toGepard3 Servalsin a 10pull(Jocie)Jocieloses toGepardCharactereach 10pull (7x)7Lynx'sPreservationcharacter 7xSevenFineFruits 3*LCJunlosesto BailuLose50/50Jocie getsa serval ina 10 pullSevenPerfectTiming 4*LCJocie gets apreservationchar7ServalWin 50/50both times(Kaito)Jocieloses toGepardGepardSeven5*'stotalKaito gets apreservationLCPreservationLC 7xKaito getsnoCharacterin a 10 pullJunloses toGepardOnlyLC's ina 10 pullKaitoloses toClaraWin50/50Kaitoloses toGepard3 Servalsin a 10pull(Jocie)Jocieloses toGepardCharactereach 10pull (7x)7Lynx'sPreservationcharacter 7xSevenFineFruits 3*LC

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jun loses to Bailu
  2. Lose 50/50
  3. Jocie gets a serval in a 10 pull
  4. Seven Perfect Timing 4* LC
  5. Jocie gets a preservation char
  6. 7 Serval
  7. Win 50/50 both times (Kaito)
  8. Jocie loses to Gepard
  9. Gepard
  10. Seven 5*'s total
  11. Kaito gets a preservation LC
  12. Preservation LC 7x
  13. Kaito gets no Character in a 10 pull
  14. Jun loses to Gepard
  15. Only LC's in a 10 pull
  16. Kaito loses to Clara
  17. Win 50/50
  18. Kaito loses to Gepard
  19. 3 Servals in a 10 pull (Jocie)
  20. Jocie loses to Gepard
  21. Character each 10 pull (7x)
  22. 7 Lynx's
  23. Preservation character 7x
  24. Seven Fine Fruits 3* LC