Kaito gets no Character in a 10 pull Win 50/50 Only LC's in a 10 pull Jocie gets a preservation char Jocie loses to Gepard Kaito loses to Clara Seven Perfect Timing 4* LC Gepard Kaito gets a preservation LC 7 Lynx's Kaito loses to Gepard Preservation character 7x Character each 10 pull (7x) Win 50/50 both times (Kaito) Jun loses to Bailu Preservation LC 7x Lose 50/50 Seven 5*'s total Seven Fine Fruits 3* LC Jocie gets a serval in a 10 pull Jocie loses to Gepard 3 Servals in a 10 pull (Jocie) 7 Serval Jun loses to Gepard Kaito gets no Character in a 10 pull Win 50/50 Only LC's in a 10 pull Jocie gets a preservation char Jocie loses to Gepard Kaito loses to Clara Seven Perfect Timing 4* LC Gepard Kaito gets a preservation LC 7 Lynx's Kaito loses to Gepard Preservation character 7x Character each 10 pull (7x) Win 50/50 both times (Kaito) Jun loses to Bailu Preservation LC 7x Lose 50/50 Seven 5*'s total Seven Fine Fruits 3* LC Jocie gets a serval in a 10 pull Jocie loses to Gepard 3 Servals in a 10 pull (Jocie) 7 Serval Jun loses to Gepard
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kaito gets no Character in a 10 pull
Win 50/50
Only LC's in a 10 pull
Jocie gets a preservation char
Jocie loses to Gepard
Kaito loses to Clara
Seven Perfect Timing 4* LC
Gepard
Kaito gets a preservation LC
7 Lynx's
Kaito loses to Gepard
Preservation character 7x
Character each 10 pull (7x)
Win 50/50 both times (Kaito)
Jun loses to Bailu
Preservation
LC 7x
Lose 50/50
Seven 5*'s total
Seven Fine Fruits 3* LC
Jocie gets a serval in a 10 pull
Jocie loses to Gepard
3 Servals in a 10 pull (Jocie)
7 Serval
Jun loses to Gepard