3 Servalsin a 10pull(Jocie)Preservationcharacter 7xJocieloses toGepardGepardOnlyLC's ina 10 pullJunloses toGepardSevenPerfectTiming 4*LC7ServalJunlosesto BailuJocieloses toGepardLose50/507Lynx'sJocie getsa serval ina 10 pullJocie gets apreservationcharSeven5*'stotalPreservationLC 7xCharactereach 10pull (7x)Kaitoloses toGepardKaito gets apreservationLCSevenFineFruits 3*LCWin50/50Kaito getsnoCharacterin a 10 pullWin 50/50both times(Kaito)Kaitoloses toClara3 Servalsin a 10pull(Jocie)Preservationcharacter 7xJocieloses toGepardGepardOnlyLC's ina 10 pullJunloses toGepardSevenPerfectTiming 4*LC7ServalJunlosesto BailuJocieloses toGepardLose50/507Lynx'sJocie getsa serval ina 10 pullJocie gets apreservationcharSeven5*'stotalPreservationLC 7xCharactereach 10pull (7x)Kaitoloses toGepardKaito gets apreservationLCSevenFineFruits 3*LCWin50/50Kaito getsnoCharacterin a 10 pullWin 50/50both times(Kaito)Kaitoloses toClara

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 Servals in a 10 pull (Jocie)
  2. Preservation character 7x
  3. Jocie loses to Gepard
  4. Gepard
  5. Only LC's in a 10 pull
  6. Jun loses to Gepard
  7. Seven Perfect Timing 4* LC
  8. 7 Serval
  9. Jun loses to Bailu
  10. Jocie loses to Gepard
  11. Lose 50/50
  12. 7 Lynx's
  13. Jocie gets a serval in a 10 pull
  14. Jocie gets a preservation char
  15. Seven 5*'s total
  16. Preservation LC 7x
  17. Character each 10 pull (7x)
  18. Kaito loses to Gepard
  19. Kaito gets a preservation LC
  20. Seven Fine Fruits 3* LC
  21. Win 50/50
  22. Kaito gets no Character in a 10 pull
  23. Win 50/50 both times (Kaito)
  24. Kaito loses to Clara