7ServalJocieloses toGepardPreservationLC 7xPreservationcharacter 7xCharactereach 10pull (7x)SevenPerfectTiming 4*LCKaitoloses toGepardSeven5*'stotalOnlyLC's ina 10 pullLose50/50Kaitoloses toClaraSevenFineFruits 3*LCKaito getsnoCharacterin a 10 pullGepardJunloses toGepard7Lynx'sJocie gets apreservationcharWin 50/50both times(Kaito)Junlosesto BailuJocieloses toGepardKaito gets apreservationLCWin50/50Jocie getsa serval ina 10 pull3 Servalsin a 10pull(Jocie)7ServalJocieloses toGepardPreservationLC 7xPreservationcharacter 7xCharactereach 10pull (7x)SevenPerfectTiming 4*LCKaitoloses toGepardSeven5*'stotalOnlyLC's ina 10 pullLose50/50Kaitoloses toClaraSevenFineFruits 3*LCKaito getsnoCharacterin a 10 pullGepardJunloses toGepard7Lynx'sJocie gets apreservationcharWin 50/50both times(Kaito)Junlosesto BailuJocieloses toGepardKaito gets apreservationLCWin50/50Jocie getsa serval ina 10 pull3 Servalsin a 10pull(Jocie)

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 7 Serval
  2. Jocie loses to Gepard
  3. Preservation LC 7x
  4. Preservation character 7x
  5. Character each 10 pull (7x)
  6. Seven Perfect Timing 4* LC
  7. Kaito loses to Gepard
  8. Seven 5*'s total
  9. Only LC's in a 10 pull
  10. Lose 50/50
  11. Kaito loses to Clara
  12. Seven Fine Fruits 3* LC
  13. Kaito gets no Character in a 10 pull
  14. Gepard
  15. Jun loses to Gepard
  16. 7 Lynx's
  17. Jocie gets a preservation char
  18. Win 50/50 both times (Kaito)
  19. Jun loses to Bailu
  20. Jocie loses to Gepard
  21. Kaito gets a preservation LC
  22. Win 50/50
  23. Jocie gets a serval in a 10 pull
  24. 3 Servals in a 10 pull (Jocie)