GepardOnlyLC's ina 10 pullKaitoloses toGepardJocie gets apreservationcharPreservationLC 7xWin 50/50both times(Kaito)Kaitoloses toClaraLose50/50Kaito gets apreservationLCKaito getsnoCharacterin a 10 pullJocieloses toGepardPreservationcharacter 7xSevenPerfectTiming 4*LCCharactereach 10pull (7x)3 Servalsin a 10pull(Jocie)SevenFineFruits 3*LCWin50/507ServalJunloses toGepardJocie getsa serval ina 10 pullJocieloses toGepardJunlosesto BailuSeven5*'stotal7Lynx'sGepardOnlyLC's ina 10 pullKaitoloses toGepardJocie gets apreservationcharPreservationLC 7xWin 50/50both times(Kaito)Kaitoloses toClaraLose50/50Kaito gets apreservationLCKaito getsnoCharacterin a 10 pullJocieloses toGepardPreservationcharacter 7xSevenPerfectTiming 4*LCCharactereach 10pull (7x)3 Servalsin a 10pull(Jocie)SevenFineFruits 3*LCWin50/507ServalJunloses toGepardJocie getsa serval ina 10 pullJocieloses toGepardJunlosesto BailuSeven5*'stotal7Lynx's

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gepard
  2. Only LC's in a 10 pull
  3. Kaito loses to Gepard
  4. Jocie gets a preservation char
  5. Preservation LC 7x
  6. Win 50/50 both times (Kaito)
  7. Kaito loses to Clara
  8. Lose 50/50
  9. Kaito gets a preservation LC
  10. Kaito gets no Character in a 10 pull
  11. Jocie loses to Gepard
  12. Preservation character 7x
  13. Seven Perfect Timing 4* LC
  14. Character each 10 pull (7x)
  15. 3 Servals in a 10 pull (Jocie)
  16. Seven Fine Fruits 3* LC
  17. Win 50/50
  18. 7 Serval
  19. Jun loses to Gepard
  20. Jocie gets a serval in a 10 pull
  21. Jocie loses to Gepard
  22. Jun loses to Bailu
  23. Seven 5*'s total
  24. 7 Lynx's