OnlyLC's ina 10 pullJunloses toGepardSeven5*'stotalKaito getsnoCharacterin a 10 pullJunlosesto BailuJocieloses toGepardPreservationLC 7xJocie gets apreservationcharJocie getsa serval ina 10 pull7Lynx'sCharactereach 10pull (7x)Kaitoloses toClaraKaito gets apreservationLC3 Servalsin a 10pull(Jocie)Lose50/50Win50/50Jocieloses toGepardKaitoloses toGepardPreservationcharacter 7x7ServalSevenFineFruits 3*LCGepardSevenPerfectTiming 4*LCWin 50/50both times(Kaito)OnlyLC's ina 10 pullJunloses toGepardSeven5*'stotalKaito getsnoCharacterin a 10 pullJunlosesto BailuJocieloses toGepardPreservationLC 7xJocie gets apreservationcharJocie getsa serval ina 10 pull7Lynx'sCharactereach 10pull (7x)Kaitoloses toClaraKaito gets apreservationLC3 Servalsin a 10pull(Jocie)Lose50/50Win50/50Jocieloses toGepardKaitoloses toGepardPreservationcharacter 7x7ServalSevenFineFruits 3*LCGepardSevenPerfectTiming 4*LCWin 50/50both times(Kaito)

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Only LC's in a 10 pull
  2. Jun loses to Gepard
  3. Seven 5*'s total
  4. Kaito gets no Character in a 10 pull
  5. Jun loses to Bailu
  6. Jocie loses to Gepard
  7. Preservation LC 7x
  8. Jocie gets a preservation char
  9. Jocie gets a serval in a 10 pull
  10. 7 Lynx's
  11. Character each 10 pull (7x)
  12. Kaito loses to Clara
  13. Kaito gets a preservation LC
  14. 3 Servals in a 10 pull (Jocie)
  15. Lose 50/50
  16. Win 50/50
  17. Jocie loses to Gepard
  18. Kaito loses to Gepard
  19. Preservation character 7x
  20. 7 Serval
  21. Seven Fine Fruits 3* LC
  22. Gepard
  23. Seven Perfect Timing 4* LC
  24. Win 50/50 both times (Kaito)