Junlosesto BailuJocie gets apreservationcharKaitoloses toGepardJocie getsa serval ina 10 pullWin50/50OnlyLC's ina 10 pullJocieloses toGepard3 Servalsin a 10pull(Jocie)SevenPerfectTiming 4*LCWin 50/50both times(Kaito)Preservationcharacter 7xGepardCharactereach 10pull (7x)Jocieloses toGepardKaito gets apreservationLC7Serval7Lynx'sKaitoloses toClaraSeven5*'stotalSevenFineFruits 3*LCKaito getsnoCharacterin a 10 pullLose50/50Junloses toGepardPreservationLC 7xJunlosesto BailuJocie gets apreservationcharKaitoloses toGepardJocie getsa serval ina 10 pullWin50/50OnlyLC's ina 10 pullJocieloses toGepard3 Servalsin a 10pull(Jocie)SevenPerfectTiming 4*LCWin 50/50both times(Kaito)Preservationcharacter 7xGepardCharactereach 10pull (7x)Jocieloses toGepardKaito gets apreservationLC7Serval7Lynx'sKaitoloses toClaraSeven5*'stotalSevenFineFruits 3*LCKaito getsnoCharacterin a 10 pullLose50/50Junloses toGepardPreservationLC 7x

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jun loses to Bailu
  2. Jocie gets a preservation char
  3. Kaito loses to Gepard
  4. Jocie gets a serval in a 10 pull
  5. Win 50/50
  6. Only LC's in a 10 pull
  7. Jocie loses to Gepard
  8. 3 Servals in a 10 pull (Jocie)
  9. Seven Perfect Timing 4* LC
  10. Win 50/50 both times (Kaito)
  11. Preservation character 7x
  12. Gepard
  13. Character each 10 pull (7x)
  14. Jocie loses to Gepard
  15. Kaito gets a preservation LC
  16. 7 Serval
  17. 7 Lynx's
  18. Kaito loses to Clara
  19. Seven 5*'s total
  20. Seven Fine Fruits 3* LC
  21. Kaito gets no Character in a 10 pull
  22. Lose 50/50
  23. Jun loses to Gepard
  24. Preservation LC 7x