Kaitoloses toGepardPreservationLC 7x7Lynx'sOnlyLC's ina 10 pullSevenFineFruits 3*LCJocieloses toGepardJocieloses toGepardWin50/50Jocie getsa serval ina 10 pull7ServalGepard3 Servalsin a 10pull(Jocie)Win 50/50both times(Kaito)Charactereach 10pull (7x)Junlosesto BailuKaito getsnoCharacterin a 10 pullKaitoloses toClaraKaito gets apreservationLCJunloses toGepardPreservationcharacter 7xLose50/50Seven5*'stotalJocie gets apreservationcharSevenPerfectTiming 4*LCKaitoloses toGepardPreservationLC 7x7Lynx'sOnlyLC's ina 10 pullSevenFineFruits 3*LCJocieloses toGepardJocieloses toGepardWin50/50Jocie getsa serval ina 10 pull7ServalGepard3 Servalsin a 10pull(Jocie)Win 50/50both times(Kaito)Charactereach 10pull (7x)Junlosesto BailuKaito getsnoCharacterin a 10 pullKaitoloses toClaraKaito gets apreservationLCJunloses toGepardPreservationcharacter 7xLose50/50Seven5*'stotalJocie gets apreservationcharSevenPerfectTiming 4*LC

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kaito loses to Gepard
  2. Preservation LC 7x
  3. 7 Lynx's
  4. Only LC's in a 10 pull
  5. Seven Fine Fruits 3* LC
  6. Jocie loses to Gepard
  7. Jocie loses to Gepard
  8. Win 50/50
  9. Jocie gets a serval in a 10 pull
  10. 7 Serval
  11. Gepard
  12. 3 Servals in a 10 pull (Jocie)
  13. Win 50/50 both times (Kaito)
  14. Character each 10 pull (7x)
  15. Jun loses to Bailu
  16. Kaito gets no Character in a 10 pull
  17. Kaito loses to Clara
  18. Kaito gets a preservation LC
  19. Jun loses to Gepard
  20. Preservation character 7x
  21. Lose 50/50
  22. Seven 5*'s total
  23. Jocie gets a preservation char
  24. Seven Perfect Timing 4* LC