Kaito gets apreservationLCOnlyLC's ina 10 pullJunlosesto BailuJocie getsa serval ina 10 pullSevenFineFruits 3*LCSevenPerfectTiming 4*LCLose50/50GepardKaitoloses toClaraPreservationcharacter 7xJocieloses toGepardJocieloses toGepardJocie gets apreservationchar3 Servalsin a 10pull(Jocie)Charactereach 10pull (7x)7ServalWin50/50PreservationLC 7x7Lynx'sJunloses toGepardKaito getsnoCharacterin a 10 pullSeven5*'stotalKaitoloses toGepardWin 50/50both times(Kaito)Kaito gets apreservationLCOnlyLC's ina 10 pullJunlosesto BailuJocie getsa serval ina 10 pullSevenFineFruits 3*LCSevenPerfectTiming 4*LCLose50/50GepardKaitoloses toClaraPreservationcharacter 7xJocieloses toGepardJocieloses toGepardJocie gets apreservationchar3 Servalsin a 10pull(Jocie)Charactereach 10pull (7x)7ServalWin50/50PreservationLC 7x7Lynx'sJunloses toGepardKaito getsnoCharacterin a 10 pullSeven5*'stotalKaitoloses toGepardWin 50/50both times(Kaito)

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kaito gets a preservation LC
  2. Only LC's in a 10 pull
  3. Jun loses to Bailu
  4. Jocie gets a serval in a 10 pull
  5. Seven Fine Fruits 3* LC
  6. Seven Perfect Timing 4* LC
  7. Lose 50/50
  8. Gepard
  9. Kaito loses to Clara
  10. Preservation character 7x
  11. Jocie loses to Gepard
  12. Jocie loses to Gepard
  13. Jocie gets a preservation char
  14. 3 Servals in a 10 pull (Jocie)
  15. Character each 10 pull (7x)
  16. 7 Serval
  17. Win 50/50
  18. Preservation LC 7x
  19. 7 Lynx's
  20. Jun loses to Gepard
  21. Kaito gets no Character in a 10 pull
  22. Seven 5*'s total
  23. Kaito loses to Gepard
  24. Win 50/50 both times (Kaito)