Jocie gets apreservationcharLose50/50Junlosesto BailuGepardJocieloses toGepardJocie getsa serval ina 10 pull7Lynx'sSevenPerfectTiming 4*LC7ServalSevenFineFruits 3*LCSeven5*'stotalJocieloses toGepardJunloses toGepardPreservationLC 7xKaito getsnoCharacterin a 10 pull3 Servalsin a 10pull(Jocie)Win 50/50both times(Kaito)Kaitoloses toClaraWin50/50Charactereach 10pull (7x)OnlyLC's ina 10 pullKaito gets apreservationLCPreservationcharacter 7xKaitoloses toGepardJocie gets apreservationcharLose50/50Junlosesto BailuGepardJocieloses toGepardJocie getsa serval ina 10 pull7Lynx'sSevenPerfectTiming 4*LC7ServalSevenFineFruits 3*LCSeven5*'stotalJocieloses toGepardJunloses toGepardPreservationLC 7xKaito getsnoCharacterin a 10 pull3 Servalsin a 10pull(Jocie)Win 50/50both times(Kaito)Kaitoloses toClaraWin50/50Charactereach 10pull (7x)OnlyLC's ina 10 pullKaito gets apreservationLCPreservationcharacter 7xKaitoloses toGepard

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jocie gets a preservation char
  2. Lose 50/50
  3. Jun loses to Bailu
  4. Gepard
  5. Jocie loses to Gepard
  6. Jocie gets a serval in a 10 pull
  7. 7 Lynx's
  8. Seven Perfect Timing 4* LC
  9. 7 Serval
  10. Seven Fine Fruits 3* LC
  11. Seven 5*'s total
  12. Jocie loses to Gepard
  13. Jun loses to Gepard
  14. Preservation LC 7x
  15. Kaito gets no Character in a 10 pull
  16. 3 Servals in a 10 pull (Jocie)
  17. Win 50/50 both times (Kaito)
  18. Kaito loses to Clara
  19. Win 50/50
  20. Character each 10 pull (7x)
  21. Only LC's in a 10 pull
  22. Kaito gets a preservation LC
  23. Preservation character 7x
  24. Kaito loses to Gepard