Seven5*'stotalGepardKaitoloses toGepardJocie getsa serval ina 10 pull7ServalSevenFineFruits 3*LCKaitoloses toClaraSevenPerfectTiming 4*LC7Lynx'sPreservationLC 7xWin50/50Charactereach 10pull (7x)3 Servalsin a 10pull(Jocie)OnlyLC's ina 10 pullPreservationcharacter 7xKaito getsnoCharacterin a 10 pullJocieloses toGepardJocie gets apreservationcharJocieloses toGepardKaito gets apreservationLCJunloses toGepardJunlosesto BailuWin 50/50both times(Kaito)Lose50/50Seven5*'stotalGepardKaitoloses toGepardJocie getsa serval ina 10 pull7ServalSevenFineFruits 3*LCKaitoloses toClaraSevenPerfectTiming 4*LC7Lynx'sPreservationLC 7xWin50/50Charactereach 10pull (7x)3 Servalsin a 10pull(Jocie)OnlyLC's ina 10 pullPreservationcharacter 7xKaito getsnoCharacterin a 10 pullJocieloses toGepardJocie gets apreservationcharJocieloses toGepardKaito gets apreservationLCJunloses toGepardJunlosesto BailuWin 50/50both times(Kaito)Lose50/50

Aventuringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Seven 5*'s total
  2. Gepard
  3. Kaito loses to Gepard
  4. Jocie gets a serval in a 10 pull
  5. 7 Serval
  6. Seven Fine Fruits 3* LC
  7. Kaito loses to Clara
  8. Seven Perfect Timing 4* LC
  9. 7 Lynx's
  10. Preservation LC 7x
  11. Win 50/50
  12. Character each 10 pull (7x)
  13. 3 Servals in a 10 pull (Jocie)
  14. Only LC's in a 10 pull
  15. Preservation character 7x
  16. Kaito gets no Character in a 10 pull
  17. Jocie loses to Gepard
  18. Jocie gets a preservation char
  19. Jocie loses to Gepard
  20. Kaito gets a preservation LC
  21. Jun loses to Gepard
  22. Jun loses to Bailu
  23. Win 50/50 both times (Kaito)
  24. Lose 50/50