IndirectCharacter-izationOxymoronImageryForeshadowingVerbalIronyExternalConflictMetaphorPlotSymbolismAntagonistResolutionDramaticIrony3rdPersonPoint ofViewPersonificationSimileFigurativeLanguageInternalConflictSituationalIronyDirectCharacter-izationSettingClimaxProtagonist1stPersonPoint ofViewTheme/CentralIdeaIndirectCharacter-izationOxymoronImageryForeshadowingVerbalIronyExternalConflictMetaphorPlotSymbolismAntagonistResolutionDramaticIrony3rdPersonPoint ofViewPersonificationSimileFigurativeLanguageInternalConflictSituationalIronyDirectCharacter-izationSettingClimaxProtagonist1stPersonPoint ofViewTheme/CentralIdea

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Indirect Character -ization
  2. Oxymoron
  3. Imagery
  4. Foreshadowing
  5. Verbal Irony
  6. External Conflict
  7. Metaphor
  8. Plot
  9. Symbolism
  10. Antagonist
  11. Resolution
  12. Dramatic Irony
  13. 3rd Person Point of View
  14. Personification
  15. Simile
  16. Figurative Language
  17. Internal Conflict
  18. Situational Irony
  19. Direct Character -ization
  20. Setting
  21. Climax
  22. Protagonist
  23. 1st Person Point of View
  24. Theme/ Central Idea