SymbolismIndirectCharacter-izationSimilePlotInternalConflictDirectCharacter-izationForeshadowingSettingResolutionTheme/CentralIdeaProtagonist3rdPersonPoint ofView1stPersonPoint ofViewExternalConflictDramaticIronyMetaphorVerbalIronyOxymoronClimaxPersonificationImagerySituationalIronyFigurativeLanguageAntagonistSymbolismIndirectCharacter-izationSimilePlotInternalConflictDirectCharacter-izationForeshadowingSettingResolutionTheme/CentralIdeaProtagonist3rdPersonPoint ofView1stPersonPoint ofViewExternalConflictDramaticIronyMetaphorVerbalIronyOxymoronClimaxPersonificationImagerySituationalIronyFigurativeLanguageAntagonist

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbolism
  2. Indirect Character -ization
  3. Simile
  4. Plot
  5. Internal Conflict
  6. Direct Character -ization
  7. Foreshadowing
  8. Setting
  9. Resolution
  10. Theme/ Central Idea
  11. Protagonist
  12. 3rd Person Point of View
  13. 1st Person Point of View
  14. External Conflict
  15. Dramatic Irony
  16. Metaphor
  17. Verbal Irony
  18. Oxymoron
  19. Climax
  20. Personification
  21. Imagery
  22. Situational Irony
  23. Figurative Language
  24. Antagonist