PlotVerbalIronyFigurativeLanguage1stPersonPoint ofViewDramaticIronySettingProtagonistImageryResolutionSimileAntagonistMetaphor3rdPersonPoint ofViewTheme/CentralIdeaInternalConflictIndirectCharacter-izationForeshadowingPersonificationClimaxOxymoronDirectCharacter-izationSymbolismExternalConflictSituationalIronyPlotVerbalIronyFigurativeLanguage1stPersonPoint ofViewDramaticIronySettingProtagonistImageryResolutionSimileAntagonistMetaphor3rdPersonPoint ofViewTheme/CentralIdeaInternalConflictIndirectCharacter-izationForeshadowingPersonificationClimaxOxymoronDirectCharacter-izationSymbolismExternalConflictSituationalIrony

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Verbal Irony
  3. Figurative Language
  4. 1st Person Point of View
  5. Dramatic Irony
  6. Setting
  7. Protagonist
  8. Imagery
  9. Resolution
  10. Simile
  11. Antagonist
  12. Metaphor
  13. 3rd Person Point of View
  14. Theme/ Central Idea
  15. Internal Conflict
  16. Indirect Character -ization
  17. Foreshadowing
  18. Personification
  19. Climax
  20. Oxymoron
  21. Direct Character -ization
  22. Symbolism
  23. External Conflict
  24. Situational Irony