MetaphorSituationalIronyDirectCharacter-izationIndirectCharacter-izationForeshadowingOxymoronInternalConflictSymbolism1stPersonPoint ofViewDramaticIronyAntagonistImageryTheme/CentralIdeaExternalConflictPlot3rdPersonPoint ofViewVerbalIronyProtagonistClimaxSimilePersonificationFigurativeLanguageResolutionSettingMetaphorSituationalIronyDirectCharacter-izationIndirectCharacter-izationForeshadowingOxymoronInternalConflictSymbolism1stPersonPoint ofViewDramaticIronyAntagonistImageryTheme/CentralIdeaExternalConflictPlot3rdPersonPoint ofViewVerbalIronyProtagonistClimaxSimilePersonificationFigurativeLanguageResolutionSetting

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Situational Irony
  3. Direct Character -ization
  4. Indirect Character -ization
  5. Foreshadowing
  6. Oxymoron
  7. Internal Conflict
  8. Symbolism
  9. 1st Person Point of View
  10. Dramatic Irony
  11. Antagonist
  12. Imagery
  13. Theme/ Central Idea
  14. External Conflict
  15. Plot
  16. 3rd Person Point of View
  17. Verbal Irony
  18. Protagonist
  19. Climax
  20. Simile
  21. Personification
  22. Figurative Language
  23. Resolution
  24. Setting