ResolutionIndirectCharacter-izationImageryVerbalIronyAntagonistFigurativeLanguage3rdPersonPoint ofViewProtagonistTheme/CentralIdeaOxymoronDramaticIrony1stPersonPoint ofViewPlotSimileForeshadowingMetaphorSettingPersonificationDirectCharacter-izationSituationalIronyClimaxInternalConflictExternalConflictSymbolismResolutionIndirectCharacter-izationImageryVerbalIronyAntagonistFigurativeLanguage3rdPersonPoint ofViewProtagonistTheme/CentralIdeaOxymoronDramaticIrony1stPersonPoint ofViewPlotSimileForeshadowingMetaphorSettingPersonificationDirectCharacter-izationSituationalIronyClimaxInternalConflictExternalConflictSymbolism

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Indirect Character -ization
  3. Imagery
  4. Verbal Irony
  5. Antagonist
  6. Figurative Language
  7. 3rd Person Point of View
  8. Protagonist
  9. Theme/ Central Idea
  10. Oxymoron
  11. Dramatic Irony
  12. 1st Person Point of View
  13. Plot
  14. Simile
  15. Foreshadowing
  16. Metaphor
  17. Setting
  18. Personification
  19. Direct Character -ization
  20. Situational Irony
  21. Climax
  22. Internal Conflict
  23. External Conflict
  24. Symbolism