ResolutionProtagonistForeshadowingDirectCharacter-izationImageryDramaticIronyMetaphorPersonificationFigurativeLanguage1stPersonPoint ofViewPlotSettingAntagonistSimileOxymoronClimaxInternalConflictExternalConflictVerbalIronyIndirectCharacter-izationSymbolismSituationalIronyTheme/CentralIdea3rdPersonPoint ofViewResolutionProtagonistForeshadowingDirectCharacter-izationImageryDramaticIronyMetaphorPersonificationFigurativeLanguage1stPersonPoint ofViewPlotSettingAntagonistSimileOxymoronClimaxInternalConflictExternalConflictVerbalIronyIndirectCharacter-izationSymbolismSituationalIronyTheme/CentralIdea3rdPersonPoint ofView

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Protagonist
  3. Foreshadowing
  4. Direct Character -ization
  5. Imagery
  6. Dramatic Irony
  7. Metaphor
  8. Personification
  9. Figurative Language
  10. 1st Person Point of View
  11. Plot
  12. Setting
  13. Antagonist
  14. Simile
  15. Oxymoron
  16. Climax
  17. Internal Conflict
  18. External Conflict
  19. Verbal Irony
  20. Indirect Character -ization
  21. Symbolism
  22. Situational Irony
  23. Theme/ Central Idea
  24. 3rd Person Point of View