SettingExternalConflictInternalConflictVerbalIronyPersonificationPlotSituationalIronyImagerySimile3rdPersonPoint ofViewClimaxFigurativeLanguageDirectCharacter-izationSymbolism1stPersonPoint ofViewOxymoronTheme/CentralIdeaIndirectCharacter-izationResolutionMetaphorDramaticIronyForeshadowingProtagonistAntagonistSettingExternalConflictInternalConflictVerbalIronyPersonificationPlotSituationalIronyImagerySimile3rdPersonPoint ofViewClimaxFigurativeLanguageDirectCharacter-izationSymbolism1stPersonPoint ofViewOxymoronTheme/CentralIdeaIndirectCharacter-izationResolutionMetaphorDramaticIronyForeshadowingProtagonistAntagonist

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. External Conflict
  3. Internal Conflict
  4. Verbal Irony
  5. Personification
  6. Plot
  7. Situational Irony
  8. Imagery
  9. Simile
  10. 3rd Person Point of View
  11. Climax
  12. Figurative Language
  13. Direct Character -ization
  14. Symbolism
  15. 1st Person Point of View
  16. Oxymoron
  17. Theme/ Central Idea
  18. Indirect Character -ization
  19. Resolution
  20. Metaphor
  21. Dramatic Irony
  22. Foreshadowing
  23. Protagonist
  24. Antagonist