SimileSituationalIronyMetaphorFigurativeLanguageDramaticIronyInternalConflictOxymoronSymbolismIndirectCharacter-izationImageryExternalConflictProtagonistDirectCharacter-izationResolutionSetting1stPersonPoint ofViewAntagonistTheme/CentralIdeaPersonification3rdPersonPoint ofViewVerbalIronyClimaxPlotForeshadowingSimileSituationalIronyMetaphorFigurativeLanguageDramaticIronyInternalConflictOxymoronSymbolismIndirectCharacter-izationImageryExternalConflictProtagonistDirectCharacter-izationResolutionSetting1stPersonPoint ofViewAntagonistTheme/CentralIdeaPersonification3rdPersonPoint ofViewVerbalIronyClimaxPlotForeshadowing

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simile
  2. Situational Irony
  3. Metaphor
  4. Figurative Language
  5. Dramatic Irony
  6. Internal Conflict
  7. Oxymoron
  8. Symbolism
  9. Indirect Character -ization
  10. Imagery
  11. External Conflict
  12. Protagonist
  13. Direct Character -ization
  14. Resolution
  15. Setting
  16. 1st Person Point of View
  17. Antagonist
  18. Theme/ Central Idea
  19. Personification
  20. 3rd Person Point of View
  21. Verbal Irony
  22. Climax
  23. Plot
  24. Foreshadowing