SituationalIronyProtagonist1stPersonPoint ofViewPlotForeshadowingIndirectCharacter-izationSimileInternalConflictPersonificationSettingOxymoronResolutionSymbolismExternalConflictVerbalIronyMetaphorAntagonistImageryFigurativeLanguageClimaxTheme/CentralIdeaDirectCharacter-ization3rdPersonPoint ofViewDramaticIronySituationalIronyProtagonist1stPersonPoint ofViewPlotForeshadowingIndirectCharacter-izationSimileInternalConflictPersonificationSettingOxymoronResolutionSymbolismExternalConflictVerbalIronyMetaphorAntagonistImageryFigurativeLanguageClimaxTheme/CentralIdeaDirectCharacter-ization3rdPersonPoint ofViewDramaticIrony

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Protagonist
  3. 1st Person Point of View
  4. Plot
  5. Foreshadowing
  6. Indirect Character -ization
  7. Simile
  8. Internal Conflict
  9. Personification
  10. Setting
  11. Oxymoron
  12. Resolution
  13. Symbolism
  14. External Conflict
  15. Verbal Irony
  16. Metaphor
  17. Antagonist
  18. Imagery
  19. Figurative Language
  20. Climax
  21. Theme/ Central Idea
  22. Direct Character -ization
  23. 3rd Person Point of View
  24. Dramatic Irony