MetaphorPersonification3rdPersonPoint ofViewSituationalIronyDramaticIronyProtagonist1stPersonPoint ofViewSimileSettingVerbalIronyResolutionInternalConflictSymbolismForeshadowingClimaxPlotOxymoronIndirectCharacter-izationExternalConflictAntagonistFigurativeLanguageTheme/CentralIdeaDirectCharacter-izationImageryMetaphorPersonification3rdPersonPoint ofViewSituationalIronyDramaticIronyProtagonist1stPersonPoint ofViewSimileSettingVerbalIronyResolutionInternalConflictSymbolismForeshadowingClimaxPlotOxymoronIndirectCharacter-izationExternalConflictAntagonistFigurativeLanguageTheme/CentralIdeaDirectCharacter-izationImagery

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Metaphor
  2. Personification
  3. 3rd Person Point of View
  4. Situational Irony
  5. Dramatic Irony
  6. Protagonist
  7. 1st Person Point of View
  8. Simile
  9. Setting
  10. Verbal Irony
  11. Resolution
  12. Internal Conflict
  13. Symbolism
  14. Foreshadowing
  15. Climax
  16. Plot
  17. Oxymoron
  18. Indirect Character -ization
  19. External Conflict
  20. Antagonist
  21. Figurative Language
  22. Theme/ Central Idea
  23. Direct Character -ization
  24. Imagery