VerbalIronyForeshadowingResolution3rdPersonPoint ofViewPersonificationSettingIndirectCharacter-izationProtagonistMetaphorPlotSymbolismOxymoronImageryAntagonist1stPersonPoint ofViewExternalConflictInternalConflictDramaticIronyClimaxSimileSituationalIronyFigurativeLanguageTheme/CentralIdeaDirectCharacter-izationVerbalIronyForeshadowingResolution3rdPersonPoint ofViewPersonificationSettingIndirectCharacter-izationProtagonistMetaphorPlotSymbolismOxymoronImageryAntagonist1stPersonPoint ofViewExternalConflictInternalConflictDramaticIronyClimaxSimileSituationalIronyFigurativeLanguageTheme/CentralIdeaDirectCharacter-ization

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Verbal Irony
  2. Foreshadowing
  3. Resolution
  4. 3rd Person Point of View
  5. Personification
  6. Setting
  7. Indirect Character -ization
  8. Protagonist
  9. Metaphor
  10. Plot
  11. Symbolism
  12. Oxymoron
  13. Imagery
  14. Antagonist
  15. 1st Person Point of View
  16. External Conflict
  17. Internal Conflict
  18. Dramatic Irony
  19. Climax
  20. Simile
  21. Situational Irony
  22. Figurative Language
  23. Theme/ Central Idea
  24. Direct Character -ization