SituationalIronySymbolismAntagonistImageryDramaticIronyInternalConflict3rdPersonPoint ofViewPlotClimaxProtagonistSetting1stPersonPoint ofViewFigurativeLanguageDirectCharacter-izationMetaphorSimileResolutionExternalConflictOxymoronPersonificationIndirectCharacter-izationTheme/CentralIdeaForeshadowingVerbalIronySituationalIronySymbolismAntagonistImageryDramaticIronyInternalConflict3rdPersonPoint ofViewPlotClimaxProtagonistSetting1stPersonPoint ofViewFigurativeLanguageDirectCharacter-izationMetaphorSimileResolutionExternalConflictOxymoronPersonificationIndirectCharacter-izationTheme/CentralIdeaForeshadowingVerbalIrony

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Symbolism
  3. Antagonist
  4. Imagery
  5. Dramatic Irony
  6. Internal Conflict
  7. 3rd Person Point of View
  8. Plot
  9. Climax
  10. Protagonist
  11. Setting
  12. 1st Person Point of View
  13. Figurative Language
  14. Direct Character -ization
  15. Metaphor
  16. Simile
  17. Resolution
  18. External Conflict
  19. Oxymoron
  20. Personification
  21. Indirect Character -ization
  22. Theme/ Central Idea
  23. Foreshadowing
  24. Verbal Irony