ResolutionSituationalIronyFigurativeLanguagePersonificationInternalConflictSimileAntagonistImageryTheme/CentralIdeaIndirectCharacter-izationOxymoronDramaticIrony1stPersonPoint ofViewClimax3rdPersonPoint ofViewProtagonistSettingDirectCharacter-izationSymbolismForeshadowingMetaphorPlotExternalConflictVerbalIronyResolutionSituationalIronyFigurativeLanguagePersonificationInternalConflictSimileAntagonistImageryTheme/CentralIdeaIndirectCharacter-izationOxymoronDramaticIrony1stPersonPoint ofViewClimax3rdPersonPoint ofViewProtagonistSettingDirectCharacter-izationSymbolismForeshadowingMetaphorPlotExternalConflictVerbalIrony

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Situational Irony
  3. Figurative Language
  4. Personification
  5. Internal Conflict
  6. Simile
  7. Antagonist
  8. Imagery
  9. Theme/ Central Idea
  10. Indirect Character -ization
  11. Oxymoron
  12. Dramatic Irony
  13. 1st Person Point of View
  14. Climax
  15. 3rd Person Point of View
  16. Protagonist
  17. Setting
  18. Direct Character -ization
  19. Symbolism
  20. Foreshadowing
  21. Metaphor
  22. Plot
  23. External Conflict
  24. Verbal Irony