CauseandEffectImageryFormalLanguageGeneralisationsAttacksDescriptiveLanguageHumourEvidenceAuthorColloquialLanguageImageincludedAlliterationHyperboleRhetoricalQuestionsAppealtoEmotionAnecdotesStatisticsTitleConnotationsRepetitionAnalogyExclusiveLanguageInclusiveLanguageExpertOpinionsCauseandEffectImageryFormalLanguageGeneralisationsAttacksDescriptiveLanguageHumourEvidenceAuthorColloquialLanguageImageincludedAlliterationHyperboleRhetoricalQuestionsAppealtoEmotionAnecdotesStatisticsTitleConnotationsRepetitionAnalogyExclusiveLanguageInclusiveLanguageExpertOpinions

Persuasive Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause and Effect
  2. Imagery
  3. Formal Language
  4. Generalisations
  5. Attacks
  6. Descriptive Language
  7. Humour
  8. Evidence
  9. Author
  10. Colloquial Language
  11. Image included
  12. Alliteration
  13. Hyperbole
  14. Rhetorical Questions
  15. Appeal to Emotion
  16. Anecdotes
  17. Statistics
  18. Title
  19. Connotations
  20. Repetition
  21. Analogy
  22. Exclusive Language
  23. Inclusive Language
  24. Expert Opinions