SituationalIronyAntagonistIndirectCharacter-izationImageryDirectCharacter-izationSimileFigurativeLanguagePlotSymbolismOxymoronTheme/CentralIdeaClimaxForeshadowingDramaticIronyMetaphorVerbalIronyPersonification3rdPersonPoint ofViewExternalConflictProtagonistInternalConflictSettingResolution1stPersonPoint ofViewSituationalIronyAntagonistIndirectCharacter-izationImageryDirectCharacter-izationSimileFigurativeLanguagePlotSymbolismOxymoronTheme/CentralIdeaClimaxForeshadowingDramaticIronyMetaphorVerbalIronyPersonification3rdPersonPoint ofViewExternalConflictProtagonistInternalConflictSettingResolution1stPersonPoint ofView

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Antagonist
  3. Indirect Character -ization
  4. Imagery
  5. Direct Character -ization
  6. Simile
  7. Figurative Language
  8. Plot
  9. Symbolism
  10. Oxymoron
  11. Theme/ Central Idea
  12. Climax
  13. Foreshadowing
  14. Dramatic Irony
  15. Metaphor
  16. Verbal Irony
  17. Personification
  18. 3rd Person Point of View
  19. External Conflict
  20. Protagonist
  21. Internal Conflict
  22. Setting
  23. Resolution
  24. 1st Person Point of View