1stPersonPoint ofViewExternalConflictPlotDramaticIronyImagerySituationalIronyResolutionSymbolismDirectCharacter-izationVerbalIrony3rdPersonPoint ofViewForeshadowingAntagonistIndirectCharacter-izationMetaphorSimileTheme/CentralIdeaProtagonistOxymoronClimaxSettingPersonificationFigurativeLanguageInternalConflict1stPersonPoint ofViewExternalConflictPlotDramaticIronyImagerySituationalIronyResolutionSymbolismDirectCharacter-izationVerbalIrony3rdPersonPoint ofViewForeshadowingAntagonistIndirectCharacter-izationMetaphorSimileTheme/CentralIdeaProtagonistOxymoronClimaxSettingPersonificationFigurativeLanguageInternalConflict

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1st Person Point of View
  2. External Conflict
  3. Plot
  4. Dramatic Irony
  5. Imagery
  6. Situational Irony
  7. Resolution
  8. Symbolism
  9. Direct Character -ization
  10. Verbal Irony
  11. 3rd Person Point of View
  12. Foreshadowing
  13. Antagonist
  14. Indirect Character -ization
  15. Metaphor
  16. Simile
  17. Theme/ Central Idea
  18. Protagonist
  19. Oxymoron
  20. Climax
  21. Setting
  22. Personification
  23. Figurative Language
  24. Internal Conflict