OxymoronDirectCharacter-izationAntagonistForeshadowingInternalConflictVerbalIronySituationalIronyDramaticIronyExternalConflictMetaphorIndirectCharacter-izationSymbolismSettingResolutionImageryPlotProtagonistClimaxFigurativeLanguagePersonificationTheme/CentralIdea3rdPersonPoint ofView1stPersonPoint ofViewSimileOxymoronDirectCharacter-izationAntagonistForeshadowingInternalConflictVerbalIronySituationalIronyDramaticIronyExternalConflictMetaphorIndirectCharacter-izationSymbolismSettingResolutionImageryPlotProtagonistClimaxFigurativeLanguagePersonificationTheme/CentralIdea3rdPersonPoint ofView1stPersonPoint ofViewSimile

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Oxymoron
  2. Direct Character -ization
  3. Antagonist
  4. Foreshadowing
  5. Internal Conflict
  6. Verbal Irony
  7. Situational Irony
  8. Dramatic Irony
  9. External Conflict
  10. Metaphor
  11. Indirect Character -ization
  12. Symbolism
  13. Setting
  14. Resolution
  15. Imagery
  16. Plot
  17. Protagonist
  18. Climax
  19. Figurative Language
  20. Personification
  21. Theme/ Central Idea
  22. 3rd Person Point of View
  23. 1st Person Point of View
  24. Simile