ClimaxSituationalIronyMetaphorPlotProtagonistFigurativeLanguageIndirectCharacter-izationPersonificationAntagonistTheme/CentralIdeaDirectCharacter-izationResolution3rdPersonPoint ofViewDramaticIronySettingSymbolismVerbalIronyOxymoron1stPersonPoint ofViewImageryForeshadowingSimileInternalConflictExternalConflictClimaxSituationalIronyMetaphorPlotProtagonistFigurativeLanguageIndirectCharacter-izationPersonificationAntagonistTheme/CentralIdeaDirectCharacter-izationResolution3rdPersonPoint ofViewDramaticIronySettingSymbolismVerbalIronyOxymoron1stPersonPoint ofViewImageryForeshadowingSimileInternalConflictExternalConflict

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Situational Irony
  3. Metaphor
  4. Plot
  5. Protagonist
  6. Figurative Language
  7. Indirect Character -ization
  8. Personification
  9. Antagonist
  10. Theme/ Central Idea
  11. Direct Character -ization
  12. Resolution
  13. 3rd Person Point of View
  14. Dramatic Irony
  15. Setting
  16. Symbolism
  17. Verbal Irony
  18. Oxymoron
  19. 1st Person Point of View
  20. Imagery
  21. Foreshadowing
  22. Simile
  23. Internal Conflict
  24. External Conflict