VerbalIronyForeshadowingPlotSituationalIronySymbolismImagerySimileResolutionExternalConflictDramaticIrony1stPersonPoint ofViewPersonificationClimaxAntagonistInternalConflictProtagonistOxymoronDirectCharacter-izationIndirectCharacter-ization3rdPersonPoint ofViewSettingFigurativeLanguageMetaphorTheme/CentralIdeaVerbalIronyForeshadowingPlotSituationalIronySymbolismImagerySimileResolutionExternalConflictDramaticIrony1stPersonPoint ofViewPersonificationClimaxAntagonistInternalConflictProtagonistOxymoronDirectCharacter-izationIndirectCharacter-ization3rdPersonPoint ofViewSettingFigurativeLanguageMetaphorTheme/CentralIdea

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Verbal Irony
  2. Foreshadowing
  3. Plot
  4. Situational Irony
  5. Symbolism
  6. Imagery
  7. Simile
  8. Resolution
  9. External Conflict
  10. Dramatic Irony
  11. 1st Person Point of View
  12. Personification
  13. Climax
  14. Antagonist
  15. Internal Conflict
  16. Protagonist
  17. Oxymoron
  18. Direct Character -ization
  19. Indirect Character -ization
  20. 3rd Person Point of View
  21. Setting
  22. Figurative Language
  23. Metaphor
  24. Theme/ Central Idea