PlotTheme/CentralIdeaOxymoronForeshadowingMetaphorSymbolismDirectCharacter-ization3rdPersonPoint ofViewPersonificationAntagonist1stPersonPoint ofViewSettingSimileFigurativeLanguageSituationalIronyDramaticIronyIndirectCharacter-izationClimaxProtagonistImageryInternalConflictResolutionExternalConflictVerbalIronyPlotTheme/CentralIdeaOxymoronForeshadowingMetaphorSymbolismDirectCharacter-ization3rdPersonPoint ofViewPersonificationAntagonist1stPersonPoint ofViewSettingSimileFigurativeLanguageSituationalIronyDramaticIronyIndirectCharacter-izationClimaxProtagonistImageryInternalConflictResolutionExternalConflictVerbalIrony

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Theme/ Central Idea
  3. Oxymoron
  4. Foreshadowing
  5. Metaphor
  6. Symbolism
  7. Direct Character -ization
  8. 3rd Person Point of View
  9. Personification
  10. Antagonist
  11. 1st Person Point of View
  12. Setting
  13. Simile
  14. Figurative Language
  15. Situational Irony
  16. Dramatic Irony
  17. Indirect Character -ization
  18. Climax
  19. Protagonist
  20. Imagery
  21. Internal Conflict
  22. Resolution
  23. External Conflict
  24. Verbal Irony