AntagonistExternalConflictFigurativeLanguageResolutionDramaticIronyOxymoronDirectCharacter-izationForeshadowingInternalConflictPersonificationMetaphorClimaxVerbalIronyTheme/CentralIdeaPlotImagerySituationalIronySettingIndirectCharacter-izationProtagonist1stPersonPoint ofView3rdPersonPoint ofViewSimileSymbolismAntagonistExternalConflictFigurativeLanguageResolutionDramaticIronyOxymoronDirectCharacter-izationForeshadowingInternalConflictPersonificationMetaphorClimaxVerbalIronyTheme/CentralIdeaPlotImagerySituationalIronySettingIndirectCharacter-izationProtagonist1stPersonPoint ofView3rdPersonPoint ofViewSimileSymbolism

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. External Conflict
  3. Figurative Language
  4. Resolution
  5. Dramatic Irony
  6. Oxymoron
  7. Direct Character -ization
  8. Foreshadowing
  9. Internal Conflict
  10. Personification
  11. Metaphor
  12. Climax
  13. Verbal Irony
  14. Theme/ Central Idea
  15. Plot
  16. Imagery
  17. Situational Irony
  18. Setting
  19. Indirect Character -ization
  20. Protagonist
  21. 1st Person Point of View
  22. 3rd Person Point of View
  23. Simile
  24. Symbolism