DramaticIronySituationalIronyClimaxTheme/CentralIdeaSimilePlotImageryFigurativeLanguageSettingSymbolismForeshadowingVerbalIrony1stPersonPoint ofViewResolutionProtagonistOxymoron3rdPersonPoint ofViewDirectCharacter-izationAntagonistPersonificationIndirectCharacter-izationMetaphorExternalConflictInternalConflictDramaticIronySituationalIronyClimaxTheme/CentralIdeaSimilePlotImageryFigurativeLanguageSettingSymbolismForeshadowingVerbalIrony1stPersonPoint ofViewResolutionProtagonistOxymoron3rdPersonPoint ofViewDirectCharacter-izationAntagonistPersonificationIndirectCharacter-izationMetaphorExternalConflictInternalConflict

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dramatic Irony
  2. Situational Irony
  3. Climax
  4. Theme/ Central Idea
  5. Simile
  6. Plot
  7. Imagery
  8. Figurative Language
  9. Setting
  10. Symbolism
  11. Foreshadowing
  12. Verbal Irony
  13. 1st Person Point of View
  14. Resolution
  15. Protagonist
  16. Oxymoron
  17. 3rd Person Point of View
  18. Direct Character -ization
  19. Antagonist
  20. Personification
  21. Indirect Character -ization
  22. Metaphor
  23. External Conflict
  24. Internal Conflict