InternalConflictSymbolismForeshadowingSettingExternalConflictDramaticIronyDirectCharacter-izationFigurativeLanguageSimileTheme/CentralIdeaSituationalIronyAntagonistIndirectCharacter-izationOxymoronClimaxPlotProtagonistMetaphorImageryVerbalIronyPersonificationResolution1stPersonPoint ofView3rdPersonPoint ofViewInternalConflictSymbolismForeshadowingSettingExternalConflictDramaticIronyDirectCharacter-izationFigurativeLanguageSimileTheme/CentralIdeaSituationalIronyAntagonistIndirectCharacter-izationOxymoronClimaxPlotProtagonistMetaphorImageryVerbalIronyPersonificationResolution1stPersonPoint ofView3rdPersonPoint ofView

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal Conflict
  2. Symbolism
  3. Foreshadowing
  4. Setting
  5. External Conflict
  6. Dramatic Irony
  7. Direct Character -ization
  8. Figurative Language
  9. Simile
  10. Theme/ Central Idea
  11. Situational Irony
  12. Antagonist
  13. Indirect Character -ization
  14. Oxymoron
  15. Climax
  16. Plot
  17. Protagonist
  18. Metaphor
  19. Imagery
  20. Verbal Irony
  21. Personification
  22. Resolution
  23. 1st Person Point of View
  24. 3rd Person Point of View