1stPersonPoint ofViewDirectCharacter-izationInternalConflictImageryIndirectCharacter-izationSettingSimileAntagonistForeshadowingClimaxPlotSymbolismDramaticIronyProtagonistPersonification3rdPersonPoint ofViewExternalConflictTheme/CentralIdeaResolutionOxymoronVerbalIronySituationalIronyMetaphorFigurativeLanguage1stPersonPoint ofViewDirectCharacter-izationInternalConflictImageryIndirectCharacter-izationSettingSimileAntagonistForeshadowingClimaxPlotSymbolismDramaticIronyProtagonistPersonification3rdPersonPoint ofViewExternalConflictTheme/CentralIdeaResolutionOxymoronVerbalIronySituationalIronyMetaphorFigurativeLanguage

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 1st Person Point of View
  2. Direct Character -ization
  3. Internal Conflict
  4. Imagery
  5. Indirect Character -ization
  6. Setting
  7. Simile
  8. Antagonist
  9. Foreshadowing
  10. Climax
  11. Plot
  12. Symbolism
  13. Dramatic Irony
  14. Protagonist
  15. Personification
  16. 3rd Person Point of View
  17. External Conflict
  18. Theme/ Central Idea
  19. Resolution
  20. Oxymoron
  21. Verbal Irony
  22. Situational Irony
  23. Metaphor
  24. Figurative Language