DirectCharacter-izationTheme/CentralIdeaDramaticIronySituationalIronyProtagonistVerbalIronyOxymoronPersonificationAntagonistPlotSettingIndirectCharacter-izationSimileResolutionForeshadowing1stPersonPoint ofViewExternalConflictInternalConflictImageryFigurativeLanguageSymbolismMetaphorClimax3rdPersonPoint ofViewDirectCharacter-izationTheme/CentralIdeaDramaticIronySituationalIronyProtagonistVerbalIronyOxymoronPersonificationAntagonistPlotSettingIndirectCharacter-izationSimileResolutionForeshadowing1stPersonPoint ofViewExternalConflictInternalConflictImageryFigurativeLanguageSymbolismMetaphorClimax3rdPersonPoint ofView

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct Character -ization
  2. Theme/ Central Idea
  3. Dramatic Irony
  4. Situational Irony
  5. Protagonist
  6. Verbal Irony
  7. Oxymoron
  8. Personification
  9. Antagonist
  10. Plot
  11. Setting
  12. Indirect Character -ization
  13. Simile
  14. Resolution
  15. Foreshadowing
  16. 1st Person Point of View
  17. External Conflict
  18. Internal Conflict
  19. Imagery
  20. Figurative Language
  21. Symbolism
  22. Metaphor
  23. Climax
  24. 3rd Person Point of View