DramaticIronySettingFigurativeLanguageSymbolismVerbalIronyTheme/CentralIdeaOxymoronPersonificationResolutionDirectCharacter-izationSituationalIronyProtagonistInternalConflictExternalConflictImagery3rdPersonPoint ofView1stPersonPoint ofViewMetaphorSimileClimaxPlotAntagonistForeshadowingIndirectCharacter-izationDramaticIronySettingFigurativeLanguageSymbolismVerbalIronyTheme/CentralIdeaOxymoronPersonificationResolutionDirectCharacter-izationSituationalIronyProtagonistInternalConflictExternalConflictImagery3rdPersonPoint ofView1stPersonPoint ofViewMetaphorSimileClimaxPlotAntagonistForeshadowingIndirectCharacter-ization

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dramatic Irony
  2. Setting
  3. Figurative Language
  4. Symbolism
  5. Verbal Irony
  6. Theme/ Central Idea
  7. Oxymoron
  8. Personification
  9. Resolution
  10. Direct Character -ization
  11. Situational Irony
  12. Protagonist
  13. Internal Conflict
  14. External Conflict
  15. Imagery
  16. 3rd Person Point of View
  17. 1st Person Point of View
  18. Metaphor
  19. Simile
  20. Climax
  21. Plot
  22. Antagonist
  23. Foreshadowing
  24. Indirect Character -ization