PlotTheme/CentralIdeaDirectCharacter-izationMetaphorClimaxExternalConflictSimileFigurativeLanguageForeshadowingOxymoronInternalConflictVerbalIronyIndirectCharacter-izationSymbolismResolutionSituationalIronyAntagonistProtagonist1stPersonPoint ofViewDramaticIronyImagery3rdPersonPoint ofViewPersonificationSettingPlotTheme/CentralIdeaDirectCharacter-izationMetaphorClimaxExternalConflictSimileFigurativeLanguageForeshadowingOxymoronInternalConflictVerbalIronyIndirectCharacter-izationSymbolismResolutionSituationalIronyAntagonistProtagonist1stPersonPoint ofViewDramaticIronyImagery3rdPersonPoint ofViewPersonificationSetting

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Theme/ Central Idea
  3. Direct Character -ization
  4. Metaphor
  5. Climax
  6. External Conflict
  7. Simile
  8. Figurative Language
  9. Foreshadowing
  10. Oxymoron
  11. Internal Conflict
  12. Verbal Irony
  13. Indirect Character -ization
  14. Symbolism
  15. Resolution
  16. Situational Irony
  17. Antagonist
  18. Protagonist
  19. 1st Person Point of View
  20. Dramatic Irony
  21. Imagery
  22. 3rd Person Point of View
  23. Personification
  24. Setting