Metaphor3rdPersonPoint ofView1stPersonPoint ofViewExternalConflictInternalConflictFigurativeLanguageImageryIndirectCharacter-izationForeshadowingSymbolismDramaticIronyPlotVerbalIronyPersonificationClimaxSituationalIronyAntagonistOxymoronTheme/CentralIdeaProtagonistSimileResolutionDirectCharacter-izationSettingMetaphor3rdPersonPoint ofView1stPersonPoint ofViewExternalConflictInternalConflictFigurativeLanguageImageryIndirectCharacter-izationForeshadowingSymbolismDramaticIronyPlotVerbalIronyPersonificationClimaxSituationalIronyAntagonistOxymoronTheme/CentralIdeaProtagonistSimileResolutionDirectCharacter-izationSetting

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. 3rd Person Point of View
  3. 1st Person Point of View
  4. External Conflict
  5. Internal Conflict
  6. Figurative Language
  7. Imagery
  8. Indirect Character -ization
  9. Foreshadowing
  10. Symbolism
  11. Dramatic Irony
  12. Plot
  13. Verbal Irony
  14. Personification
  15. Climax
  16. Situational Irony
  17. Antagonist
  18. Oxymoron
  19. Theme/ Central Idea
  20. Protagonist
  21. Simile
  22. Resolution
  23. Direct Character -ization
  24. Setting