setting Genre Metaphor Haiku Cause/Effect Stanza bold Free Verse irony external conflict persuasion author’s purpose caption audience opinion heading Limerick Onomatopoeia fact graphics Personification sidebar Alliteration Compare/Contrast Rhythm Simile foreshadowing internal conflict Repetition subheading italics Rhyme conflict theme Problem- Solution resolution point of view plot Hyperbole Ballad climax setting Genre Metaphor Haiku Cause/Effect Stanza bold Free Verse irony external conflict persuasion author’s purpose caption audience opinion heading Limerick Onomatopoeia fact graphics Personification sidebar Alliteration Compare/Contrast Rhythm Simile foreshadowing internal conflict Repetition subheading italics Rhyme conflict theme Problem- Solution resolution point of view plot Hyperbole Ballad climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
setting
Genre
Metaphor
Haiku
Cause/Effect
Stanza
bold
Free Verse
irony
external conflict
persuasion
author’s purpose
caption
audience
opinion
heading
Limerick
Onomatopoeia
fact
graphics
Personification
sidebar
Alliteration
Compare/Contrast
Rhythm
Simile
foreshadowing
internal conflict
Repetition
subheading
italics
Rhyme
conflict
theme
Problem-Solution
resolution
point of view
plot
Hyperbole
Ballad
climax