staticcharacterthirdpersonomniscientcharaxterizationfallingactionflatcharacterforeshadowflashbackthird personlimited pointof viewman vsnatureantagonistman vssocietyman vsmantonethirdpersonobjectivemanvs selfthemeclimaxroundcharacterconflictfirstpersonpoint ofviewtonerisingactiondynamiccharacterexpositionfictionmoodstaticcharacterthirdpersonomniscientcharaxterizationfallingactionflatcharacterforeshadowflashbackthird personlimited pointof viewman vsnatureantagonistman vssocietyman vsmantonethirdpersonobjectivemanvs selfthemeclimaxroundcharacterconflictfirstpersonpoint ofviewtonerisingactiondynamiccharacterexpositionfictionmood

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
I
4
I
5
B
6
I
7
O
8
I
9
G
10
B
11
B
12
N
13
O
14
N
15
O
16
B
17
N
18
G
19
G
20
G
21
N
22
O
23
B
24
N
25
I
  1. O-static character
  2. G-third person omniscient
  3. I-charaxterization
  4. I-falling action
  5. B-flat character
  6. I-foreshadow
  7. O-flashback
  8. I-third person limited point of view
  9. G-man vs nature
  10. B-antagonist
  11. B-man vs society
  12. N-man vs man
  13. O-tone
  14. N-third person objective
  15. O-man vs self
  16. B-theme
  17. N-climax
  18. G-round character
  19. G-conflict
  20. G-first person point of view
  21. N-tone rising action
  22. O-dynamic character
  23. B-exposition
  24. N-fiction
  25. I-mood