man vsnaturecharaxterizationforeshadowantagonistman vsmanmoodthemeflashbackthird personlimited pointof viewman vssocietytonerisingactionroundcharacterthirdpersonobjectivemanvs selftonefirstpersonpoint ofviewconflictthirdpersonomniscientdynamiccharacterclimaxexpositionstaticcharacterfallingactionfictionflatcharacterman vsnaturecharaxterizationforeshadowantagonistman vsmanmoodthemeflashbackthird personlimited pointof viewman vssocietytonerisingactionroundcharacterthirdpersonobjectivemanvs selftonefirstpersonpoint ofviewconflictthirdpersonomniscientdynamiccharacterclimaxexpositionstaticcharacterfallingactionfictionflatcharacter

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
B
5
N
6
I
7
B
8
O
9
I
10
B
11
N
12
G
13
N
14
O
15
O
16
G
17
G
18
G
19
O
20
N
21
B
22
O
23
I
24
N
25
B
  1. G-man vs nature
  2. I-charaxterization
  3. I-foreshadow
  4. B-antagonist
  5. N-man vs man
  6. I-mood
  7. B-theme
  8. O-flashback
  9. I-third person limited point of view
  10. B-man vs society
  11. N-tone rising action
  12. G-round character
  13. N-third person objective
  14. O-man vs self
  15. O-tone
  16. G-first person point of view
  17. G-conflict
  18. G-third person omniscient
  19. O-dynamic character
  20. N-climax
  21. B-exposition
  22. O-static character
  23. I-falling action
  24. N-fiction
  25. B-flat character