thirdpersonobjectivetoneroundcharacterfictiontonerisingactionexpositionthird personlimited pointof viewman vsnatureforeshadowflashbackfallingactionflatcharacterantagonistmanvs selfconflictmoodman vssocietythememan vsmanclimaxstaticcharacterthirdpersonomniscientcharaxterizationfirstpersonpoint ofviewdynamiccharacterthirdpersonobjectivetoneroundcharacterfictiontonerisingactionexpositionthird personlimited pointof viewman vsnatureforeshadowflashbackfallingactionflatcharacterantagonistmanvs selfconflictmoodman vssocietythememan vsmanclimaxstaticcharacterthirdpersonomniscientcharaxterizationfirstpersonpoint ofviewdynamiccharacter

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
G
4
N
5
N
6
B
7
I
8
G
9
I
10
O
11
I
12
B
13
B
14
O
15
G
16
I
17
B
18
B
19
N
20
N
21
O
22
G
23
I
24
G
25
O
  1. N-third person objective
  2. O-tone
  3. G-round character
  4. N-fiction
  5. N-tone rising action
  6. B-exposition
  7. I-third person limited point of view
  8. G-man vs nature
  9. I-foreshadow
  10. O-flashback
  11. I-falling action
  12. B-flat character
  13. B-antagonist
  14. O-man vs self
  15. G-conflict
  16. I-mood
  17. B-man vs society
  18. B-theme
  19. N-man vs man
  20. N-climax
  21. O-static character
  22. G-third person omniscient
  23. I-charaxterization
  24. G-first person point of view
  25. O-dynamic character