dynamiccharacterman vsnatureexpositionflatcharacterthird personlimited pointof viewstaticcharactermanvs selfforeshadowthirdpersonobjectivefirstpersonpoint ofviewman vssocietyantagonistfallingactionconflictmoodcharaxterizationtonerisingactionthemeflashbackthirdpersonomniscientfictionman vsmanclimaxroundcharactertonedynamiccharacterman vsnatureexpositionflatcharacterthird personlimited pointof viewstaticcharactermanvs selfforeshadowthirdpersonobjectivefirstpersonpoint ofviewman vssocietyantagonistfallingactionconflictmoodcharaxterizationtonerisingactionthemeflashbackthirdpersonomniscientfictionman vsmanclimaxroundcharactertone

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
B
4
B
5
I
6
O
7
O
8
I
9
N
10
G
11
B
12
B
13
I
14
G
15
I
16
I
17
N
18
B
19
O
20
G
21
N
22
N
23
N
24
G
25
O
  1. O-dynamic character
  2. G-man vs nature
  3. B-exposition
  4. B-flat character
  5. I-third person limited point of view
  6. O-static character
  7. O-man vs self
  8. I-foreshadow
  9. N-third person objective
  10. G-first person point of view
  11. B-man vs society
  12. B-antagonist
  13. I-falling action
  14. G-conflict
  15. I-mood
  16. I-charaxterization
  17. N-tone rising action
  18. B-theme
  19. O-flashback
  20. G-third person omniscient
  21. N-fiction
  22. N-man vs man
  23. N-climax
  24. G-round character
  25. O-tone