man vsnatureconflictfallingactionflashbackfictioncharaxterizationclimaxthirdpersonomniscientexpositionstaticcharactertonerisingactiontonemoodforeshadowfirstpersonpoint ofviewthemethirdpersonobjectiveflatcharacterroundcharacterman vsmandynamiccharactermanvs selfman vssocietyantagonistthird personlimited pointof viewman vsnatureconflictfallingactionflashbackfictioncharaxterizationclimaxthirdpersonomniscientexpositionstaticcharactertonerisingactiontonemoodforeshadowfirstpersonpoint ofviewthemethirdpersonobjectiveflatcharacterroundcharacterman vsmandynamiccharactermanvs selfman vssocietyantagonistthird personlimited pointof view

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
I
4
O
5
N
6
I
7
N
8
G
9
B
10
O
11
N
12
O
13
I
14
I
15
G
16
B
17
N
18
B
19
G
20
N
21
O
22
O
23
B
24
B
25
I
  1. G-man vs nature
  2. G-conflict
  3. I-falling action
  4. O-flashback
  5. N-fiction
  6. I-charaxterization
  7. N-climax
  8. G-third person omniscient
  9. B-exposition
  10. O-static character
  11. N-tone rising action
  12. O-tone
  13. I-mood
  14. I-foreshadow
  15. G-first person point of view
  16. B-theme
  17. N-third person objective
  18. B-flat character
  19. G-round character
  20. N-man vs man
  21. O-dynamic character
  22. O-man vs self
  23. B-man vs society
  24. B-antagonist
  25. I-third person limited point of view