third personlimited pointof viewclimaxfirstpersonpoint ofviewthirdpersonobjectivemoodstaticcharacterflashbacktonetonerisingactionthirdpersonomniscientmanvs selfcharaxterizationantagonistman vsnatureman vsmanthemeroundcharacterflatcharacterdynamiccharacterman vssocietyfallingactionfictionexpositionconflictforeshadowthird personlimited pointof viewclimaxfirstpersonpoint ofviewthirdpersonobjectivemoodstaticcharacterflashbacktonetonerisingactionthirdpersonomniscientmanvs selfcharaxterizationantagonistman vsnatureman vsmanthemeroundcharacterflatcharacterdynamiccharacterman vssocietyfallingactionfictionexpositionconflictforeshadow

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
G
4
N
5
I
6
O
7
O
8
O
9
N
10
G
11
O
12
I
13
B
14
G
15
N
16
B
17
G
18
B
19
O
20
B
21
I
22
N
23
B
24
G
25
I
  1. I-third person limited point of view
  2. N-climax
  3. G-first person point of view
  4. N-third person objective
  5. I-mood
  6. O-static character
  7. O-flashback
  8. O-tone
  9. N-tone rising action
  10. G-third person omniscient
  11. O-man vs self
  12. I-charaxterization
  13. B-antagonist
  14. G-man vs nature
  15. N-man vs man
  16. B-theme
  17. G-round character
  18. B-flat character
  19. O-dynamic character
  20. B-man vs society
  21. I-falling action
  22. N-fiction
  23. B-exposition
  24. G-conflict
  25. I-foreshadow