manvs selfthirdpersonobjectiveconflictthirdpersonomniscientman vsmanflashbacktoneforeshadowcharaxterizationthird personlimited pointof viewclimaxantagonistfallingactionstaticcharacterexpositionfirstpersonpoint ofviewthememan vssocietyflatcharacterfictiondynamiccharactertonerisingactionman vsnatureroundcharactermoodmanvs selfthirdpersonobjectiveconflictthirdpersonomniscientman vsmanflashbacktoneforeshadowcharaxterizationthird personlimited pointof viewclimaxantagonistfallingactionstaticcharacterexpositionfirstpersonpoint ofviewthememan vssocietyflatcharacterfictiondynamiccharactertonerisingactionman vsnatureroundcharactermood

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
G
4
G
5
N
6
O
7
O
8
I
9
I
10
I
11
N
12
B
13
I
14
O
15
B
16
G
17
B
18
B
19
B
20
N
21
O
22
N
23
G
24
G
25
I
  1. O-man vs self
  2. N-third person objective
  3. G-conflict
  4. G-third person omniscient
  5. N-man vs man
  6. O-flashback
  7. O-tone
  8. I-foreshadow
  9. I-charaxterization
  10. I-third person limited point of view
  11. N-climax
  12. B-antagonist
  13. I-falling action
  14. O-static character
  15. B-exposition
  16. G-first person point of view
  17. B-theme
  18. B-man vs society
  19. B-flat character
  20. N-fiction
  21. O-dynamic character
  22. N-tone rising action
  23. G-man vs nature
  24. G-round character
  25. I-mood