thirdpersonobjectiveantagonisttonedynamiccharacterthemefictionthird personlimited pointof viewman vsmanforeshadowclimaxfallingactionflatcharactermoodstaticcharacterman vssocietyflashbackmanvs selfthirdpersonomniscientroundcharacterfirstpersonpoint ofviewexpositioncharaxterizationconflictman vsnaturetonerisingactionthirdpersonobjectiveantagonisttonedynamiccharacterthemefictionthird personlimited pointof viewman vsmanforeshadowclimaxfallingactionflatcharactermoodstaticcharacterman vssocietyflashbackmanvs selfthirdpersonomniscientroundcharacterfirstpersonpoint ofviewexpositioncharaxterizationconflictman vsnaturetonerisingaction

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
O
4
O
5
B
6
N
7
I
8
N
9
I
10
N
11
I
12
B
13
I
14
O
15
B
16
O
17
O
18
G
19
G
20
G
21
B
22
I
23
G
24
G
25
N
  1. N-third person objective
  2. B-antagonist
  3. O-tone
  4. O-dynamic character
  5. B-theme
  6. N-fiction
  7. I-third person limited point of view
  8. N-man vs man
  9. I-foreshadow
  10. N-climax
  11. I-falling action
  12. B-flat character
  13. I-mood
  14. O-static character
  15. B-man vs society
  16. O-flashback
  17. O-man vs self
  18. G-third person omniscient
  19. G-round character
  20. G-first person point of view
  21. B-exposition
  22. I-charaxterization
  23. G-conflict
  24. G-man vs nature
  25. N-tone rising action