roundcharactermanvs selfthemetonerisingactionmoodman vsnatureconflictthirdpersonomniscientflatcharacterclimaxfirstpersonpoint ofviewantagonistthirdpersonobjectivefictionfallingactiontonedynamiccharacterman vssocietyforeshadowflashbackman vsmanthird personlimited pointof viewcharaxterizationstaticcharacterexpositionroundcharactermanvs selfthemetonerisingactionmoodman vsnatureconflictthirdpersonomniscientflatcharacterclimaxfirstpersonpoint ofviewantagonistthirdpersonobjectivefictionfallingactiontonedynamiccharacterman vssocietyforeshadowflashbackman vsmanthird personlimited pointof viewcharaxterizationstaticcharacterexposition

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
N
5
I
6
G
7
G
8
G
9
B
10
N
11
G
12
B
13
N
14
N
15
I
16
O
17
O
18
B
19
I
20
O
21
N
22
I
23
I
24
O
25
B
  1. G-round character
  2. O-man vs self
  3. B-theme
  4. N-tone rising action
  5. I-mood
  6. G-man vs nature
  7. G-conflict
  8. G-third person omniscient
  9. B-flat character
  10. N-climax
  11. G-first person point of view
  12. B-antagonist
  13. N-third person objective
  14. N-fiction
  15. I-falling action
  16. O-tone
  17. O-dynamic character
  18. B-man vs society
  19. I-foreshadow
  20. O-flashback
  21. N-man vs man
  22. I-third person limited point of view
  23. I-charaxterization
  24. O-static character
  25. B-exposition