01/2-1-1/4-3/4-1/3-25y=0.25x-1/61-1-100geometric2y=0.99x04-4arithmeticneither2y=60+75x-73/501/2-1-1/4-3/4-1/3-25y=0.25x-1/61-1-100geometric2y=0.99x04-4arithmeticneither2y=60+75x-73/5

Chapter 11 - Functions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 0
  2. 1/2
  3. -1
  4. -1/4
  5. -3/4
  6. -1/3
  7. -25
  8. y=0.25x
  9. -1/6
  10. 1
  11. -1
  12. -100
  13. geometric
  14. 2
  15. y=0.99x
  16. 0
  17. 4
  18. -4
  19. arithmetic
  20. neither
  21. 2
  22. y=60+75x
  23. -7
  24. 3/5